ForumsForum GamesDestiny RPG (Medieval)

518 58248
Koochman21
offline
Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)

I slap Ron. "If you want to make a move like that then I segest that you gain my trust first by being my friend." I say and then run off to the Wizzard's guild cause if my dad isn't in his studdy there then he's at his home.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: None
Total dmg: 1-3
Skills: Strong Arm
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 9/9
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

You talk with your father, he gives you a small wooden bow to protect yourself.

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 9/9
Exp: 0/10
Gold: 0
Weight: 2/10
Items: Small Wooden Bow, 15 Arrows


Item obtained!
Small Wooden Bow Dmg: 1-2
15 Arrows

Where do you want to go?
A) Merchant District
B) High hall
C) Library
D) Elven Witch
E) Suburbs
F) Leave the temple

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)

You run to Wizzard guild. You ask for your father there, they say that he left few hours ago, didnt told wher he was going. You rush to his house. You open the doors and you dont see him in the house, you search every room and even ask neighbours, nobody knows where he is.

Where you will look for him?
A) High Hall
B) Library
C) Merchant District
D) Main Guard Tower

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 10/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), 3 Blue grass, 3 Magic beans,3 Peppermint,3 Mandrake root, small bottle of blood

how much can i make with the bottle of blood?
but ill start with the 3 mana potions

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)

I deside that the library is my next place to surch and then the merchent district.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 10/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), 3 Blue grass, 3 Magic beans,3 Peppermint,3 Mandrake root, small bottle of blood

(There is blood for six healing potions)

You decide to start with mana potions.

You put 1 piece of blue grass and 1 magic bean in the boiling water... you mix them with a spoon... the cattle starts to shake!

Alchemy Results:
Failed...

You go for the second try...

Alchemy Results:
Success!
Mana liquid created. You pour the liquid in a small bottle.

Item Obtained!
Lesser mana potion: Restores 25 mana (Active in battle)

Your last try...
Alchemy Results:
Success!
Mana liquid created. You pour the liquid in a small bottle.

Item Obtained!
Lesser mana potion: Restores 25 mana (Active in battle)

You succesfully created 2 Lesser mana potions!

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 10/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), 3 Peppermint, 3 Mandrake root, small bottle of blood(6 doses), Lesser mana potion x2(Restores 25 mana)

What next?
A) make your own option

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)

You rush to the library, and hope to see your fathere there, as always reading some books, but when you search the whole library and ask librarian, everyone you meet says that they havent seen him today at the library. Then you run to Merchant District and search for your father there, and again, nothing... After 4 hour lurking around the temple and searching in almost every place, you cant find him. You stop for awhile and think maybe he left the temple, you head to Main Gates and ask the guards about your father, they say that no one left the temple today. The guards suggesting you to tell the guard captain at the main guard tower about your father if he is missing, he could help. You head to main guard tower. You meet the Elven guard's leading captain Theodor Callass, you tell him that your father is missing, he is the Guild Master of the Wizzard Guild, his name is Rayne. Captain says that he knows Rayne very well, and he promises to find him.

What next?
A) Tell Rayne about the conspiracy between Warrior's Guild and The Empire City
B) Leave the Main guard tower

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 10/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), 3 Peppermint, 3 Mandrake root, small bottle of blood(6 doses), Lesser mana potion x2(Restores 25 mana)

yay now ill try to make healing potions

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 10/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), 3 Peppermint, 3 Mandrake root, small bottle of blood(6 doses), Lesser mana potion x2(Restores 25 mana)

You start to make healing potions...

1st Alchemy Results: Success!
Healing liquid created. You pour the liquid in a small bottle.

Item Obtained!
Lesser Healing potion: Restores 15 HP (Active in battle)

2nd Alchemy Results: Failed...

3rd Alchemy Results: Failed...

You created 1 lesser healing potion

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP)

What next?
A) Talk to Seth
B) Talk to Daron
C) Visit merchants
D) Visit High Tower
E) Wonder arround village
F) Leave the village
G) Go to forest

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP)

to the High Tower

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)

A)Tell Rayne about the conspiracy between Warrior's Guild and The Empire City

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP)

You go to high tower. The doors are locked, you knock on the doors, no one answers... you hear strange noises behind the walls, suddenly frightening screams come from the tower.

What you will do?
A) Try to brake the doors with your strenght
B) Look for another way in
C) Get away from tower, it might be full of ghosts...

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)

Rayne looks confused, but then he starts to laugh, he says: "Silly girl... the warrior guild is here to protect us, i know guild master personally, its a nonsense! Stop telling nonsense stories... now go! I will send my scouts outside of the temple to find your father, for your own safety, i suggest you to not leave the temple, it may be too dangerous out there. You leave the Main guard tower...

What next?
A) Make your own option (Anything reasonable)

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP)

Im not strong enough for A and i want to fight sth :P
so ill choose B) Look for another way in
if there is no other way to get in ill burn the door

gurlsnbeef
offline
gurlsnbeef
50 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 9/9
Exp: 0/10
Gold: 0
Weight: 2/10
Items: Small Wooden Bow, 15 Arrows

D) Elven witch

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP)

You lurk around the tower, and you found a large hole in the back of a tower, you enter the tower, its too dark to see anything, so you cast a small flame from your hand to light up the room. There is broken glass everywhere, it seems that somebody was looking for something. You take the staircase and start to go up, when you're in the middle, you hear staircase cracking...

What you will do?
A) Stand still
B) Run up as fast as you can
C) Run Down as fast as you can

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 9/9
Exp: 0/10
Gold: 0
Weight: 2/10
Items: Small Wooden Bow, 15 Arrows

You decide to visit Elven witch, You exit the main guard tower and there is a girl in front of you... she seems to be worried

What you will gonna do?
A) Talk to her
B) Pass by and head to Elven Witch

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 2/10
Items: Torch, Steel Dagger(Equipped)

I head back to the thife's guild. While I hid back a think of myself as a fool for throwing my trust out onto a limb.

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 22
Energy: 45
HP: 110
Mana: 225
Stamina: 6/6
Exp: 3/25
Gold: 13
Weight: 9/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP)

Ill stand still and look around

Showing 181-195 of 518