My best advice. Pick one race and stick with it. Bouncing from race to race is not ideal.
At the start familiarizing yourself with each race is so useful to add to your intuition and your knowledge of costs of things, etc.
WATCH replays. And always ask yourself. I lost, why? or I won, why?
Solve the first major problem that stemmed into you losing the game, if it's a game you lost. Generally you can pick out a LOT but some / many of them would've been gone if you solved the first one, or something that wouldn't mean as much if you didn't screw up in the first place.
Zerg: Very heavy macro race. A lot of units, fast, not that strong. Good at harass.
Swarmy type race, wins with numbers - generally very mobile, but reactionary by heart.
If you go with this one, scout a lot, maintain map control and remain one base ahead of the enemy - it's essential.
Terran: All around very versatile race. Fast units, can be strong. Good amount of micro needed. Great at harass.
Micro and macro is needed for all races. Now that I'm stuck with Zerg I find playing T or P quite difficult actually being as I'm not accustomed to all the number keys and hotkeys to go with them. I'm used to:
3 > S > R++++
etc.
Protoss: Very heavy micro. Fewer units, heavy hitter units. Decent at harass. Infamous for the "Deathball". However, this is starting to slowly, very slowly disappear as Protoss are finding better uses of its mechanics.
Terran MM deathballs are also common.
MM = Marine Marauder.
Protoss, with fewer units in general I should note have a lot of "special" units:
Colossus: That creature from War of the Worlds with 2 lazers attached, costs a lot of minerals / gas and stands above your deathball with its long legs.
High Templar: Caster unit, is capable of casting Feedback - draining the energy and damaging a unit based on the energy it has. It also can learn Psi Storm, which is an AoE that deals 80 damage over 4 seconds, powerful and eventually necessary if you're going against Bio-Terrans (using Barracks units like Marine-Marauder) or Zerg with Ling / Roach / Infestors.
Day9 viewers tend to be more of the mid to higher skill set.
It works for anyone who's willing to learn / get better at the game, if you ask me.
Although chances are a lot of his viewers are mid-higher skill set because they saw him
If you don't know what something is truly capable of how can you possible judge what is needed and what is not?
I don't think he meant it like that. Being used to races is great for intuition etc as I've said but constantly rotating between which ones you play (especially if it's all three) can be dangerous.
- H