[Oof! This was a looooooong post. But it's worth it! So, here we go:
UPDATES:
I have created a map in my Excel workbook so I can better track the movements of all of you. > Totally not creeper-ish or anything. :P
Also, I have edited the formulas for level-up gains, so each level up your stats increase by more. However, you probably won't notice this change for a long time; it is very minuscule.
Finally, I have decided to add weather to battles! I am creating functions for it (as I need different ones for each weather condition for best effect). I can't wait to implement it (for those of you who don't know; I'm a huge weather fanatic, and I want to go into meteorology as a career).
As always, any suggestions, comments, questions, concerns (the whole spiel) are happily taken. However (I don't think this is an issue with this group) I do not appreciate derision or profanity at all. If you have something negative to say, please say it in the most respectful way possible. ]
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Name: Ben Fyre
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 3
Luck: 3
Weapons: 0 WP
Black-bladed katana (2), lv1, 2 hand (off +2, def +1, +3% poison chance) [Equipped]
Electric iron glove (1), lv1, 1 hand (agi +1, +3% shock chance)
Ability: Guard Hounds [Can summon any type of hound desired (cannot attack while hound is present).]
You meander aimlessly around the tundra for a while, but it seems to go on forever. After a few hours of searching, something catches your eye. In the distance, you see patches of the tundra wavering, as if intense heat was distorting your vision. But... how can that be? It's freezing on the tundra. Will you investigate?
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Name: Mav
Gender: Male
XP: 39
To next level: 6 XP
Level: 3
Health: 20/25
Offense: 7
Defense: 7
Agility: 4
Luck: 3
Weapons: 3 WP
Big Club (2), lv1, 2 hand (off +4, def +1, agi -1) [Equipped; ready to upgrade]
Ability: Stoic [Feels nothing; no fear, no pain, no weakness.]
After some investigation, you conclude that the Tripuvatuses had made the tracks, and continue in the direction they were heading. However, the strange sensation of being observed continues to nag you. Occasionally, you hear the snapping of twigs behind you...
As you progress, the bare branches of the trees slowly form a canopy over your head, and light slowly becomes more scarce...
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Assassins
Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 8.6
To next level: 1.4 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 5
Agility: 4
Luck: 1
Weapons: 0 WP
[Too many weapons described. Please choose only three.]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Name: Blue Wings [Assassins member]
Gender: Male
XP: 12.1
To next level: 12.9 XP
Level: 2
Health: 20/22
Offense: 2
Defense: 2
Agility: 8
Luck: 5
Weapons: 1 WP
Wooden staff (2), lv1, 2 hand (special effect chance +4%) [Equipped]
Ability: Elemental
(6)Fire - May cause burn
(8)Ice - May freeze
(4)Thunder - Hits all enemies - May shock
(5)Poison - May poison
(20%)Light - Heal an ally - May give ally bonus health each turn
After some toil, you manage to reach the bright gap in the cave. You find yourself near the border of the Obsidian Sands. If the distance, you see shadowy figures on the move. However, this becomes the least of your concern when you hear the crunch of footsteps behind you. The three swordsmen from before stand opposite the hole from you, grinning and snarling wickedly...
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Name: James Kratos
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 4
Luck: 2
Weapons: 0 WP
*Bowie knife (1), lv1, 1 hand (agi +1, lck +1) [Equipped]
*Double Bowie knife (2), lv1, 2 hand (off +1, agi +1, lck +2)
Scimitar (1), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
The man leads you into an alleyway. He glances about cautiously often, but finally says, "The task I have at hand is very arduous. I have found a small shadow outpost, and I want you to help me raid it."
He casts another furtive glance, "It is an urgent task, and I feel your assistance would be vital. Oh, and you can not, can NOT, tell Lusim. I don't want him getting into this..."
The man glances at you, and for a second, a horrified look flashes across his face, as if he had said something he shouldn't have; but it soon fades. "By the way, I'm Aspero."
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Name: Tegael
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 16/20
Offense: 6
Defense: 2
Agility: 4
Luck: 3
Weapons: 0 WP
Kitchen knife (1), lv1, 1 hand (lck +2)
Double kitchen knife (2), lv1, 2 hand (off +1, lck +3) [Equipped]
Ability name: Eagle Eye [Has improved eyesight and can determine enemies' weaknesses easily.]
[Yes, switching weapons takes up one action slot. A normal turn has four; I allow you to attack four times (except for Blue Wings, whose attacks are more powerful). An engaging attack has only one action slot, and you used that up changing weapons. Sorry if that was unclear!
Oh, also, the "Blumbrus" should also be a "Glumbrus". I hit the wrong key! :P At least I know which one you wanted to attack. ]
Battle 7 - Turn 1
Tegael's turn
Tegael locates Glumbrus 1's weak spot and uses this information to also decipher Glumbrus 2's weak spot. Next, Tegael assaults Glumbrus 1.
Glumbrus 1 takes 15 damage! Tegael accrues [love that word] 1.5XP.
Glumbrus 1 is defeated!
Tegael gets 3XP for this feat.
Glumbrus 2's turn
Glumbrus 2 strikes Tegael twice with its sword.
Tegael takes 4 damage.
Players
Tegael -- lv1 -- 16/20 -- Eagle Eye -- 6.5XP from battle so far
Offense 6
Defense 2
Agility 4
Luck 3
Enemies
1: [Defeated] Lv1 Glumbrus
2: Glumbrus -- lv2 -- 30/30 !!!Defense down