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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Hello. This is an RPG, based on Dean Koontz's Relentless; an RPG where you are hunted by an insane killer(blood and gore withheld in this game), with no help coming, and you must survive and even get rid of the killer in self defense. When(and if) this happens, I will rate your hunt. Now, here's your character sheet. You have 15 points to distribute among your attributes.

Name:
Age:
HP: 20/20
Strength:
Agility:
Charisma:
Skills: Make two, and I'll approve them.
Equipment: Say two that you would like, and I'll approve it.

  • 166 Replies
blacksoldier99
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blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside, 30-06 Stock Hunting Rifle
Friends: Regret, sorrow
Morality: -50

Um... I take a plane to australia, if i can...

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water, .22 Service Revolver(Loaded)
Friends: Joey, Tristan
Morality: 15

Damm. We got to get back into to town. I give Tristan the extra gun. And we go to the police station and tell them that one of there officers has been killed by a killer. Get as many officers asa they will allow to come with us, and do what we did last time. Make a bunch of noise.

lalala12
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lalala12
2,164 posts
Nomad

Name: Bobtheflyingcow
Age: 23
HP: 20/20
Strength:1
Agility:10
Charisma:4
Skills: Tinkerer (I do random stuff with....stuff), cook (yay I can make pies!)
Equipment: Water, a pie, pan
Friends: John, Paul
Morality: 0

Well, we'll...err...jump out the window opposite of him!

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside, 30-06 Stock Hunting Rifle
Friends: Regret, sorrow
Morality: -50

Likely not possible. There's a nationwide manhunt for you, all the airports will be on the lookout.

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water, .22 Service Revolver(Loaded)
Friends: Joey, Tristan
Morality: 15

The police see that you have the officer's gun, and they think you killed him.

Name: Bobtheflyingcow
Age: 23
HP: 20/20
Strength:1
Agility:10
Charisma:4
Skills: Tinkerer (I do random stuff with....stuff), cook (yay I can make pies!)
Equipment: Water, a pie, pan
Friends: John, Paul
Morality: 0

You jump out the window and are safe for now. But just for now. What will you do?

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water, .22 Service Revolver(Loaded)
Friends: Joey, Tristan
Morality: 15

Pursade them to come.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water, .22 Service Revolver(Loaded)
Friends: Joey, Tristan
Morality: 15

They don't believe you(Charisma only 4) and arrest you. What will you do?

samdawghomie
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samdawghomie
3,550 posts
Peasant

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water, .22 Service Revolver(Loaded)
Friends: Joey, Tristan
Morality: 15

Well frig. At least I'm away from the attacker. Not the best way to do it, or the way I wanted to. Umm, follow through with the process

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Sam
Age: 24
HP: 20/20
Strength: 5
Agility: 6
Charisma: 4
Skills: Survivalist ( Can make use of nearly everything he finds) Stealth ( Can sneak around without making a sound)
Equipment: Pistol w/ 30 ammo, Backpack /w bottled water, .22 Service Revolver(Loaded)
Friends: Joey, Tristan
Morality: 15

You try to convince the police. You're stuck in there for five days. Suddenly, there's an explosion in the station that blows away a wall in your cell. It must be the attacker. He's back.

blacksoldier99
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blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside, 30-06 Stock Hunting Rifle
Friends: Regret, sorrow
Morality: -50

what about hiring a small boat?

blacksoldier99
offline
blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside, 30-06 Stock Hunting Rifle
Friends: Regret, sorrow
Morality: -50

if not, buy some water and head out into the american deserts.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside, 30-06 Stock Hunting Rifle
Friends: Regret, sorrow
Morality: -50

Might work, if the owner was either oblivious or shifty.

blacksoldier99
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blacksoldier99
383 posts
Peasant

ah, good. that's preferable to hiding out in the deserts.

I'll try and go for a dodgy dealer.
Wandering about looking for a guy who doesn't watch TV is too risky as someone might sound the alarm.

*groans* all this for a hunting rifle...

blacksoldier99
offline
blacksoldier99
383 posts
Peasant

Or i could go to a boat seller, shoot him and nick the keys to the boats.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Well, not really for the rifle. It was more because you threatened a woman's life and took her hostage.
Kidnapping > Theft

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside, 30-06 Stock Hunting Rifle
Friends: Regret, sorrow
Morality: -50

So what will you do? Kill the guy or look for a shifty dealer?

blacksoldier99
offline
blacksoldier99
383 posts
Peasant

Name: Mourning
Age: 14
HP: 20/20
Strength:7
Agility:6
Charisma:2
Skills: Control: Trick an NPC into becoming your ally. Dual weapon: can equip a short weapon and a small gun in each hand
Equipment: Hunting Knife, 9mm Beretta with 1 30 round ammo clip inside, 30-06 Stock Hunting Rifle
Friends: Regret, sorrow
Morality: -50

I know, but was I suppose to hand myself over while this invisible guy was trying to pick me off?

Um... shifty, I suppose. Because if I murder as well I'll probably end up with a worldwide manhunt on my hands.

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