Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
There could be like a reborn feature,like when you finish the game you have a choice to be reborn and start with the weapons you started with when you first started the game,the enemies get harder,stuff cost more then normal,and the training is a tad harder,there could be a infinite amount of being reborn,the more you become reborn special enemies should appear like loot enemies which drop a decent amount of loot.
Also,maybe a enchanting room were you enchant your weapons to get status effects like poison,or maybe life steal.You could build it and the more you build it,the more enchantments,and also better levels of the enchantments.