ForumsGamesColony 2 ideas

96 13374
GodOfWar35
offline
GodOfWar35
189 posts
Blacksmith

It seems all of you prefer Sonny 3 or other games like Armor Mayhem, Raze, Kingdom Rush, Sinjid,....I don't see any topics say about colony 2 ideas, as it's a long time ? :-/
Well...if there were...pls show me that topic or "else" post some cool ideas here...
The first thing is Anti-Hacking

  • 96 Replies
MAXIMUMBANNED
offline
MAXIMUMBANNED
18 posts
Nomad

If sonny 3 does come before Colony 2, I would like to see a balance patch on Colony.
Colony is one of the most balanced games I've ever played.

no. i think the game is balanced ok for now. i think i would be more wise to let krin get on with book of the dead + colony 2
This is a very true statement.

yea liek there are like 20 people on colony at all times
At most parts of the day, there could be 20 people only in the lobby, so that means that the total will be over 30 very often.

and 70% of guests hack and i dont know where to report
Probably not 70%, I'd say around 5-10%.

cause i know 2 hackers that are reallly annoying, lost a 18 win streak cause of it
No one really cares about win streaks or win ratio now.

Lifemaster
offline
Lifemaster
186 posts
Shepherd

Don't get your hopes up. Krin has a relatively serious form of cancer. Hope that he recovers before wanting more things from him.

L0rdDrag0
offline
L0rdDrag0
280 posts
Peasant

All i would like is a few new units including a forge counter to spec ops other than spiders which take forever to get to.

i would also like some new game mode like the ones that God of war posted here: More modes :

+ SUPPLIER MODE : In this mode, There are 3 players in 1 team : 2 will fight as usual, the third one is a supplier (supplies resources, provides lots of technologies such as armor, weapons or super weapons (Nuclear Missiles, Earthquake, Ion Cannon,...) or sends special units).
+ GUARDIAN MODE : Also has 3 players/team, 2 players fight as usual, the third player is a guardian (upgrades the main base with defensive weapons, armors, protecting lines, gives influences,...).
+ PRODIGY MODE : Like 2 modes above, the third player, instead of upgrade technologies for units, they will upgrade completely 100% each units, to make the 2 players' units stronger, more furious and maybe have some abilities activated by hand (these button can be setup below the unit's command button), such as :
- Marines (Tier-1 Unit) --> Shock Troopers (Tier-2 Unit) --> Earth Terminator (Tier-3 Unit, if Krin let them wear Z.P.C.I suit would be cool :P)
- Phantoms (Tier-2 Unit) --> Spectres (Tier-3 Unit, which has an ability to be invisible (stealth mode) when stand still).
- Hover Tanks (Tier-3 Unit, which is a max Tier Unit, so these units (include Sakata Spiders, Black Queens, A-28 Gladiators) should be upgrade to "modified" units instead, huh :/ ).
- Sakata Mk-II (Tier-2 Unit) --> Sakata Mk-III (Tier-3 Unit, has an ability to detect stealth air-craft).
- A-25 Romans (Tier-1 Unit) --> A-26 Spartans (Tier-2 Unit) --> AI-256 Juggernault (Tier-3 Unit, which are become bigger a bit, equipped with Ion Rifle X-50, has an passive ability is to have 65 % chance to resist 100 % against missiles).

well thats it hope krin sees this thread

MAXIMUMBANNED
offline
MAXIMUMBANNED
18 posts
Nomad

All i would like is a few new units including a forge counter to spec ops other than spiders which take forever to get to.
i would also like some new game mode like the ones that God of war posted here: More modes :
+ SUPPLIER MODE : In this mode, There are 3 players in 1 team : 2 will fight as usual, the third one is a supplier (supplies resources, provides lots of technologies such as armor, weapons or super weapons (Nuclear Missiles, Earthquake, Ion Cannon,...) or sends special units).
+ GUARDIAN MODE : Also has 3 players/team, 2 players fight as usual, the third player is a guardian (upgrades the main base with defensive weapons, armors, protecting lines, gives influences,...).
+ PRODIGY MODE : Like 2 modes above, the third player, instead of upgrade technologies for units, they will upgrade completely 100% each units, to make the 2 players' units stronger, more furious and maybe have some abilities activated by hand (these button can be setup below the unit's command button), such as :
- Marines (Tier-1 Unit) --> Shock Troopers (Tier-2 Unit) --> Earth Terminator (Tier-3 Unit, if Krin let them wear Z.P.C.I suit would be cool :P)
- Phantoms (Tier-2 Unit) --> Spectres (Tier-3 Unit, which has an ability to be invisible (stealth mode) when stand still).
- Hover Tanks (Tier-3 Unit, which is a max Tier Unit, so these units (include Sakata Spiders, Black Queens, A-28 Gladiators) should be upgrade to "modified" units instead, huh :/ ).
- Sakata Mk-II (Tier-2 Unit) --> Sakata Mk-III (Tier-3 Unit, has an ability to detect stealth air-craft).
- A-25 Romans (Tier-1 Unit) --> A-26 Spartans (Tier-2 Unit) --> AI-256 Juggernault (Tier-3 Unit, which are become bigger a bit, equipped with Ion Rifle X-50, has an passive ability is to have 65 % chance to resist 100 % against missiles).
well thats it hope krin sees this thread


I do recall someone posting the same thing. And are Earth terminators stronger, or S-Marines? And what is stronger? AI-256 Juggernault, or A-27 Prides?

L0rdDrag0
offline
L0rdDrag0
280 posts
Peasant

I do recall someone posting the same thing.


I said at the beginning that God of War had said it and i was just repeating him.
jordster5
offline
jordster5
70 posts
Nomad

We deff do >.>

Storm_Rider59
offline
Storm_Rider59
4 posts
Nomad

Let Krin rest :/

RUMMAKER
offline
RUMMAKER
44 posts
Peasant

@ MAXIMUMBANNED i think the post is slightly more powerful then the forge, i also think saints are too cheap.

L0rdDrag0
offline
L0rdDrag0
280 posts
Peasant

Rummaker saints arent OP they have many weaknesses like mass scout groditz aa sakata ect.

stinkyjim
offline
stinkyjim
470 posts
Shepherd

There was already a large topic about this game. But as no more updates were being developed, and everyone had the same ideas, it died.

L0rdDrag0
offline
L0rdDrag0
280 posts
Peasant

And i guess one thing i would REALLY like is hotkeys.
Not for building units when you have selected a building but being able to go to some kind of settings and set your hotkeys for selecting units, ie. if i had 10 romans and a bunch of other stuff crowded together and i only wanted to select the romans i could press 4 to select tghe ten romans from my other units.

I know Krin has cancer but this is a thread about stuff we want in colony. So thats my idea!

trying
offline
trying
468 posts
Bard

Double click. It doesn't work all the time but it's better than nothing.

L0rdDrag0
offline
L0rdDrag0
280 posts
Peasant

lol complete fail on my part :P

didnt know you could double-click xD

RUMMAKER
offline
RUMMAKER
44 posts
Peasant

if u have saints u have marines marines > mass scouts, groitz are too expensive, take too long to get, and suck vs anything other then saint, same for aa sakatas. so saints are op

massmurrder
offline
massmurrder
143 posts
Nomad

no no no no GodOfWar is right it would be cool
like this:
when you upgrade outpost tier 2 of marines come and tier 2 of tanks come which is idk whats tier 2 of tanks
and teir 3 of grods and marines
grods are most likely have bombs and stuff as tier 3
romans as tier 3 LOLOLOLOL
you mean bigger but the point is....
How much damage costs to enemy
How much they cost
How much their health.
thats the point of everything

Showing 16-30 of 96