I still say playing a ghost is a bad idea. Can you please link me to Dread Necromancer's stoof, I don't have Heroes of Horror.
Well I just want the ghost part to reduce the chance of me dying permanently. I don't have a link to it, but I can email you the stoof. I might prestige after a bit.
Well I just want the ghost part to reduce the chance of me dying permanently.
Keep in mind that it takes 2d8 days for ghosts to reform and when they do so, they reappear at their old haunt. Death will still render you useless as far as the campaign is concerned.
Keep in mind that it takes 2d8 days for ghosts to reform and when they do so, they reappear at their old haunt. Death will still render you useless as far as the campaign is concerned.
2d4 days. And that is why I thank god for teleport.
No, DBS. I still say just the one ghost is too much. There are plenty of things in this mod that completely and utterly destroy things beyond any rejuvenation(aka, your chances of getting killed by something that lets you come back are pretty slim, and it's a bad tradeoff for a +5 LA).