1. buy keep, build it for few seconds until ladders sppear 2. Stay in keep at every wave and just wait until they pass 3. Repair ballon between waves YOU WON, there is no reason to kill anybody when you can just let them pass, what were you thinking John, you could make it better, but you made game where is immpšossible to die
Thats true, but you don't have to play that way... The game is better if you flush it out, not repairing the balloon much because it can done very fast. I think a way to have fixed that would of been to make the player buy supplies to repair the balloon, then that player could only build up to a certain point until they got more supplies.
The game has great concepts, that I believe worked out more, would make this one of the greats. Like I stated earlier, the balloon repair speed was a problem (to me atleast). I think a way to have fixed that would of been to make the player buy supplies to repair the balloon, then that player could only build up to a certain point until they got more supplies. Other things could of been done too. Imagine a fort system like bubble tanks, different branches of fort types. Different turrets; heck, manually control turrets. My imagination may be going a little wild, but you get the idea.
Meh the entire game is too easy though really. I had no idea what I was doing early on and didn't upgrade my gun till like the 4th time it was available, and my health still never got under 80 the entire game. I got all achievements by the end of the 4th day, and then went to start inflating the balloon. They need to increase the dmg the creatures do to you, and maybe the frequency of the waves. Plus the fort is just overpowered and needs to be hit by more than it is (I didnt even know it could be hit by anything till near the end when I decided to let an entire wave go and see if anything hit it...)
should have just kept it at standard levels, the whole concept of fixing a balloon between waves was a give away. Maybe it could have been where you use money to repair the balloon. Also, i agree with mnijd00d; the game would've had a much greater point if there were an actually reason for the fort besides to cheat. still a great game though, just needs some touches. Let's see it better planned out in Balloon in a Wasteland 2.
I think a way to have fixed that would of been to make the player buy supplies to repair the balloon, then that player could only build up to a certain point until they got more supplies.
you could still do it by attacking wave until it get close and hide in keep and repeat that, same thing but it would be little slower
but I think this would do it, any creature that escape damage your base health, when your base health or your health fall to 0 you lose
It was a little short and I admit to haaving beaten it by day 3 but overall it is a ffun game. It may be flawed but you can say that just about game on AG so...
Yeah that´s right - just to get a higher score or all the achievement ... i thought while playin´ that this is only the 1st level and the next will come after beaten this xD
It's only fun the 1st time you play through it, and that's not necessarily a bad thing. The game just needs some different modes, maybe there could be something like a Balloon Gunner mode that's unlocked when beating the game, you fly the balloon and shoot flying enemies. A little specific, I know, but I just had some ideas...