Armor Games Studios is a loving group of talented and enthusiastic folks publishing wonderful games on PC, console, mobile, VR, and beyond.

Our Beginning

In 2004 we opened the popular Flash games website ArmorGames.com, which led us to work with an incredible array of talented independent creators - even before they were called indies!

We expanded into publishing in 2011 to support them and others, with a focus on building supportive, sustainable pathways for making games (which you can learn more about on our publishing page).

Studio Highlights

To date, we’ve launched over 25 amazing titles across PC, console, and mobile, including The Last Stand: Aftermath, Bear & Breakfast, Swords & Souls: Neverseen, and more.

We remain wildly independent, excited about games and developers, and driven to be the best version of what we think the games industry should be: kind, cooperative, and inclusive.

Our Core Values

Kindness

Kindness

We're kind to each other and ourselves.

We believe everyone deserves to be treated with respect and we work hard to be inclusive, lifting voices that need to be heard. We practice self-care and strive to enable sustainable game development for ourselves as well as our developers.

Integrity

Integrity

We do things right, even when it’s challenging or difficult.

Trust is vital to our company. From the moment we meet a game developer to the day we push their game live, developers trust us with their art and vision. We strive to be the company that does right, whether it is seen or unseen.

Quality

Quality

We build incredible experiences that set a high bar in excellence.

We care about the quality of our work, and how important it is to create amazing games. Our players know they’re going to have a memorable time from title screen to credits screen.

Studio History

Daniel McNeely opens ArmorGames.com as a small Flash game website featuring just a handful of games.

The Armor Games Office opens in Irvine, California, with the first employee (John Cooney) being brought on-board to make Flash games for Armor Games.

ArmorGames.com grows quickly! By the height of the Flash Games renaissance, ArmorGames.com became one of the largest Flash Game communities on the internet, focused on a hand-curated, supportive approach to its content. Games like Crush the Castle, Achievement Unlocked, The Last Stand, Gemcraft, and others become some of the most played games on the internet, ever. The team continues to grow and moves into a larger office.

Armor Games launches its first mobile game, Crush the Castle, ushering in the beginning of publishing for Armor Games.

Armor Games launches its first PC title, Super Chibi Knight. Armor Games would soon go on to launch games like The Adventure Pals, Pinstripe, and Gemcraft: Chasing Shadows.

Upon the success of publishing on mobile and PC, the company builds an adjacent brand, Armor Games Studios, with a focus on building up a positive, sustainable publishing experience for developers. Justin Snow leads the Studios team into its first of many successful PC and console launches.

ArmorGames.com weathers the end-of-life for Flash by continuing to provide working content and helping port titles to PC and other platforms. Not bad for a 15 year-old platform!
The entire company moves to a fully-remote setup during the pandemic, and makes the decision to go permanently remote by 2021.

John Cooney becomes CEO of Armor Games. Armor launches its 25th PC title, The Last Stand: Aftermath, our most successful title to-date. Armor expands into VR, new publishing regions like Japan, and into physical/retail sales.

We have so much more to do.

Armor Games launches Bear and Breakfast, our largest collaboration to date. Our Team size grows and we return to in-person events for the first time since the pandemic.

About Us

We are a group of Medieval Meme loving Misfits that Love Supporting Game Developers! Get in touch with us today.