Time to reply to a few things before this topic dies back down for a few months.
This is due to the Wii's lack of processing hardware. However, we all know that graphics to not make the game. Games that prioritize in graphics above everything else tend.to.be.terrible.games.
I find it interesting that
every time this subject comes up, people immediatly go for the extreme of "graphics don't make a game" or "only the gameplay matters" when that's simply not true.
A game is the sum of its parts, so every part should be considered equal. When one of the parts isn't on par, the whole thing suffers. It's part of the reason why a game like Dwarf Fortress, despite its rich gameplay, can seem so overwhelming to so many people.
Not to mention it's a visual medium, so dismissing graphics outright seems kinda silly.
If there's anything to be seen from last generation, the WiiU will still triumph over both combined.
And if there's anything to be seen from the generation
before that, it won't.
The Wii's motion ideals failed due to Nintendo's having to pry into every game and input motion controls into games with controls that can do fine without it. They believed that every game must require motion controls, though there are games that just.don't.need.them (read: most). So what did games get from this? Controls that could be met by flicking your wrist sitting in the chair, when buttonmapping would be just fine and annoying button commands that the game demanded you absolutely MUST point at the screen, lest you sit there. THAT was their failure.
No. The last game that seriously tried to push motion controls was Wii Sports Resort and the Motion+. After that the whole thing fizzled out pretty quickly. If anything, their failure lies in just dropping their new direction instead of making something of the massive potential they had.
The Wii was exciting and anticipated. The Wii changed the way many people look at games, changed gaming itself by implementing motion controls in a previously unheard-of scale, appealed to scores of casual buyers who'd never get either of the other two consoles.
Not only that, but it also made games accessible to a whole lot of people. It's not a coincidence that the Wii shares quite a few similarities with the NES and the Wiimote was styled after normal TV remotes.
Better yet, name the best-looking console games of this generation. I assure you they're mostly extremely well-reviewed games like Skyrim, Gears of War 3, Battlefield 3, Uncharted 3, and that they're nowhere to be seen on the Wii.
Being well-reviewed doesn't prove anything. Wii Sports has a 76 on Metacritic, which is kind of a laughable score, considering it's the best-selling video game of all time.
"New SSB announced, Wii U exclusive."
They already did that, actually. But considering how long these things take to actually develop, we probably won't see them for a while. Having said that, I'm not convinced either SSB or Zelda would help "skyrocket" the Wii U.
The sequels will be seen on the Wii U.
There's literally no way to know this. What if the new generation consoles are too powerful to port them over to the Wii U? It'd be like the Gamecube all over again.
Read my last reply. It isn't happening now.
Read his post again. Doesn't mean it couldn't happen in the future.
Both are planned for 2015ish. The Wii U still has a good two years to get strong, and, mark my words, by then it will be the most desirable console.
[citation needed]
You're literally pulling this from nowhere. And just saying it won't magically make it true.
There's a million different rumored release dates, some of which are as soon as the end of
this year.
Oh, and party games? Really?
Whooooosh.2 more years doesn't sound like an end.
[citation needed]
Tomb Raider isn't even developing anything new right now. Otherwise, the next addition of those series will most likely be on the Wii U.
Yes it is.No it won't.