or an ability wich raises the inventory slots (sorry for the 3 coments it was all coming to me in moments) Ohh and i awmoulst forgot: at the end of the sony line (4,5,6 or 50) to understand where did the zombies camed from, did ZPCI created them in experiments or somethyng and how did sonny become one
Sonny, a great innovation. It was the beginning. Sonny 2, overdid it, and just slopped on a whole new storyline. But, it was good.
My ideas:
Classes
Why, only 3 classes? Sonny was a masterpiece, and you put four in there? Maybe another 4, and my idea is:
Elemental (AG Only!): I loved the Hydraulic, but don't you think it should go on a wider scale? I mean, earth piercing and fire piercing was put there for no reason. Basically, the tree will be divided into 4 parts: Earth, Fire, Water, and Air.
Story
Please, please add backstory. I cannot take it! Why was Sonny on the boat, where did Veradux come from? And a good plot twist, one of them dies, and comes back evil? Eh?
I would like to see a berserker class, a class with no mp BUT many skills on attacks with a docter tree of skills for stiches and meditation and other healing skills that can be done with hands and have it able to duel weild 2 two-handed wepons and just stuff like that
Also i would like to see some back story i mean its a great game but the story line kinda hard to follow some times due to no back story. (crdit of this idea gose to "TheAKGuy"
Dont raise the graphics it takes away from the amount of game play, i think number two was as good as it gets when it comes to flash RPG's
[/b][i]I Think a story with a twist more classes and we need to get to know sonny how he got on the boat his family everything and i think an ultra funny random enemy like chuck norris or super man