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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Hello. This is an RPG, based on Dean Koontz's Relentless; an RPG where you are hunted by an insane killer(blood and gore withheld in this game), with no help coming, and you must survive and even get rid of the killer in self defense. When(and if) this happens, I will rate your hunt. Now, here's your character sheet. You have 15 points to distribute among your attributes.

Name:
Age:
HP: 20/20
Strength:
Agility:
Charisma:
Skills: Make two, and I'll approve them.
Equipment: Say two that you would like, and I'll approve it.

  • 166 Replies
DavidLS
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DavidLS
651 posts
Nomad

Name: David
Age: 16
HP: 20/20
Strength: 4
Agility: 6
Charisma: 5
Skills: Sneaker (Can go without making a sound), Fighter (better at using short-range weapens)
Equipment: A stick, bread

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

I'm sorry, there is a character sheet update.

Name: David
Age: 16
HP: 20/20
Strength: 4
Agility: 6
Charisma: 5
Skills:
Equipment:
Friends: (make 2)
Morality: 0(negatives and pluses)

blacksoldier99
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blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Posess: take control of an NPC for a short amount of time. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

lewij99
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lewij99
26 posts
Nomad

Name: Lewis
Age: 15
HP: 20/20
Strength: 4
Agility: 6
Charisma: 5
Skills:
Equipment: Kar 98 Rifle with a slot for 1,ooo,ooo,ooo bullets
Friends: Hitler, Churchill
Morality: 0

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water
Friends: Joey, Tristan (Can these be made up?)

And I am only on from about 4 pm to 5 pm EST. Just so you know.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Posess: take control of an NPC for a short amount of time. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

Possess isn't a good skill, be realistic. Perhaps &quotersuade": convince an NPC to join your side? And I'll count Regret and Sorrow as nicknames.
Okay?

Name: Lewis
Age: 15
HP: 20/20
Strength: 4
Agility: 6
Charisma: 5
Skills:
Equipment: Kar 98 Rifle with a slot for 1,ooo,ooo,ooo bullets
Friends: Hitler, Churchill
Morality: 0

Be realistic. You can't be friends with Hitler and Churchill, they're both dead. And a Kar 98s don't have that much room.

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water
Friends: Joey, Tristan

Yours is perfect dude.
You were out hunting with your friends Joey and Tristan. Suddenly, you hear gunshots and dive to the ground. The bullets whiz above your head. You unholster your pistol, and your friends do as well. There is an explosion, and dirt flies everywhere, but it goes well clear of you and your pals. You probably can't safely go out of cover. What will you do?

blacksoldier99
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blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

yes, regret and sorrow are nicknames. my char and them are part of a shadowy, bloodletting cult.

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water
Friends: Joey, Tristan
Morality: 0

Yours is perfect dude.




Sneak around through the trees and bushes to see if we can spot what shot at us. If we do, fire a few shots each and run. Run the nearest road and signal for help.
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

Ai...okay.
You and your cult are scouting out another sacrificial victim, when you hear a loud explosion. You are thrown away by the force of the explosion. Gunfire peppers the air. What will you do?

blacksoldier99
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blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

Unsheath my hunting knife and hold it in my left hand, and take my gun out, hold it in my right hand, and stalk in the shadows for the cause of the explosion.

anyway, the cult sacrifice human victims to obtain the power to mould human brains and thoughts to the cults liking.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

You hide in the shadows as the bullets whizzing through the air strike a heater, which alights the whole building. You can't see Regret or Sorrow, but you need to get out of there before the whole thing comes down. What will you do?

blacksoldier99
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blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

sprint away from the madness, as quickly as i can through the back paths, as they will probably have the main paths guarded.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

There are no back paths. You're in a mall, looking for worthy sacrifices.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water
Friends: Joey, Tristan
Morality: 0

You get up and run away. You hear a shout of pain just as you dive into cover and see that Tristan has been shot in the leg and has fallen. You see a shadowy figure shooting wildly over a bluff. You take a few shots at him but miss. You would run towards the road, but that would mean leaving Tristan at the killer's mercy.

blacksoldier99
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blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Mind Control: Can mould enemies, and NPCs brains like putty, can change their thoughts or objectives, trick them into becoming your ally, or even destroy their brains, killing them or reducing them to gibbering wrecks Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside
Friends: Regret, sorrow
Morality: 0

0_o I Head to a restaurant, jump over the counter and head out the probable back ally for the restaurant's garbage tipping.

is Mind control too overpowered?

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