ForumsGamesGeneral Colony Discussion

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)

TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)

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Zeke50100
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Zeke50100
168 posts
Nomad

Well, I was curious, so I actually tested it out earlier today, so I can confirm that they "just" have more life, instead of taking less damage

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

Ok whatever.

Zeke50100
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Zeke50100
168 posts
Nomad

I am almost done with the spreadsheet! Only Saints, Prides, Far Snipers, and the special forces left to go!

Something interesting I found is that while the description for Gladiators say they are not effective against air, it is VERY effective against Titanium Air (Scouts, Phantoms, Mod. Phantoms). It is absolutely terrible against Special Air (BQ, Saint), but that's only 2 of the 5 air units. Huh.

However, the attack speed IS slower against air.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Something interesting I found is that while the description for Gladiators say they are not effective against air, it is VERY effective against Titanium Air (Scouts, Phantoms, Mod. Phantoms). It is absolutely terrible against Special Air (BQ, Saint), but that's only 2 of the 5 air units. Huh.


If glads had life regeneration I would use them much more. A hospital/war sanctum is not something I would often use in a forge build.
MelonReaper
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MelonReaper
15 posts
Shepherd

Hey can someone post the base production for all the governments? I know someone just posted the monarchy values, but I want to see them side by side.

Also, is it me, or does the monarchy build SLOWER than the capitalists?

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Order - $, M, E, I

Capitalist - 5, 3, 3
Communist - 4, 4, 3
Fascist - 4, 2, 4
Monarchy - 4, 3, 3, 3

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

the specail forces r now the S-marine

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

And the cost is now 35...

Jerryrpg
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Jerryrpg
384 posts
Nomad

Also, is it me, or does the monarchy build SLOWER than the capitalists?


Lag lag and more lag. Most likely even if you hit the build button on a structure at the same exact time, they will show up at different times. It's not the computer lag, it's probably just screen lag. I got that a lot when i played fascist. Capitalists built the bank faster than a fascist.
sinuscontrol
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sinuscontrol
118 posts
Nomad

no i think that guy is right. monarchy seems to build slower than capitalist

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

it is.

Jerryrpg
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Jerryrpg
384 posts
Nomad

it is.... what? Soy you need to complete your sentences.

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

I was answering the post before.

Zeke50100
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Zeke50100
168 posts
Nomad

http://spreadsheets.google.com/pub?key=tovOYatg6Xdlth2DZ78I0GA&output=html

There is the finished product!

Yes, I know the formatting is messy, but bear with me D: I'll reformat it tomorrow.

I omitted the BQ Missile, as well as Spec Ops Missile, because each unit seems to have their own missile-resistance.

I also do not have the Meditec data, since that seems to be on a per-unit basis. I'd much rather get the basic attack info out rather than wait to get all of the Medic data.

If an HP value has (Fast/Medium/Slow) next to it, that is its relative regeneration rate (those without one do not regenerate).

If a damage value has a Fast/Slow next to it, that is its relative attack speed (those without are medium/normal)

I will get Missile and Meditec Data maybe tomorrow. Please, no editing, unless you confirm it with me.

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

i got an error when i went there

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