ForumsGamesExit path-double jumps

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mecmaster
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mecmaster
36 posts
Nomad

Hey i just learned that you can double jump in exit path bbut idk how...if you do know please tell me

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Malkoir
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Malkoir
156 posts
Nomad

Levels that don't require the double jump:
Zipper
Wombat
Unfriendly teleporters
Fuzz balls
Cubey
Death Wall(you can do one in mid air, all depends on your way)
Treadmillvania
Descending


Cubey and Wombat, I use double jumps to speed up my time...
GhostOfMatrix
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GhostOfMatrix
15,595 posts
Bard

I know what you're talking about on cubey. But wombat I don't see a point in the double jump. I know there are a couple, but for me they're unnecessary.

epicness
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epicness
349 posts
Nomad

i know how to do it on cubey but how do u do it on wombat?oh and matrix i was aproved by raz..u can test me whenever u feel like it..

NontroppO
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NontroppO
366 posts
Nomad

Important Double:

Marathon - once
Slip and slide - twice
Lunge - once
Secret Staircase - once
Jumper - once (no flow)
Crossroads - once
Front door - once

Smoother Double:

Cubey - once
Cubicles - once/twice
Death Wall - once (bot path)
The Maze - once
Unfriendly Teleporters - once
Wombat - once

No Double:

Treadmillvania
Funk
Fuzz balls
Over and Under
Treadmillvania
Tubes
Zipper

GhostOfMatrix
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GhostOfMatrix
15,595 posts
Bard

Unfriendly Teleporters - once
Wombat - once

I don't see a point in using the double jump on those levels. On teleporters you don't need it. All you do is jump on the first block and then jump over all the teleporters. The double is unnecessary.

Wombat? I don't understand what you need it there.

Over and Under

It's safer then taking the drop down way and the double jump over the wall is about 90% success rate. While the other way is about 50%. And the drop down way is only about 1 second faster.

Tubes

You can do a double on tubes. Were you just jump over the pillar then flow over the saws. It's actually a little faster then the other way. Though it is more dangerous.
artemishunt0
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artemishunt0
185 posts
Nomad

Why does this even matter anymore I mean its a glitch that helps with the game or it could have been intentional so just take it as it is it doesn't matter to anyone if its neccesary to you (matrix)

GhostOfMatrix
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GhostOfMatrix
15,595 posts
Bard

It matters because we're discussing. That's the whole point of this thread.

NontroppO
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NontroppO
366 posts
Nomad

Unfriendly Teleporters and Wombat; the double is intended to smooth ur race getting u something like 0.5 sec, thats the point. Obviously is not a 2-more sec advantage but in closed games is worth.

Over and Under; i know 7 different ways to take the shortcut (based on speed - risk - flow) and the "hit wall high drop" way was something like 70-80% sure first try, i never tried that double cause is slow compared to the previous one and even slower compare to other starts.

Tubes; did u jump OVER the pilar and flow OVER the saws? well thats a new tech that i cant comment about. Beside that i know a double tech where u double to the pilar, jump-flow dodging the tele and jump-inercy over the saws. Now everybody is trying that way (lol) i used to take that way when was not a trend and realized is slower and riskier compare to the "normal" way. There is just one way to become a better tech (im not sure is even possible) and is falling directly to the hole, without triggering the double in the wall and hitting the saw or the edge. In fact im more sure u can get a 9 with the "normal" way cause is smoother.

cya and Merry Xmas everyone (kind of late, i know)

GhostOfMatrix
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GhostOfMatrix
15,595 posts
Bard

i know a double tech where u double to the pilar, jump-flow dodging the tele and jump-inercy over the saws.

Yes that's is. I just didn't know how to word it better. I use it some times. I know it's way riskier but it looks funner to do for me.

I do the way that I see Zero do on that level. I can finally do it now. And I admit it's way faster.

Unfriendly Teleporters and Wombat; the double is intended to smooth ur race getting u something like 0.5 sec,

Well next time we race I want to see what you're talking about. I just don't understand were you need to use a double jump on either of those.

Merry Christmas to everyone and Happy Holidays.
Ghgt99
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Ghgt99
1,890 posts
Nomad

Cubicles - once/twice


I hate that level. I always get killed by the cubicle with the saws. Does that happen to you guys??
GhostOfMatrix
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GhostOfMatrix
15,595 posts
Bard

I always get killed by the cubicle with the saws. Does that happen to you guys??

No not to me. I have a technique were you just jump twice and flow then your done with the level.

Here's a video on how to do cubicles:Here you go.
You should watch all of videos though to help you out. There all very good.

I hate that level.

I love it. :P

Once you learn on how to do it. I bet you'll be better then most.
Ghgt99
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Ghgt99
1,890 posts
Nomad

Thanks so much Ghost!! I did that level 3 times and I won!!! Thank you so much!! =D

AnbuHank
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AnbuHank
591 posts
Nomad

Oh my god.... How much skill in double jumps has improved? I'm gone for like 2 months, and I see a major improvement. It's going to take me a very long time to relearn the basics of double jumps and new tricks.

GhostOfMatrix
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GhostOfMatrix
15,595 posts
Bard

How much skill in double jumps has improved?

There are some new jumps I suppose.

It's going to take me a very long time to relearn the basics of double jumps and new tricks.

I think I've played you once and you're good. It might only take you about 4-8 days to relearn then the new ones.

I suggest you click that link above and watch that persons videos. They're all very good.
AnbuHank
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AnbuHank
591 posts
Nomad

I think I've played you once and you're good. It might only take you about 4-8 days to relearn then the new ones.


Thanks for the compliment. When I come back, I'll try my best to master all the double learned so far. Then I'll just have fun.

I suggest you click that link above and watch that persons videos. They're all very good.


I watched it, and I put it in my bookmarks. Thanks.
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