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Koochman21
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Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 2
Weapon dmg: None
Total dmg: 4-9 +2 burning dmg
Skills: Fire Bolt lvl 2, Alchemy lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 41
HP: 100
Mana: 170
Stamina: 2/6
Exp: 12/15
Gold: 46
Weight: 8/16
Items: Ring of Aethus, Small Crystal, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear.

i think it would be better to go back to the town and rest

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-3 +1 burn dmg
Total dmg: 2-7
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 45
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 1/10
Items: Torch

I give the book back to the thife king and then I visit my dad with the plan to tell him everything that Rougen did about the Warrior guild and the plan to assinate the elders.

Koochman21
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Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 2
Weapon dmg: None
Total dmg: 4-9 +2 burning dmg
Skills: Fire Bolt lvl 2, Alchemy lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 41
HP: 100
Mana: 170
Stamina: 2/6
Exp: 12/15
Gold: 46
Weight: 8/16
Items: Ring of Aethus, Small Crystal, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear.

You try to sneak out, but your agility was too low, The Liche King spot you. The heavy stone doors shuts down, suddenly you remember about the portal, you quickly take out the scroll, but nothing happens when you open it.

(I changed a bit, cuz i had a problem with dice roller, couldnt make 12-24)
Enemy:
The Liche King Lvl 3(Boss)
Damage: 2-24
HP: 40
Skill: Summon Skeletal Minions~ every round up to 6

Skeletal Minions (Summons)
Damage: 0-1
HP: 1

Starting battle!

Liche King attacks Dan(HP:78/100) for 22 dmg
Dan casts a firebolt on Liche King(HP:32/40) for 8 dmg
Skeletal Minion attacks Dan(HP:77/100) for 1 dmg (Summoned by LK)

Liche King attacks Dan(HP:62/100) for 15 dmg
Dan casts a firebolt on Liche King(HP:25/40) for 7 dmg
Skeletal Minion attacks Dan(HP:62/100) for 0 dmg
Skeletal Minion attacks Dan(HP:62/100) for 0 dmg

Liche King attacks Dan(HP:39/100) for 23 dmg
Dan casts a firebolt on Liche King(HP:18/40) for 7 dmg
Skeletal Minion attacks Dan(HP:38/100) for 1 dmg
Skeletal Minion attacks Dan(HP:37/100) for 1 dmg
Skeletal Minion attacks Dan(HP:37/100) for 0 dmg

Liche King attacks Dan(HP:24/100) for 13 dmg
Dan casts a firebolt on Liche King(HP:9/40) for 9 dmg
Skeletal Minion attacks Dan(HP:23/100) for 1 dmg
Skeletal Minion attacks Dan(HP:23/100) for 0 dmg
Skeletal Minion attacks Dan(HP:22/100) for 1 dmg
Skeletal Minion attacks Dan(HP:21/100) for 1 dmg

Liche King attacks Dan(HP:11/100) for 13 dmg
Dan casts a firebolt on Liche King(HP:0/40) for 9 dmg
Skeletal Minion attacks Dan(HP:10/100) for 1 dmg
Skeletal Minion attacks Dan(HP:10/100) for 0 dmg
Skeletal Minion attacks Dan(HP:9/100) for 1 dmg
Skeletal Minion attacks Dan(HP:9/100) for 0 dmg

Dan casts a firebolt on Skeletal Minion(HP:0/1) for 8 dmg
Skeletal Minion attacks Dan(HP:9/100) for 0 dmg
Skeletal Minion attacks Dan(HP:8/100) for 1 dmg
Skeletal Minion attacks Dan(HP:8/100) for 0 dmg

Dan casts a firebolt on Skeletal Minion(HP:0/1) for 5 dmg
Skeletal Minion attacks Dan(HP:7/100) for 1 dmg
Skeletal Minion attacks Dan(HP:6/100) for 1 dmg

Dan casts a firebolt on Skeletal Minion(HP:0/1) for 10 dmg
Skeletal Minion attacks Dan(HP:5/100) for 1 dmg

Dan casts a firebolt on Skeletal Minion(HP:0/1) for 7 dmg

You barely survived the attack of The Liche King...

You Defeated Liche King


Gained 6 exp!

LEVEL UP!
1 skill and 5 attribute points to spend

Item obtained!
Scepter Of Necromancery: Grants skill~ Summon Skeletal Minions each round up to 6 Lvl 1

Wich weapon you want to be equipped?
A) Small Wand (Already equiped)
B) Scepter Of Necromancery (Inventory)

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-3 +1 burn dmg
Total dmg: 2-7
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 45
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 1/10
Items: Torch

As you walk out of the guild, you see three guild members in the passage staring at the elven warrior who almost killed you.

What you will do?
A) Observe the situation and wait what will happen
B) Shout to thieves that he attacked you

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 75
Mana: 75
Stamina: 8/8
Exp: 4/15
Gold: 72
Weight: 3/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest

Can I use the Rat Hide Vest and like Hide please or if not I will Hide but much better this time

Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 2
Weapon dmg: None
Total dmg: 4-9 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 46
HP: 100
Mana: 195
Stamina: 2/6
Exp: 12/15
Gold: 46
Weight: 8/16
Items: Ring of Aethus, Small Crystal, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear.

B) Scepter Of Necromancery (Inventory)

up to 6 minions... yay

and the lich still made more than 12dmg so it doesnt matter

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-3 +1 burn dmg
Total dmg: 2-7
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 45
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 1/10
Items: Torch

I watch the sean for I don't feel like throughing my trust out on a limb.

Koochman21
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Koochman21
894 posts
Nomad

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 75
Mana: 75
Stamina: 8/8
Exp: 4/15
Gold: 72
Weight: 3/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest

Burglars spot you, but you managed to escape(Agile enough), you hide in a dark corner, the men and a girl with them passed you and you feel reliefed. You cautiously follow them always hiding on each corner. They stopped and are steping on the well's bottom, one of them moves a small rock in the wall, and the ground beneath them moves up.

A) wait a while and then use the same way to get out
B) Try to find other way out of the cave

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-3 +1 burn dmg
Total dmg: 2-7
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 45
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 1/10
Items: Torch

You see the elven warrior running away from them, you follow them, one of the guild members saw you following and says to keep up, they spot your attacker. You just run along with them, they search for the intruder, but dont find him in the cave. One of them says that he might be already escaped of the cave, so you all step on the ground of the well and it starts to move up, when the thief pushes a rock in the wall. You all get out of the cave. One of them says that two of them will guard the well, incase the enemy is still in the cave. He says his name is Ron, he looks athletic, with short black hair and green eyes. if you need any help from him, you can find him in the suburbs, on farewell he gives you a dagger since you're a rogue. Suddenly he looks at you, smiles at you, he wants to kiss you...

Item obtained!
Steel Dagger Dmg: 1-5 (Auto-Equiped, its better and since you can use skill when wiealding daggers)

What you will do?
A) Slap him
B) Kiss
C) make your own option

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)



Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-10 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 2/6
Exp: 3/25
Gold: 46
Weight: 10/16
Items: Ring of Aethus, Small Crystal, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery(Equipped)

(I fixed your stats a bit)

You Take the scepter in your hands, its made of steel so its is pretty heavy, you can see the long steel scepter have carvings with some symbols on it, and there is a black orb on top of it. You start to she the scepter, there appears a blood inside the orb, when you stop to shake it, blood dissapears. You shake it very hard, untill the black orb becomes totally red, Suddenly a small skeleton crawls out of the ground, and it just stands there... you hit him with the scepter, and it brakes into pieces. You cast a small fire from your hand to light up the room you're in, to look for the exit. You search every wall for any switches, you move a small flat rock on the wall an the stone doors opens, you walk through the tombs and head up the stairs, you're back in the cave. there is a snow storm outside the cave, so you try to open the portal again. The portal open and you step through it. You appear by the well, the village is covered in deep snow, you barely see the wizzards house near the well. You try to open the door, but its locked, you knock on the doors, Seth kane opens, and you go in. Its very warm inside the house, you see Daron sitting by the fireplace, Seth kane gives you a blanket and sits you in the chair buy the fireplace, they say that they were worried about you, and they are glad that you're safe now. You tell them your adventures. You tell them about the scepter you found. Seth Kane takes the scepter and explores it. He says that he could imbue the staff if he had any gem or crystal. You remember, that you have the small crystal in your bag that you took from the mines. You give the small crystal to the wizzard, he tkes the crystal and puts it in the socket of the scepter, h e casts an imbue spell on the scepter. A bright light shines the room. Seth gives you the scepter.

Item Upgraded!
-1 Small Crystal
Scepter of Necromancery~ +3 max magical dmg

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 46
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery(Equipped)

You thank Seth for help. Seth and Daron gives you respect for getting rid of the undead nea the village.

The snow storm calms down.

A) Ask Seth for help to make potions (Alchemy lvl 1)
B) Talk with Daron
C) Visit the merchants
D) visit the high tower
E) wonder arround the village
F) leave the village and head further the road

gurlsnbeef
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gurlsnbeef
50 posts
Nomad

Can i join?

Name: Demon Slayer
Race: Human
Class: Warrior
Skill: Bash

ok?

gurlsnbeef
offline
gurlsnbeef
50 posts
Nomad

Wait! I will change.

Name: Valleorn Callas
Race: Elf
Class: Archer
Skill: Strong Arm

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: None
Total dmg: 1-3
Skills: Strong Arm
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 9/9
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

You start at the Elven Temple.

All your life you have been living in the temple. Your parents send you to train as an archer when you was a little kid. They saw a great talent in you. Now you're a grown up and ready to take on your own.

You live in a guard tower, where your father is a captain.

What you gonna do?
A) Talk to father
B) Wonder arround the temple
C) Go to elders
D) Leave the temple

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 46
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery(Equipped)

A) Ask Seth for help to make potions (Alchemy lvl 1)

thanks for fixing

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 46
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped)

You ask Seth for an advice how to make potions. Seth tells you that you need a hot water, few leafs of pepermint, Mandrake root and a small dose of human or animal blood, its the formula of healing potion. Mana potion ingredients are: blue grass, magic beans and boiling water. Most important is the alchemy skill. Your alchemy skill is level 1 it means - 1 out of 4 chances to make a potion. Seth says that you can buy the peppermint, Mandrake roots, blue grass and magic beans from the merchants, but the blood... you know how to get it... Seth gives you a small bottle of blood, but he doesnt have the rest ingredients, you should visit the merchants for them.

You leave the house and visit merchants. You say them that you wanna buy the ingredients.

Anne

1 Peppermint. Costs 2g
1 Mandrake root. Costs 4g
1 Blue grass. Costs 2g
1 Magic beans. Costs 3g

What you will buy and how much?

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), 3 Blue grass, 3 Magic beans,3 Peppermint,3 Mandrake root, small bottle of blood

Ill buy 3 Blue grass, 3 Magic beans,3 Peppermint and 3 Mandrake root. (33g)

i took the gold already out of my profile and added the ingredients (with the bottle of blood)

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 10/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), 3 Blue grass, 3 Magic beans,3 Peppermint,3 Mandrake root, small bottle of blood

(Thanks xD)

You go back to wizzard'Å¡ house and prepare to make potions, you make a fire and put a cattle on it. The water starts to boil.

What will you make?
A) 3 Healing potions
B) 3 Mana potions

gurlsnbeef
offline
gurlsnbeef
50 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: None
Total dmg: 1-3
Skills: Strong Arm
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 9/9
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

A) Talk with father

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