The Story For hundreds and hundreds of years two factions have been battling it out for control of planet Earth. What was once a flourished green land is now barren and bleak. Weather and temperature is out of control, points of the earth blanketed in snow or covered with hot magma. But the factions still duke it out in what seems like a never ending war.
Character Sheet Name: [Name here plz] Age: [Between 17 - 30] Sex: [M or F] Faction: [Seraph or Wyvern] Class: [Check below] Skills: [Check below] Right Hand: [Check below] Left Hand: [None for now] Armor: [Check below] Inventory: [Check below] HP: 20/20 EXP: 0/10
Classes: Lancer High speed classes that prefer blades over guns. Skills: Double Slash [0/30] Insanely Fast [0/50] Right Hand: Plasma Blade Left Hand: None Inventory: 2x Bandage, Concentration Pill
Gunner Preferred gun class with great accuracy. Skills: Active Reload [0/30] Dismemberment [0/50] Right Hand: Assault Rifle [35/35] Left Hand: Assault Rifle Inventory: Bandage, 2x Assault Rifle Clip
Seraph Knight or Wyvern Knight [Dependant on faction] Winged warriors that excel in combat ability. Skills: Bullet Storm [0/40] Combat Augmentation [0/40] Right Hand: Assault Rifle [35/35] or Plasma Blade Left Hand: Assault Rifle or None [Dependant On Above] Inventory: Bandage, 2x Assault Rifle Clip or 2x Bandage, Concentration Pill [Dependant On Above]
Medic This class has an affinity with healing powers. Skills: Area Heal [0/30] Combat Boost [0/40] Right Hand: Pistol [12/12] Left Hand: None Inventory: 3x Bandage, Healing Pack, 2x Pistol Clip
Sniper Extremely accurate class capable of causing massive damage. Skills: Headshot [0/40] Quick Feet [0/30] Right Hand: Rifle w/ Scope [10] Left Hand: Rifle w/ Scope Inventory: Rifle Stand, 2x Rifle Clip
Armor PCA - Pressurized Carbon Armor Armor that is well to dampen damage and is solid. Reduces external injury.
CGA - Carbon Gel Armor Armor that can dampen damage but is quite flexible. Reduces internal injury.
Skill Description Double Slash 2x Attack with blades.
Insanely Fast Increased Dodge.
Active Reload First 15 rounds of ammo has increased damage. Only applied to guns.
Dismemberment Increased damage to limbs.
Bullet Storm Wall of bullets, 3x round for every one round.
Combat Augmentation Increased damage.
Area Heal Heals in an area. Uses bandage or healing pack.
Combat Boost Increased damage dampening.
Headshot One hit kill. Slim chance.
Quick Feet Increased movement speed.
I am only taking in max of 6 people. Limit 1 seraph knight and limit 1 wyvern knight. Also, the rpg mite be slow as i only ever use internet every weekend but i promise i will keep up to date.
You head towards the city and give your prisoners to the commander. He takes the quest items and gives you 400 credits. What do you want to do now? [Choose yourself]
You are escorted to an open ground area, good for flying and maneuverability. The prisoners are taken out and the commander watches. How will you kill them?
Behead them with my short plasma blade e.O its a normal plasma blade :3
Anyway, you step up with a plasma blade equipped and one prisoner raises a branch. You laugh and cut off his arm before beheading him. The last one runs away and you chase him down, letting him get his hopes up. Just as he thinks hes safe you behead him too.
The commander comes over and asks if you would like a SMG or an armor upgrade.
You ask for an armor upgrade and he asks you to remove your armor. You remove it and he demands a microchip and one is given to him, fresh from the lab. He slots it into your armor and asks you to put it on. As you wear it a slight residue of steel grows over your skin. The commander describes how this is an armor fortifier and it will help you in close to medium range combat.
Name: Papi Age: 21 Sex: M Faction: Seraph Class: Seraph Knight Skills: Bullet Storm [0/40] Combat Augmentation [0/40] Right Hand: Plasma Blade Left Hand: Metal Sword Armor: PCA Inventory: 2x Bandage, Concentration Pill HP: 20/20 EXP: 3/10 Credits: 200 ~~~~~~~~~~ Finally it's back ON!!!!
First I'll hack at the gunner then I'll slash the 2 lancers at the same time.
You hack the gunner just as he shoots you in the arm. The lancers ready their swords and you slash at them, hoping to cut both at the same time. Your sword goes through one but the other stops it and you are locked in a sword battle fight thing... You press x repeatedly and break out, decapitating the last lancer. [-1 Hp, +3 Exp]
I shall patrol the camp perimeter until I get a new job / mission
Walking around the back end of the camp, you see two seraph lancers hiding in the bushes. Unfortunately they dont see you thanks to your wings. You silently drop down behind them and shoot them each. [-5 rounds, +2 Exp] You find 50 credits. [+50 Credits]
You commander radios to you and you go to recieve your next assignment. Choose which to do.
1) Seraph Hunting 2) Base Cleaning [Meaning, going to a Seraph fort and taking them out]
You scout throughout the forest looking for Seraph enemies to kill. Coming across a camp, you duck down behind some bushes. There are three enemies, two gunners and a lancer. What to do?
1) Kill them - Make up your strategy 2) Leave them alone