ForumsGamesExit Path Is Bad

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GamerMonkey55
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GamerMonkey55
14 posts
Nomad

I have recently played Exit Path and I don't see what the hype is about. It's a boring game where you run with a little blue guy. To me it seemed repetitive and pointless, no strategy or overall theme. Can someone please tell me why the game is so good, or post reasons why you don't like it.

  • 47 Replies
gamerdude913
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gamerdude913
78 posts
Nomad

maybe you, gamermonkey55 just dont like exit path

h2n2
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h2n2
65 posts
Shepherd

i watched my brother playing it he said he liked it but in my opinion i fount it a little boring

GamerMonkey55
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GamerMonkey55
14 posts
Nomad

I like the game a lot now, I'm level 27, but the lag is terrible sometimes.

Zultimategamer2000
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Zultimategamer2000
430 posts
Nomad

ik how u feel gamermonkey. have u tried turning it to low quality? if u havent, try that. it helps most of the time.

Reton8
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Reton8
3,174 posts
King

I didn't like the game that much the first time I played. The second time I realized that for a racing game, the controls worked very well. The sense of speed the game gives you, especially when using flow is nice too. There are a nice set of achievements and signs to collect. Multilayer is fun and it has a nice leveling system.

What I didn't like is that the uniplayer game seems to be going in to direction. One direction is a game of speed with light obstacles (like a Sonic game, some platforming but a lot of running fast.) But, then the last 5 or so levels become tedious platformer levels with relatively high level of difficult (although not nearly as difficult as some platforming games.)

What bothers me the most is the mimicking of Portal and the cliche story line (Think "Big Bother is watching you" George Orwell "1984" The government is bad cliche deal. And then the man makes his own freedom stuff.)

- There is some entity watching your every move (The Goverment signs in Exit Path draw a Parallel to GLaDOS). At least GLaDOS was funny, here the signs seem a bit cliche (The good old rip on Big Government and overly codified government/corporate laws/regulations.)

- The way you start of by being given some ID number just like a Test Subject Number in Portal (Cliche as well).

-"The freedom is a lie go this way" writing on the sign in "Exit Path" is really similar to the writing you see on the walls near the end of "Portal" where they say, "The cake is a lie." and point you in the proper direction.

-The level where you transition from the stadium to the outside is just like when you transition from the the Test Subject area to the restricted area's in Portal. (You character is supposed go into some incinerator in portal and there is GLaDOS is telling you that is where the cake is put you jump off the platform and go somewhere else. In Exit Path you are told the freedom is to go into the circular saws but you jump off to go outside.)

That's what bothered me because it tries to do what Portal did, but doesn't hit the mark with the humor and what not. It looked less like a tribute to Portal and more of a rip off the story line to it instead.

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

well i liked the idea of the story. there is a reason for cliches and that reason is that it works. i liked the message and i think that hummor would ruin that. cliches are always coming back again BECAUSE people enjoy them.

Reton8
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Reton8
3,174 posts
King

cliches are always coming back again BECAUSE people enjoy them.


True, but after a certain point it gets boring. Portal and Exit Path use a similar premise. Some entity (GLaDOS in Portal and THe Government in Exit Path) is watching you and is hampering your freedom and telling you what to do. Portal takes the old cliche of "big bad government is watching everything you do" and does something unique with it (GLaDOS etc.). Exit path could have done something unique a twist maybe were you end up going back to your bed at the end of the game, something. You can reuse and idea or premsie, but when it becomes cliche vary it up a little.


i liked the message and i think that hummor would ruin that


I wasn't saying the game should have had humor, but the game appears to have taken from Portal but removed the humor and it doesn't work. The game should have used a different plot mechanism.
Zultimategamer2000
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Zultimategamer2000
430 posts
Nomad

whassya want? there are no original plots out there anymore. besides, its just a flash game. how deep do u want the story to be? geez.

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

lol i thought the story was deep XD and i know its not on this thread but it can lead to a 2nd story if ther will ever be ep 2

Reton8
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Reton8
3,174 posts
King

whassya want? there are no original plots out there anymore. besides, its just a flash game. how deep do u want the story to be? geez.


I understand, they are just flash games, but if your going to share so many plot elements with Portal due Portal a service... make the plot less cliche, pleeeease

The second time I played it though I realized that it is fun. the controls work great and you really get a nice sense of speed.
thebluerabbit
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thebluerabbit
5,340 posts
Farmer

i know what you mean the rythem in exit path is just perfect

fukwon
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fukwon
283 posts
Farmer

i never liked ... mostly becuz it would always lag on my pc
and i never won in multi

TheKenseY
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TheKenseY
70 posts
Nomad

THERE'S STRATEGY MAN! It's about obtaining and maintaining FLOW and knowing when to use it and how much.

I won't go into details. I'm the best and I want to keep it that way :P

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

your saying your the best but to say the truth i never raced you and no one ever mentioned you before... have you actually ever raced those we put in the top 5 or 10?

Dannydaninja
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Dannydaninja
948 posts
Nomad

link test!

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