if you already know the game then great you don't need to read the lengthy plot to it since i doubt you will want to read a lengthy story from a link i'll bring it too you
The player begins as an initiate of a powerful sect of magicians, the Shapers. Members of the sect create living beings from the magical essence within themselves. Apprentices are sent to academies to learn the art of shaping and the player's character has been accepted to do so.[6] The player departs on a voyage to the academy aboard a specially modified Drayk, a Shaper Creation. During the journey, the Shaper passes a group of islands, one of which is recognized as the Barred Sucia Island. Locations Barred by the Shapers are closed to both the sect and outsiders alike, meaning a catastrophe has occurred or something very valuable is located there.[10] As the Shaper examines Sucia, lost in thought, the craft is attacked by an unidentified sailing ship. The Shaped craft, a modified version of the dragon-like Drayk, is mortally wounded during the attack. After igniting the vessel's sails with a fireball, the creature deposits the Shaper on an abandoned dockside before dying. The player is now stranded on Sucia Island and must find a way to escape.[7][13]
Exploration of the docks reveals a strange canister filled with swirling liquid. Thinking the canister contains healing or energizing properties, the Shaper breaks the seal and absorbs the contents. Instead the contents absorb into the Shaper's body, strengthening and changing it.[14] The changes become visibly apparent, the player character's skin smoothens and glows slightly.[15] The canisters also affect the user's mental state, causing a more violent and arrogant temperament.[16] Serviles remain on the island, having been abandoned when the island was Barred. They are intelligent creations of Shapers, designed to serve them without question or hesitation.[17] These Serviles have had no contact with Shapers for two centuries,[18] and have separated into three groups with differing philosophies regarding their creators.[19] The Obeyers are still faithful to the Shapers,[20] the Awakened believe that they should be treated as equals.[21] The Takers have rejected Shapers completely and view the sect as oppressors to be fought.[22]
After encountering the three servile groups, the player begins to learn of a group of foreigners known as Sholai, explorers who have been shipwrecked on the island.[6][12] It was the Sholai, lead by a man named Trajkov, who attacked the player with their last remaining ship. Trajkov controls a device called the Geneforge, created by the Shapers, which can rewrite the user's DNA and make them incredibly powerful.[23] This is the cause of the island's Barred status, the device was deemed too dangerous in the wrong hands.[24] Trajkov and his followers have allied themselves with the Takers,[25] absorbing the contents of canisters and trying to claim Shaper powers as their own. The group have been unable to activate the Geneforge itself due to a Shaper being needed to activate the device.[23] A Shaper named Goettsch was kidnapped for this purpose, in the same manner as the player-character. Goettsch fled and stole the shaping gloves needed to safely use the Geneforge,[26] causing Trajkov to attempt to kidnap the player as a replacement.[27] During these events, some Sholai have escaped from their increasingly violent and unpredictable leader.[28]
The player is free to join any one of the servile groups and share common goals, or remain unaligned. Geneforge can be completed without joining any group. Trajkov can be killed through combat or tricked into killing himself by using the Geneforge. He can also be aided in activating the device, if the player steals the shaper gloves from Goettsch. Goettsch offers the player fake shaper gauntlets, which do not protect Trajkov from the Geneforge's energy should he be convinced they are genuine shaping gloves. The player can complete the game by using the last boat on Sucia Island. The small vessel is moored in a guarded dock on the far side of the island.[29] Finishing the game unlocks one of more than a dozen game endings, dependent on the player's actions during the game.[3]
-wikipedia
this is from Wikipedia thanks to them not the best but hey that's the best i could do and i will change it up to my own accord
here's also some basic reasons why the rebellion started
the way the shapers treated creations rebels wanted to give creations better care
the fact shapers rarely let any outsider into their sect rebels wanted to let people into and know about magic and shaping
and the fact shapers hide most of their techniques from other shapers the rebels didn't want to limit the knowledge of their sect
now here is your hiring sheet
Name:it's more over older times Age: Gender: Sect: shaper or rebel Job: Physical desc.: personality: Bio: What do you want me to o with him: Other:
Jobs: shaper sect: Shaper: your the one who creates the creations though your physically frail you have innate magic skills Guardian:your a very tough warrior for the shapers Agent: usually a female person who sneaks around and does diplomatic missions and assassination
rebel sect: Warrior: your a trained rebel warrior Servile: once a slave race created by the shapers now you fight for freedom Shock trooper: your meant to go in and harass with creations Infiltrator: you work alone as spies,assassins,and guerrilla fighters Life crafter: aptly named for you make the creations to be sent to battle
Name: Hyper M. Nest Age: 19 Gender: Female Sect: Shaper Job: Agent Physical description: Tall and Asian-looking. Long dark brown hair. Pretty, but muscly. Also; never uses makeup. NEVAH! personality: Highly intelligent, sarcastic, cynical, realistic, and vulgar. When she's speaking to someone important she can tone it down. She can also lie very well and has zero conscience. She can become anything she wants, can pretend to be anything as well. Coldly determined but selfish. She's also very secretive. Disgusted by most of the people around her, but covers it up. Bio: This is an unknown mystery, and she keeps it to herself. What do you want me to o with him: Make her...important. And awesome. Lol, but seriously. Make her an important piece of the story, maybe she can become less evil over time, and then I don't mind if she dies when she turns good. But if she stays evil, she has to live. It's your choice if she turns good or stays evil. Other: Highly skilled with weapons and martial arts.
Name: Alexis Quercus Age: 24 Gender:F Sect: Rebel Job: Infiltrator Physical desc.: very thin, blond hair, hazel eyes, personality: Deceptive, Friendly, Curious, Seductive Bio:She was raised in a powerful family of Shapers, and almost feels obligated to be a good Shaper. Sadly, she never was good at Shaping for one reason or another, and her family, highly renowned among the Shapers, shunned her from society as to cover up their little... mistake. She managed to escape with her newfound spellcasting abilities, and now roams free, searching for a teacher and a purpose. ' Rebel without a Cause'. What do you want me to o with him: I don't care much >.> Other: very good with concealed weapons such as knives, garrote wires, and other concealables, as well as the art of concealing them XD.