Post your playable Crush the Castle 2 maps. There are other threads for talking about CtC2. If it's not good for shooting at or interesting to look at don't put it here: NO castles that fall apart by themselves, NO random junk piles.
Hi Matt785, that Department of Taxes is a great castle. So many funny details like the guy in the middle who looks like he is pouring gold coins into a chest.
How did you hack the background OllieandJohn?
I just experimented with swapping bits of background code, and then import it back into the game to see if it crashes or not. SSGT's tutorial is very helpful.
Hi Matt785, that Department of Taxes is a great castle. So many funny details like the guy in the middle who looks like he is pouring gold coins into a chest.
Thanks.... he is pouring coins, for the king. I think next is the Royal Department of Food and Drink... But it'll be a while.
When I put code like {bt","bt","bt",...} in, it gives me the background of the Warship of the Undead.... ie gives me the evening and nothing special... I can't get it to do what its supposed to do.
Make sure you have finished your castle completely before you change the background otherwise you could go to the blue screen of death - actually, it is a black screen and you can't get out of it!
Make sure you have finished your castle completely before you change the background otherwise you could go to the blue screen of death - actually, it is a black screen and you can't get out of it!
But first, i think, I should figure out how to get the screen to do what its supposed to do... its like the game automatically goes to the ânearestâ ground type to what im trying to get-- a bt bt bt bt bt gives me a water background, and the rest is normal.
You are dealing with hack code that joey doesn't like! It messes up his program! You have to know how the game processes the information. It goes from left to right or, first in, first out. Start from the left and work to the right.
I figured it out!!! the change doesn't show up in the design mode first, right... You have to play the level to see it!! Thats what I was getting hung up on.
But first, i think, I should figure out how to get the screen to do what its supposed to do... its like the game automatically goes to the ânearestâ ground type to what im trying to get-- a bt bt bt bt bt gives me a water background, and the rest is normal.
One thing, though: if I play the level more than once after I make it all water (ect.), it becomes a black screen of death and I have to reload the page.
I took the most recent ship I made and put it on water: Warship on water Its the same as warship of the undead, but on a water background now.(YES!!!!!!)
Hi matt795, unfortunately your links still aren't working. You've got too many 'https' in there. When you open the 'link' box its got an 'http://' already there, you want to paste over this because your link already has it. For example a normal link looks like this: http://armor.ag/1Vjv7 but your links are coming out like this: http://http//armor.ag/1XZZd
However the thing that's really bugging me is that even when I fix your links, and even when I take them straight from the game they don't work. For example: http://armor.ag/1XZZd http://armor.ag/1XYFh
Lead to AG's front screen. It makes me kind of nervous when links don't work because in the past this has meant widespread link corruption and loss. However this case seems isolated so... I don't know.
Anybody have any idea about this? Please let me know if anybody else's links stop working. If that starts happening it should be addressed quickly so that classic old links aren't lost.