ForumsGamesSuicidal Class

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Armourknight
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Armourknight
1,028 posts
Nomad

This class relies purely on strength, and instinct.. It threatens kill itself while taking down as many people with it.. even its allies..

High Strength High Instinct High Vitality Very Low Speed

Superhuman Senses
CD:99 Drains 50% of your HP Focus:100

For 50 turns, your Strength and Instinct is increased by 400%.

Any more moves for this? Can't think of any at the moment. And don't do silly ones like
Self Destruct.
Kill yourself.

  • 159 Replies
mastercief26
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mastercief26
97 posts
Nomad

talk about being a terrorist.

Armourknight
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Armourknight
1,028 posts
Nomad

What?? You have the same armatar as me mastercief?? I will change it.. anyway..

Tick-Tock V2
(CD:3)
Attack thee enemy for 300% of strength and speed, but you and your allies get the "Tick-Tock" de-buff

Who would be stupid enough to use that?
firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Confusion Laser

CD: 5
Use: 1
Costs 10 Focus

Attack all enemies on the field for 400% of your instinct, and all allies but yourself for 500% of your instinct.

Armourknight
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Armourknight
1,028 posts
Nomad

Certain Death
CD: 99 Tier: Level 30

You lose 40% of your HP for 98 turns, but all piercings and defences are 200% more efficent.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Life-Restraint

CD: 99
Use: 1
100 Focus

Restrain an enemy with you, all effects that happen to you pass on to them, and vice-versa. If you die, the enemy dies as well, and vice-versa.

Armourknight
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Armourknight
1,028 posts
Nomad

Random Suicidal Effect

Suicide. All your allies get a random buff every 6 turns and all your enemies get a random debuff every 7 turns.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Die In A Hole

Everyone jumps in a hole. All enemies have a 20% chance of dying, all allies 10%, you 25%.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Overdrive

Same as psycho version.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Double Overdrive

Lose 90% of your max HP per turn, but increase DoT and HoT by 500% and instinct by 300%.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Triple Overdrive
Passive Combat Effect

Die, but your teammates get a 99 turn buff which increases their Strength, Instinct and Speed by 1000%.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Quadruple Overdrive

Die twice, but your teammates gain a 1 turn buff which increases all their stats by 2000%, than they die too.

Armourknight
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Armourknight
1,028 posts
Nomad

Quintuple Overdrive
Die 3 times, but all your enemies gain a 50 turn debuff which decreases their stats by 10%.

Yay! 100+ replies

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

You can die 2 times with the passive ability I made, but how do you die 3 times?

Armourknight
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Armourknight
1,028 posts
Nomad


You can die 2 times with the passive ability I made, but how do you die 3 times?


Its just random o.O
Armourknight
offline
Armourknight
1,028 posts
Nomad

Certain Death
CD: 99 Tier: Level 30

You lose 40% of your HP for 98 turns, but all piercings and defences are 200% more efficent.

Grim Destruction

You die. Everyone gets the debuff, Certain Death.
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