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Koochman21
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Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: (Spell)
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Name: Thomas Mason
Race: Elf
Class: Warrior (Can you be a archer :P?)
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None


That ok?

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: (Spell)
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

After finishing the wizzard training with your master you decide to take on your own.

What will you choose?
A) Wonder around The Snowy Peak trying to find something.
B) Get back in house to get some warm.
C) Leave the Snowy Peak to look for some adventure.
D) make your own option

Name: Thomas Mason
Race: Elf
Class: Warrior (Can you be a archer :P?)
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 20
Agility: 25
Vitality: 10
Energy: 15
HP: 70
Mana: 75
Stamina: 8/8
Exp: 0/10
Gold: 0
Weight: 0/20
Items: None

(I fixed it, but you gotta choose the skill from the list - only one can be chosen)

Another beautiful day in the Elven Temple, after learning the combat masteries as a warrior you decide to:
A) Go for some hunting outside the temple
B) Visit your mentor
C) Take a walk in the temple
D)make your own option

A)

Koochman21
offline
Koochman21
894 posts
Nomad

Sorry i will update it tomorow i gotta sleep now. I wont forget about you

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Name: Thomas Mason
Race: Elf
Class: Warrior
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 20
Agility: 25
Vitality: 10
Energy: 15
HP: 70
Mana: 75
Stamina: 8/8
Exp: 0/10
Gold: 0
Weight: 0/20
Items: None

D) I go outside with some chalk and start doing targets I take aim with my bow and arrow and fire at the targets hitting most of them perfectly then I go off to hunt someone

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: None
Total dmg: 1-3
Skills: Poisoned Daggers lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 45
Mana: 75
Stamina: 10/10
EXP: 0/10
Gold: 0
Weight: 0/10
Items: None

If there's still room then I'll like to join.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Shruk-gro-Malog
Race: Orc
Class: Warrior
Weapon dmg: None
Total dmg: 2-5
Skills: Weapon mastery Lvl 1
Strenght: 35
Agility: 10
Vitality: 15
Energy: 10
HP: 95
Mana: 75
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

(I fixed it but u didnt look carefully, you cant distribute points yet, you will get them when yu level up. And dont forget to copy and paste these stats in your posts)

Today is a rough day in The Desert Encampment. Sandstorm is coming... you live in a small hut among the other orc brothers. You have just finished the training with your horde chief, and now its up to you what to do next.

A) Get back to sleep
B) Go to your chief
C) Look around the encampment
D) Leave the encampment

(I disabled "your own option" because it may not go with real actions that your character can do.)

Name: Thomas Mason
Race: Elf
Class: Warrior
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 20
Agility: 25
Vitality: 10
Energy: 15
HP: 70
Mana: 75
Stamina: 8/8
Exp: 0/10
Gold: 0
Weight: 0/20
Items: None

(You havent applied your skill yet... look at the warrior skill section and choose one)

After practicing your bow skills by shooting the targets precisely you feel very satisfied and cocky at the same time. You decide that its time to leave the temple and you head straight to main gates. After you reach the main gates, you see a tall Elven guard standing by the gates, he turns at you and says that you cant leave the temple yet while you dont have a permission from the elders.

What you will choose to do:
A) (Lie) Tell them that its an emergency case and you're in hurry.
B) Go to elders for a permission.
C) Start to curse at him and after that you punch the guard.
D) Stare at him...

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: None
Total dmg: 1-3
Skills: Poisoned Daggers lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 45
Mana: 75
Stamina: 10/10
EXP: 0/10
Gold: 0
Weight: 0/10
Items: None

You Live in Elven temple in a small wooden house wich is located at the top of a tall tree. Although you're an elf, all your life you were learning the art of quick combat techniques and thievery. Other elves didnt wanted the rogues and especialy thieves in their comunity, so you're an outsider to them. But you feel pretty comfortable at your tree house.

What you will choose to do now:
A) Take a look over the temple
B) Take a walk around the temple
C) Go to elders
D) Go to library

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: (Spell)
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

B) Get back in house to get some warm.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Shruk-gro-Malog
Race: Orc
Class: Warrior
Weapon dmg: None
Total dmg: 2-5
Skills: Weapon mastery Lvl 1
Strenght: 35
Agility: 10
Vitality: 15
Energy: 10
HP: 95
Mana: 75
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

When you look around the encampment, you bump with the blacksmith, and he asks you to help him.

A) Help the blacksmith
B) Tell him that you're busy and continue to look aound
C) Ignore blacksmith
D) Tell blacksmith that you will help him, but for helping you want a fully equiped armor and a strong weapon

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: (Spell)
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

You go back to your house to get some warmth. When you open the door you see a mess and bite markings on furniture. You hear strange roaring coming from the basement.

A) Hide behind the closet the closet and wait till it comes up the stairs
B) Go down the basement
C) Shout! And be ready for battle
D) Run away

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: (Spell)
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

A) Hide behind the closet the closet and wait till it comes up the stairs

Koochman21
offline
Koochman21
894 posts
Nomad

You hide behind the closet, but it looks like the creature heard you, because you were too lumpy.

Your agility(10) is too low to sneak succesfully.

You hear it coming.the creature is somewhere near, you can smell his stinky breath, you peak around the corner to see it, but its already standing behind you. You turn around and see a wolf dark as a night with red eyes and steel cales on his back.

A) Attack the creature!
B) Run away

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: (Spell)
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

A) Attack the creature!
ill throw a fire bolt at it

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: 2-6 +1 burning dmg
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Dark Wolf

Damage: 1-5
HP: 45

Starting Battle:

Dan(MP:105/115) casts a firebolt on Dark Wolf(HP:39/45) for 6 dmg!
Dark Wolf attacks Dan(HP:64/65) for 1 dmg.
Dan(MP:95/115) casts a firebolt on Dark Wolf(HP:34/45) for 5 dmg.
Dark Wolf attacks Dan(HP:61/65) for 3 dmg.
Dan(MP:85/115) casts a firebolt on Dark Wolf(HP:30/45) for 4 dmg.
Dark Wolf attacks Dan(HP:59/65) for 2 dmg.
Dan(MP:75/115) casts a firebolt on Dark Wolf(HP:24/45) for 6 dmg!
Dark Wolf attacks Dan(HP:54/65) for 5 dmg!
Dan(MP:65/115) casts a firebolt on Dark Wolf(HP:19/45) for 5 dmg.
Dark Wolf attacks Dan(HP:49/65) for 5 dmg!
Dan(MP:55/115) casts a firebolt on Dark Wolf(HP:16/45) for 3 dmg.
Dark Wolf attacks Dan(HP:44/65) for 5 dmg!
Dan(MP:45/115) casts a firebolt on Dark Wolf(HP:12/45) for 4 dmg.
Dark Wolf attacks Dan(HP:39/65) for 5 dmg!
Dan(MP:35/115) casts a firebolt on Dark Wolf(HP:10/45) for 2 dmg.
Dark Wolf attacks Dan(HP:38/65) for 1 dmg.
Dan(MP:25/115) casts a firebolt on Dark Wolf(HP:6/45) for 4 dmg.
Dark Wolf attacks Dan(HP:34/65) for 4 dmg.
Dan(MP:15/115) casts a firebolt on Dark Wolf(HP:2/45) for 4 dmg.
Dark Wolf attacks Dan(HP:32/65) for 2 dmg.
Dan(MP:5/115) casts a firebolt on Dark Wolf(HP:0/45) for 2 dmg.

You defeated Dark Wolf!
Gained 3 exp points!

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: 2-6 +1 burning dmg
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 5/6
Exp: 3/10
Gold: 0
Weight: 0/15
Items: None

What you will do next?
A) Take a rest and replenish your stamina
B) Clean up the mess
C) Leave the house

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: 2-6 +1 burning dmg
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 5/6
Exp: 3/10
Gold: 0
Weight: 0/15
Items: None

B) Clean up the mess
that wolf had too much luck :/

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: 2-6 +1 burning dmg
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 30
HP: 65
Mana: 115
Stamina: 5/6
Exp: 3/10
Gold: 0
Weight: 0/15
Items: None

(Oh shit! I forgot to add +1 burning damage every round, but since you won, i dont have to redo it. I use D&D dice roller for battles, if you wonder how i did it.)

After you killed the wolf, you start to clean up the mess and you find a ring wich were stuck in creatures scales. It has an ancient carvings written on it and it says: Ring of Aethus. You put the ring on your finger and you feel some kind of energy flowing through your body.

Obtained item!
Ring of Aethus:
+2 to Energy

Name: Dan
Race: Norman
Class: Mage
Weapon dmg: None
Total dmg: 2-6 +1 burning dmg
Skills: Fire Bolt lvl 1
Strenght: 15
Agility: 10
Vitality: 15
Energy: 32
HP: 65
Mana: 125
Stamina: 5/6
Exp: 3/10
Gold: 0
Weight: 0/15
Items: Ring of Aethus

Choose the next action:
A) Take a rest
B) Leave the house

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