question about s1, which spell deals poison damage
there is none, sorry. That's for Veradux. He has a poison bolt, not you. And it does around 1700, if I remember.
whenever it came to Sinjid i kept missing so therefore losing as his 100 focus Spell ripped me up :s So yeah, which is the best class and spells
I'd use either destroyer or assassin, destroyer being the easiest. The abilities I had at lvl 30 on Sonny 1 were
Coup de Grace 3/3 Disrupt 1/5 (that's all you need) Electro bolt 3/3 Aggression 3/3 Break 1/1 (is it one out of one?) Regeneration 10/10 (what more can you ask for in a passive buff?) I think that's about all that matters... I had others before Coup De Grace, and getting Smash is good; occasionally it can match Coup De Grace. Brutality is good too. Aggression boosts your damage a bit, which I like. On my team I had Amber (her shadow blend cause max damage over 4k) and Catlin (heals and pwns) Put Catlin on Defensive (you might even want to consider Teco the Guardian or some healing moves so you don't die) and Amber on Aggressive. Re-spec and put all points into speed (I know it's not much, but it's got to help, right?) and keep the red armor (I forget what it's called) Use Disrupt the first turn. If you're lucky enough to hit there, try as hard as possible to kill the shadows. Once they're dead, Sinjid looses a lot of speed, and you hit a lot more often. Keep using disrupt whenever he has 100 focus (he has a 100 focus restoring move) and soon, he'll be dead. Any other strategies submitted would be cool. I hope this helps.
Don't we all? Rawr... Assassin would be better than destroyer if destroyer wasn't so flippin' easy. I still like Assassin a lot, though, even though it's pretty tough.
Im playing Destroyer now. Atm all i have on the bar is Smash and Agression. What else do i need. Also Guardian is capable of dealing 2k damage. Void + Magic Bolt + Agression + Electro Bolt = 2k.
Could someone please tell me good Abilities and combos for each class.
You might want to put break on your bar as well, and don't be too afraid to look into other abilities in the magic or neutral tree like flame blast, intervention, electro bolt, blood strike, and shatter bolt.
I might be missing a few key abilities here but maelstrom covered some great ones.
im now trying sonny2, the first class i took was psychological, its freaking hard, it hasnt healing abilities and each turn you get a lot of damage. Next one i try is biological, its easy (you really need integrity level 4) and the 'toxicant form' is cool, it heals a lot, and its stronge when you combine it with 'destroy'
To Johnd with psycho I suggest you re spec. Forget shadow abilities, because overdrive is too much of a cost for the tree.
Get some electric abilities like shock therapy and electrical storm and wraith form. If you max out both abilities, then you will be good to go. No need for high voltage or electron charge. You can then also get skills like tenacity(this helps a lot) and salvation and destruction. Traumatize wouldn't be bad either