Just by quickly glancing at that site (I dont have that much time right now, a thunderstorm is rolling in quick so I should probably shut my comp down soon) I like what I saw, I just have 2 questions atm. 1) Does Joey Betz know about it? and 2) Do you want me to help with anything there. (walkthroughs on editing, reviws, pics of basic catapult/other trick designs, glitches that can be exploited, or how to make the building on the second one go a bit smoother.[when I first tried it took me awhile to make one castle, now Im making them much faster with a few tricks I figured out])
1. No, probably not 2. Yes, yes please.
I think that this CtC wasn't as good because there were too many weapons. Also the game was so much easier this time around.
The more weapons the merrier. And I think that it may have been a bit easier, but still fun as heck
itt bes awesome by dragging ANYTHING in a certain area (even balls/undetonated bombs towards the centre, and eventually blasting it away.
Anyway, custom castles are REALLY prolematic, sometimes not loading at all.
And who else thinks there needs to be a 1-target minimum on all castles? too often have I seen castles with nothing to kll and thereforen o way to win.
I liked the game play but I did feel it was rather easy. I pretty much knocked the game out in one sitting. The custom castles are problematic indeed. A lot of people share crazy castles that simply don't work or have so many elements they slow down your PC. All in all I still like the game...