ForumsGamesexit path 2 ideas (sorry if i took your tab)

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artemishunt0
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artemishunt0
185 posts
Nomad

i just want to know some things you would like on exit path 2 (if it ever comes out) for some unknown reason

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artemishunt0
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artemishunt0
185 posts
Nomad

well that isn't an idea for exit path 2 but it does concern me are you messing with the cords or does it always happen?

donuts741
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donuts741
5 posts
Nomad

I think a good idea would be to add wall jumps! And/or Double jumps.

artemishunt0
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artemishunt0
185 posts
Nomad

donuts741 those are already in the first as a glitch so they will probably be in the second one too

Malkoir
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Malkoir
156 posts
Nomad

How about the addition of environmental factors such as water or blowing wind that affect the speed of the racer in different ways. In the same category maybe different platform surfaces that are slippery or sticky and effect the control you have over your character.

Maybe instead of levels being in an odd black area with blocks for floor and walls it could be a place in the world such as a tundra or desert or forest or cave, and have hazards relating to the type of place you're in! (examples: Desert has quicksand or mountain has falling rocks)

artemishunt0
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artemishunt0
185 posts
Nomad

ok malkior these arent pr3 ideas which just happens to be in the beta now if you wanted to know and it shouldn't affect players differently because that changes the equality of it and levels 0-41 shouldn't enhance how good you just be as some sort of rank

p.s. isn't quick sand in jungles not deserts?

Malkoir
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Malkoir
156 posts
Nomad

these arent pr3 ideas which just happens to be in the beta now


First of all, what's Pr?

it shouldn't affect players differently because that changes the equality of it


I meant overall just being slippery or sticky making you slower, faster, harder to slow down, not changing the affect according to "what level you are"

and levels 0-41 shouldn't enhance how good you just be as some sort of rank


......??

isn't quick sand in jungles not deserts?


YES but if you were to put a hazard in a desert, why not put quicksand in there?
artemishunt0
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artemishunt0
185 posts
Nomad

platform racing which is kinda what your ideas will make it like

artemishunt0
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artemishunt0
185 posts
Nomad

[quote]How about the addition of environmental factors such as water or blowing wind that affect the speed of the racer in different ways.

You said it affects players in different ways so yeah it changes the equality.

Malkoir
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Malkoir
156 posts
Nomad

In different ways I mean slow them down or speed them up at an EQUAL SCALE

artemishunt0
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artemishunt0
185 posts
Nomad

got it but it would have saved alot of spam if you said it would come towards us from infront or behind

jlwvolsfanjr
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jlwvolsfanjr
1 posts
Farmer

yall should make it where you can find what room your friend is in and join that room if open space
and should make tournemts played on the top rated lvls that ppl make

Carlytoon
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Carlytoon
324 posts
Nomad

Clothing with upgrades like more speed, doble jump, wall jumping, wing shoes(you know, to levitate), ninja shoes(for wall jumping or wall falling friction), hero cape(speed and levitate). But others posts have good ideas to.

l0yl0y
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l0yl0y
9 posts
Shepherd

I'm too lazy to search your posts to find if any of my ideas have already been posted here, but if it already has then take it as I'm bumping this thread, this idea as well as supporting John in developing it.

What I'd really love to see:

[GENERAL]
⥠Bug fixes
- More accurate timing in multiplayer
- Faster timers
- Fixing of the start screen glitch
- Fixing of the freezes due to room entrances in midgame
- Fixing of the pause glitch in uniplayer mode

⥠Currency
- Kudos can be used as currency to buy or sell
- Buy new preset maps [in game]
- Buy map tools

⥠Map Creator / Editor
- Create maps with conveyor belts, spikes, axes, springs, lasers etc.
- Use kudos to buy obstacles/traps and map size
- Maps uploaded into database must be approved
- Rating system [Popularity and stars] for favourite maps

⥠Avatar
- More unlockable flairs [headware and handware]
- Use kudos to buy more flairs and equipment
- Use kudos to buy visual effects [shadow trials, glowing body, ninja run style, etc]

⥠Graphics
- More colourful and vibrant [Day / Night gradients in background]
- BLOOD [the body ragdoll breaking into pieces is good enough]
- IMPROVED FLOW EFFECT

[NEW MODES]
⥠Survival Single Player
- Spikes coming at you from the left
- Run all the way to the right but never ends
- See how long can you survive
- Obstacles and traps halfway

⥠Grand Prix Multiplayer
- Consecutive runs in a single map / over multiple maps

⥠Cooperation Multiplayer
- Like uniplayer, but runners [in groups of 4,5,etc]
- Relaying system [pass the baton]
- Final time of group can be put into high-scores

⥠Cooperation Puzzle
- Work together to activate switches to disable traps / open doors for teammates to pass
Obstacles like
- Disappearing tiles on touch [so teammates must run together at the same time]
- Limited lives [can only die an amount of times]
- One time use teleporters or teleporters available to certain teammates only

[UNIPLAYER]
⥠Map Integration
- Play Multiplayer maps alone
- Time Trials, personal and AG highscores
- Ghost mode [Previous run]

⥠Main Run
- Improved story
- Multiple paths

⥠AI / Computer
- Pit yourself against computer runners in multiplayer maps
- Set difficulty [Easy / Medium / Hard]
- Kudos awarded if win

[MULTIPLAYER]
⥠Insane mode
- Ability to disable flow and checkpoints
- Blackout effects

⥠Customised lobbies
- Ability to create rooms
- Set password or invite only
- Boot players
- Random mode or choose map
- Able to allow Grandmasters only
- Win-loss ratio matching
- 1 V 1 private rooms

WHAT I'D DEFINITELY NOT LIKE TO SEE
is something ruining the simplicity of the game, such as:

â-POWER-UPS
- A BIG NO to anymore special abilities, FLOW IS ENOUGH.

â-Too much new obstacles and traps
- Ruins the fun of it

â-Fixing of the double jumps
- Double jumping is a skill, not a glitch

Hope John will work on Exit Path 2!!

AnbuHank
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AnbuHank
591 posts
Nomad

- Limited lives [can only die an amount of times]


That won't work for me. Lol. I don't care if I'm a noob or not. It won't work. xD

- One time use teleporters or teleporters available to certain teammates only


We should keep the teleportors alone.

WHAT I'D DEFINITELY NOT LIKE TO SEE
is something ruining the simplicity of the game, such as:

â�-POWER-UPS
- A BIG NO to anymore special abilities, FLOW IS ENOUGH.

â�-Too much new obstacles and traps
- Ruins the fun of it

â�-Fixing of the double jumps
- Double jumping is a skill, not a glitch

Hope John will work on Exit Path 2!!


I agree a lot.

All your ideas are great for Exit Path 2 (if he ever makes it). The few that I thought were kind of not too well was listed above.
Melankoly
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Melankoly
5 posts
Nomad

â�-Fixing of the double jumps
- Double jumping is a skill, not a glitch


Keep that. It helps me win some even though I'm noob.

More flairs and flairs for feet would be nice.

When the one person wins in multiplayer, make it so 4 out of 5 or 3 out of 4 and so on have to finish in order for the race to be over.
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