Since Colony clans are popping up I thought I'd make one that's made up of fellow AGers.
To be able to be in this Clan you: 1. Must be an AGer...No brainer. 2. Must be decent at Colony. 3. Must not brag about how great you are in Colony. You can say you are good, but not constantly...It's very annoying. 4. Must remind me to update this thread! I've played a tourneys, but I've forgotten that I signed up for it and I missed out on everything. :x
The point of this Clan is to gather up all the AGers who play Colony to find other people to play with, instead of waiting for one person to log on *Cough* Firetail! Jk *cough*. Of course, there will be some Competition in our clan. We'll have Tourneys every weekend (?) if possible.
2 more things.
Ways to be kicked out of the Clan 1. Curse/flame/put down any member of the Clan, unless they deserve it. EX: Player 1: Dude player 2, you suck so bad. You're such a friggen noob. Player 1 is banned. 2. Be a hacker. Seriously, do I need to explain?
Any other suggestions guys? That's the basics I could think of..
If you ever make a complete list just post them, and we can ask a mod to change the name of the thread to Colony clan: The AG Clan (Complete rules on page #)
Oh alright. I'll try to get the rules down tonight or tommarow when I get on the computer.
Are there any rules that anyone wants to suggest? This is my first time actually "leading" a group so bear with me.
I got a few. One for the leaders (I think four is plenty, we can't have more leaders than members) is that all leaders most post that they have just tried out someone (assuming that they pass) for the supreme leader (you Bord) to approve.
Another rule: If somebody failed to pass a tryout, they can try again the next day (or more time?)
This is my first time actually "leading" a group so bear with me.
Don't worry, I have plenty experience being the right hand...
got a few. One for the leaders (I think four is plenty, we can't have more leaders than members) is that all leaders most post that they have just tried out someone (assuming that they pass) for the supreme leader (you Bord) to approve.
Sounds good.
Another rule: If somebody failed to pass a tryout, they can try again the next day (or more time?)
Hmm, this is hard, because I don't think anyone trying out should have to win to be "accepted", but I don't want them to be so.. bad. So far, the rule for that is: Must play a Normal 1v1 game with a Leader of the group.
i guess ill join, my account is Jason in colony... i don't play as much anymore... i could show u a kick ass rush technique me and my friend made, but it needs co-op and we almost beat a hacker with it! we actually hit his base
I think we can host our first tourney on Sunday (I'll be a bit busy on Saturday) Unless anyone has something special they have to do on Sunday that takes up all their time?...