I have heared that there is going to be a sequel for the last castle (i´ve talked to an admin in the last castle chat)so i´ve decided to make a topic. First of all is the "group"idea (player create groups and people can join)i have an AG clan for last sequel and i would love a way to make an oficial clan in last castle.
Class Ideas: Builder Abilitys: build Barracks barracks train soldiers (weak NPCs) Build Tower (tower shoots arrows and the ranger can hide inside the tower) build wall (build an stone wall that blocks enemies but the monsters destroys them)
Stats:i have an idea since the worker will not fight the stat points may upgrade the health of the soldiers and wall Damage will increase the towers damage speed will increase building speed mana will increase his mana (he uses mana to build towers)
Wizard (same as mage but he does damage) Abilitys: Meteor Rain:rains rains meteors (nice Area damge the tier 2 will increase the quantity of meteors and add an "scorched earth" Freeze:freeze enemies in area (even the big ones! the time they are freezed is big but they are imune to damage good if there is an multiple quantity of strong enemies near castle) Teleport:teleports everywhere(the tier 2 allow him to teleport enemies back!)
Paying modes: Arena: an arena that multiple players enter and fight each other kinda cool Last Man standing:you play alone against the monsters and they just try to kill you Last Team standing:the same as last man standing but with a team!
Enemies: (finnaly the fun part muahahaha ) Bosses:Red Dragon boss at wave 15 he have 5 thousand health points he deals 100 damage points and when killed reapears in the other side! (but he appears weaker and all dead players are revived)
Giant Zombie/Frankie/big abomination apears in wave 30(well wave 30 will not be the last wave in 2 probably) he got 10 thousand health points and deals 200 damage (but instantly destroy the castle) he have an ranged atack that deals 50 damage but it is possible to dodg by using the move button the warrior can use charge to make him step back and when killed all the mobs that appear on the other side (forgot mentioning it) dies
God of Death he got 50 thousand health points (WOW!) he deals 500 damage and appears on the last wave, when killed an animation appears he dies with his human "skin" and reapears as an purple dragon with the double of health (WERE DEAD!) he instantly kills everything but builder walls he is slow and when dies he appears in the other side (all the heroes are revived when he loses his "skin" and when he changes sides)
if you liked my ideas please leave your idea below! thanks for reading (if you jumped from the star to here pay attention up there!)
Maybe instead of having just one map to play in, how about different maps to play in. Like we could have one with splitting paths, one with 4 paths like you said, and many others. I also agree with increasing the player count from 3 to 4.