So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)
TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)
The version 2.5 is probably responsible for the desync, version 2.6 is a lot more accurate now. I'll have to do some more tests, but out of the 10 games I played on 2v2, I've had no one go into negative resources yet, and the game allows people to go quite a bit below 0 before detected as desycning.
One thing for sure is that it is a lot tougher on hackers than 2.5
Krin I think you should program the Anti hack system to kick players that are using an older version of the game. Like the website version is using version 2.1.