this topic was created to inform guests and users of colony on how to spot hackers and glitchers and differentiate between them and average colony members.Please point out possible mistakes i've made in this guide.
Hacks are cheats used by a separate program. These are usually the worst people to be up against. Some hacks include free buildings, instant creation of units, resource draining, demolition of other players buildings, loss of control over a unit, and the instant win saint...Though it is very difficult to spot who actually hacks in-game, there are ways to spot potential hackers out of game. This consists of: Abnormal ranks- Ranks 11-20 (to check stats type /stats "username" Irregular wins- Containing a silver/gold rank with less than 42 wins or players with over 2000 games played(Though it is possible to become rank 10 with 42 consecutive wins it is your choice to risk it). KEEP IN MIND-Amazing players can have a silver by 100 wins and reach thier gold ranks at around 300-400. Rank 10 is usually earned at around 700+ wins Spam- Hackers can spam the chat much more than other users kick test- type /kick "username" to kick a user, If u can kick them they hack Cursing- People who bypass the censors has a high chance of hacking
Hackers are probably one of the most tedious things in colony but there is no need to go crazy over a thing such as that. Befriend a few users and watch each others backs. Do not always believe a random user's word saying that someone is a hacker
Glitches are probably one of the easier things to spot. I personally divide glitches into three categories. Creation, Influence, and resource Creation- The Creation of a unit/object in the improper mode Ex. Scouts in earthquake, Marines in Dogfight, Missles in cold war Influence- The abnormal stockpile of influence- your influence immediately jumps to 200 and can be used for influence units of your choice Money/resource glitch- to gain resources from units/ buildings
Creation is obvious on how to spot....With resource glitch you may notice your opponent's building panel flashing rapidly or abnormally. That's a big sign for resource glitch. However a more sneaky way is if they use units for glitching. Click on a building that creates units. If u notice the production bar is flashing rapidly there is a chance you ether have lag or they are glitching. The last way, influence glitch, is the hardest to determine. True monarchy gives you 3 influence but that's only about 25 influence per minute(monarchy receives resources every 7 seconds). However, there is also Travel influence. Travel influence is influence you gain for having units on a certain spot on the field(1 for close to base, 2 for midfield,3 for close to opponents base).This makes it even harder to determine. The only real way to determine whether your opponent influence glitched is by experience. For example- In a 1on1 match between me and another user i experimented around with a communist build. The opponent won the field and created 3 spec forces(bank,forge ,spec ops). So i punished with a missile. He created a 4th spec forces. That was a glitch. From experience if you create 3 spec forces with that build you typically have no more than 10 influence.
Code- Code are tricks in colony that can be done when typing something. CODE CAN BE DONE BY THE AVERAGE USER. Some well known codes are font size changes, font color changes, whisper, friendlist, stats check, kick, large blank space/blank line, and cursing(not too sure if that's a code). Just because a user uses code that does not mean they hack
Bugs/system errors- Bugs are errors in the game.These are not controlled by a user.Some of these errors include: the disappearing base- Base demolishes while health remains invincible unit-a unit or units stay on the field having 0 health "null has left the game"- At the start of the game no one can build "Username" has nulled- There's a split in connection. The games are no longer linked. As a result units on your screen may blow up on another persons screen. Black queen stall- Black queens refuse to attack air units because it was distracted by ground units Marine missiles the base- Your opponent has air units and you charge with marines/S marines. Their air attack attacks base instead of their ground Ground attacks air- When base is down, if you charge your units they can attack air Ex. phantoms attack scouts, mod. sakatas attack saints
Extra information: Yes guests can have ranks past 1 without hacking Yes some guests hack No not all guests hack Yes Guests can use code without hacking No glitching is ok to say... No hacking is showing your ignorance... Average users can use code Bugs occur randomly... Do not immediately blame someone for hacking.... Be careful when accusing someone of influence glitching... Travel influence can nearly double their influence, throwing off your own count