So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)
TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)
I've noticed about the anti-hack system now. Me and JDogg were playing an EQ game, and we were playing the game fairly. The other team were BOTH hackers. They easily made a Forge with scouts, and a Barracks with 10 snipers. I made Sakatas to kill the scouts. The base had 3/4 HP left when the guy who had made the Snipers was kicked off the game. The guy who made the Scouts tho was still playing. Eventually he left. But I noticed that units that were in game before the kicking didn't work when you told them to move forward.
Version 2.2 was supposed to desynchronize hackers, but awsomenessguy showed me it is still possible to cheat. These glitchers and hackers are all cheaters who doesnt have the guts to play a fair game. I'm fed up. I love this game, but it is becoming impossible to play, its not fun whith such a huge load of cheat. I wish I knew which games will be hacked. Nowadays I only play with known people. Forming guilds may be a solution. Hacking is ruining Colony. Perhaps paid game sites are doing this, cause Colony is free and the best game ever.
Krin, i hope your reading this. Guys, something very very wrong is happening with colony. 2 games i've had a person accused of hacking in the system and got kicked. Right after that, his units became invincible, but stopped firing. Very strange. The second time, no one got kicked, but the system made MY marines invincible, but after it killed the units it was shooting at, it just fired at where the units were and didn't stop. People are getting kicked for not hacking and hackers are not getting kicked for hacking. Krin, the smartfox system isn't working, it's only eating colony inside out. You need to recode it quick. If you don't, we just might see the next biggest fall of colony.