Welcome. This is a Role Playing Game wich sets up in the medieval times. Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)
Attribute explanation:
Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better. Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP. Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.
When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.
Warrior: Mellee attacker. Can attack only 1 target.
+10 to Strenght +20 to HP + 1 to Stamina Level 1 Skills: (only one can be chosen at the begining)
Weapon Mastery.(Melee only) Lvl 1: +20% to weapon damage Lvl 2: +35% to weapon damage Lvl 3: +50% to weapon damage Lvl 4: +80% to weapon damage Lvl 5: +115% to weapon damage
Bash. Lvl 1: 150% damage of total damage. Costs 20 mana Lvl 2: 175% damage of total damage. Costs 25 mana Lvl 3: 200% damage of total damage. Costs 30 mana Lvl 4: 250% damage of total damage. Costs 45 mana
Stun. Lvl 1: Stuns enemy for 1 round. Costs 35 mana Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana
Bleeding Strike. Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana
Rogue. Melee attacker. Can attack only 1 target.
+15 to Agility -5 to HP +3 to Stamina
Level 1 Skills: (only one can be chosen at the begining)
Sneak. (Not active in battle) Lvl 1: 1 out of 6 chances. Lvl 2: 1 out of 4 chances. Lvl 3: 1 out of 2 chances.
Swiftness. Lvl 1: 15% chance to avoid enemy attacks. Lvl 2: 25% chance to avoid enemy attacks. Lvl 3: 50% chance to avoid enemy attacks.
Poisoned Daggers: Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana
Escape. Lvl 1: 50% chance to escape the battle.
Archer: Ranged attacker. Can attack only 1 target (at the begining)
+10 to agility +2 to Stamina
Level 1 Skills: (only one can be chosen at the begining)
Second Chance. Lvl 1: 10% chance to make one more shot. Lvl 2: 20% chance Lvl 3: 30% chance
Bow Mastery. Lvl 1: 25% to bow damage Lvl 2: 40% to bow damage Lvl 3: 60% to bow damage Lvl 4: 90% to bow damage
Strong Arm. Lvl 1: Adds +8 to bonuss damage. Lvl 2: Adds +12 to bonuss damage. Lvl 3: Adds +18 to bonuss damage.
Penetrate. Lvl 1: 15% chance to shoot through armor Lvl 2: 30% chance Lvl 3: 50%
Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.
Energy +10 mana +15 HP -10 Stamina: +1
Level 1 Skills: (only one can be chosen at the begining)
Fire Bolt. Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana
Ice Shard. Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana
Alchemy.(not active in battle)(-2 to stamina every time you make one) Lvl 1: 25% chance to make a lesser HP or MP potion Lvl 2: 50% chance to make a lesser HP or MP potion
Energy Shield. Lvl 1: Absorbs 10 magical dmg. Costs 15 mana Lvl 2: Absorbs 15 magical dmg. Costs 20 mana lvl 3: Absorbs 35 magical dmg. Costs 30 mana
Name: Dan Race: Norman Class: Mage Lvl 2 Weapon dmg: None Total dmg: 3-8 +2 burning dmg Skills: Fire Bolt lvl 2, Alchemy lvl 1 Strenght: 16 Agility: 10 Vitality: 20 Energy: 35 HP: 90 Mana: 140 Stamina: 5/6 Exp: 7/15 Gold: 20 Weight: 3/16 Items: Ring of Aethus, Small Crystal, Mythril Shirt
Enemy: Yeti(Male) lvl 2 Damage: 2-10 HP: 102
Starting Battle!
Dan casts a firebolt on Yeti(HP:95/102) for 7 dmg Yeti attacks Dan(HP:87/90) for 3 dmg
Dan casts a firebolt on Yeti(HP:87/102) for 8 dmg Yeti attacks Dan(HP:82/90) for 3 dmg
Dan casts a firebolt on Yeti(HP:81/102) for 6 dmg Yeti attacks Dan(HP:78/90) for 4 dmg
Dan casts a firebolt on Yeti(HP:75/102) for 6 dmg Yeti attacks Dan(HP:71/90) for 7 dmg
Dan casts a firebolt on Yeti(HP:68/102) for 7 dmg Yeti attacks Dan(HP:67/90) for 4 dmg
Dan casts a firebolt on Yeti(HP:59/102) for 9 dmg Yeti attacks Dan(HP:61/90) for 6 dmg
Dan casts a firebolt on Yeti(HP:51/102) for 8 dmg Yeti attacks Dan(HP:56/90) for 5 dmg
Dan casts a firebolt on Yeti(HP:42/102) for 9 dmg Yeti attacks Dan(HP:54/90) for 2 dmg
Dan casts a firebolt on Yeti(HP:35/102) for 7 dmg Yeti attacks Dan(HP:48/90) for 6 dmg
Dan casts a firebolt on Yeti(HP:27/102) for 8 dmg Yeti attacks Dan(HP:42/90) for 6 dmg
Dan casts a firebolt on Yeti(HP:20/102) for 7 dmg Yeti attacks Dan(HP:35/90) for 7 dmg
Dan casts a firebolt on Yeti(HP:11/102) for 9 dmg Yeti attacks Dan(HP:32/90) for 3 dmg
Dan casts a firebolt on Yeti(HP:4/102) for 7 dmg Yeti attacks Dan(HP:26/90) for 6 dmg
Dan casts a firebolt on Yeti(HP:0/102) for 76 dmg
You defeated Yeti!
4 exp Gained! -2 stamina
You take the tear of yeti and put it in a small bottle.
You go back to village. The wizzard gives you a town portal, he says that you can teleport to the well near the house from anywhere you want. You give the bottle of tear to Seth, he finishes to make the potion, and tells you to deliver it to merchants, they will pay very well. You thank the wizzard for reward and go to merchants. You sell the potion to Anne, she pays 150 gold.
Name: Dan Race: Norman Class: Mage Lvl 2 Weapon dmg: None Total dmg: 3-8 +2 burning dmg Skills: Fire Bolt lvl 2, Alchemy lvl 1 Strenght: 16 Agility: 10 Vitality: 20 Energy: 35 HP: 90 Mana: 140 Stamina: 3/6 Exp: 11/15 Gold: 170 Weight: 3/16 Items: Ring of Aethus, Small Crystal, Mythril Shirt
Name: Dan Race: Norman Class: Mage Lvl 2 Weapon dmg: None Total dmg: 3-8 +2 burning dmg Skills: Fire Bolt lvl 2, Alchemy lvl 1 Strenght: 16 Agility: 10 Vitality: 20 Energy: 35 HP: 90 Mana: 140 Stamina: 3/6 Exp: 11/15 Gold: 170 Weight: 3/16 Items: Ring of Aethus, Small Crystal, Mythril Shirt
Anne (Selling potions)
Lesser potion of healing: Restores 10 HP. Costs 20 g Lesser potion of mana: Restores 25 MP. Costs 20 g
(Also Anne gives you a chance to make a potion with your alchemy skill. Current alchemy skill lvl 1 = 1 out of 3 chances to make a HP or MP potion. It will cost you 5 gold for each chance.)
Frederic (Selling shields and armor)
Small Wooden Shield: 1 out of 3 chances to block 1 to 2 dmg (Requires strenght: 15) Costs 45 g Lizzard Skin Gloves: Gives a better grip when using weapons: +1 to min magical or physical dmg. Costs 32 g Lizzard Skin Boots: 1 out of 3 chances to hit an enemy for 1 to 2 dmg. Costs 36 g Wooden helmet: Gives +1 to vitality and 1 out of 5 chances to absorb 2 dmg 42 g
Rayne (Selling Magical weapons)
Small wand: +1 to max magical dmg and +1 to energy. Costs 57 g Lesser orb of energy: +5 to energy. Costs 35 g
Name: Dan Race: Norman Class: Mage Lvl 2 Weapon dmg: None Total dmg: 4-9 +2 burning dmg Skills: Fire Bolt lvl 2, Alchemy lvl 1 Strenght: 16 Agility: 10 Vitality: 20 Energy: 41 HP: 90 Mana: 170 Stamina: 3/6 Exp: 11/15 Gold: 46 Weight: 6/16 Items: Ring of Aethus, Small Crystal, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden
You go back to Daron house. As you enter the house you see Daron sews animal skins. You tell Daron that you visited the wizzard and helped him with the quest. Daron Tells you that he made a helmet from the head of grizzly bear tht you both killed it, the head looks creepy ad very frightening, but it gives you +2 to vitality. Daron gives you the headwear.
Obtained item! Grizzly Headwear +2 to vitality.
Name: Dan Race: Norman Class: Mage Lvl 2 Weapon dmg: None Total dmg: 4-9 +2 burning dmg Skills: Fire Bolt lvl 2, Alchemy lvl 1 Strenght: 16 Agility: 10 Vitality: 22 Energy: 41 HP: 100 Mana: 170 Stamina: 3/6 Exp: 11/15 Gold: 46 Weight: 8/16 Items: Ring of Aethus, Small Crystal, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear.
What next? A) Ask Daron something B) Take a rest C) Wonder arround the village D) Visit high tower E) Go hunting in forest F) Leave the Camden town and go further the road
Name: Thomas Mason Race: Elf Class: Warrior Weapon dmg: 2-7 Total dmg: 3-10 Skills: Weapon mastery Lv1 Strenght: 20 Agility: 28 Vitality: 11 Energy: 15 HP: 75 Mana: 75 Stamina: 5/8 Exp: 9/10 Gold: 72 Weight: 3/20 Items: Short Sword, Rusty Dagger, Rat Hide Vest
(Sorry I took so long I'm on Xbox Live alot) I get into the shadows with my weapon behind me hiding the silver blaze of light and waiting till they move past but with my weapon ready incase I'm spotted
As you move your weapon out, you thought, you had seen someone in shadows, you come closer and hear breathing.
What you will gonna do?
A) Attack B) Talk C) Run away
Name: Thomas Mason Race: Elf Class: Warrior Weapon dmg: 2-7 Total dmg: 3-10 Skills: Weapon mastery Lv1 Strenght: 20 Agility: 28 Vitality: 11 Energy: 15 HP: 75 Mana: 75 Stamina: 5/8 Exp: 9/10 Gold: 72 Weight: 3/20 Items: Short Sword, Rusty Dagger, Rat Hide Vest
As you hide in the shadows, you see a girl with athletic body and black hair (You're a female right Storm?) and a man in diry clothes with red bandana , you notice girl stops as she moves the torch at you, you try to be quiet as you can, but the torch lights up the cave's corner where you were hiding.
Name: Dan Race: Norman Class: Mage Lvl 2 Weapon dmg: None Total dmg: 4-9 +2 burning dmg Skills: Fire Bolt lvl 2, Alchemy lvl 1 Strenght: 16 Agility: 10 Vitality: 22 Energy: 41 HP: 100 Mana: 170 Stamina: 3/6 Exp: 11/15 Gold: 46 Weight: 8/16 Items: Ring of Aethus, Small Crystal, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear.
You go back to forest. As you go deeper in the forest, you feel snow storm coming, you enter the cave where you and Daron killed the bear. You sit on a large flat rock, suddenly you feel rock moving, you get up on your feet, the rock moves aside and you see a staircase leading down. Feeling curious you go down the stairs, there is ancient carvings on the wall. As you climb down you feel strange breeze, its getting colder... suddenly a frightening scenery comes in front of your eyes, a large tomb with blood everywhere, rotten human bodies lying on altar and a bright cold light coming from the doors on the left. The stone doors open and a skeleton walks out of it.
What you will do? A) Hide in shadows B) Attack! C) Run away! Its the undead!
Rogen (On your side) Weapon: Dagger~dmg:1-2 Total dmg: 2-4 HP: 35
Enemy:
Name: Thomas Mason Race: Elf Class: Warrior Weapon dmg: 2-7 Total dmg: 3-10 Skills: Weapon mastery Lv1 Strenght: 20 Agility: 28 Vitality: 11 Energy: 15 HP: 75 Mana: 75 Stamina: 5/8 Exp: 9/10 Gold: 72 Weight: 3/20 Items: Short Sword, Rusty Dagger, Rat Hide Vest
Starting battle!
Storm attacks Thomas(70/75) for 5 dmg Thomas attacks Storm(39/45) for 5 dmg +1WM dmg Rogen attacks Thomas(67/75) for 3 dmg
Storm attacks Thomas(62/75) for 5 dmg Thomas attacks Storm(30/45) for 8 dmg +1WM dmg Rogen attacks Thomas(60/75) for 2 dmg
Storm attacks Thomas(56/75) for 4 dmg Thomas attacks Storm(22/45) for 7 dmg +1WM dmg Rogen attacks Thomas(53/75) for 3 dmg
Storm attacks Thomas(48/75) for 5 dmg Thomas attacks Storm(15/45) for 6 dmg +1WM dmg Rogen attacks Thomas(46/75) for 2 dmg
Storm attacks Thomas(43/75) for 5 dmg Thomas attacks Storm(9/45) for 5 dmg +1WM dmg Rogen attacks Thomas(40/75) for 3 dmg
Storm attacks Thomas(35/75) for 5 dmg Thomas attacks Storm(0/45) for 9 dmg +1WM dmg Rogen attacks Thomas(33/75) for 2 dmg
Storm collapses on the ground bleeding, Rogen and thomas still figting.
Thomas attacks Rogen(29/35) for 5 dmg +1WM dmg Rogen attacks Thomas(31/75) for 2 dmg
Thomas attacks Rogen(22/35) for 6 dmg +1WM dmg Rogen attacks Thomas(27/75) for 4 dmg
Thomas attacks Rogen(15/35) for 7 dmg +1WM dmg Rogen attacks Thomas(25/75) for 2 dmg
Thomas attacks Rogen(10/35) for 4 dmg +1WM dmg Rogen attacks Thomas(22/75) for 3 dmg
Thomas attacks Rogen(3/35) for 6 dmg +1WM dmg Rogen attacks Thomas(19/75) for 3 dmg
Thomas attacks Rogen(0/35) for 4 dmg +1WM dmg
Thomas defeats Storm and Rogen
Thomas gained 5 exp! -2 stamina
Name: Thomas Mason Race: Elf Class: Warrior Lvl 2 Weapon dmg: 2-7 Total dmg: 3-10 Skills: Weapon mastery Lv1 Strenght: 20 Agility: 28 Vitality: 11 Energy: 15 HP: 75 Mana: 75 Stamina: 3/8 Exp: 4/15 Gold: 72 Weight: 3/20 Items: Short Sword, Rusty Dagger, Rat Hide Vest
(Thomas you have 5 attribute points to distribute, also 2 skills to choose. You can choose them from front page, you can choose new or upgrade your actual skill)
Thomas you killed Rogen, but Storm is still breathing however she lost alot of blood. What you will do?
A) Rob them both B) Leave them C) Help the girl, get her out from the cave. D) make your own option
(Storm you have to wait while thomas decides, but you're still in the game)