Power Pills CD:3, Use:1 Take drugs that increase strength and instinct by 50/100/150% but you have a 40/35/30% chance of overdose, destroying 40/35/30% of your life and stunning you for 1 turn instead.
You go emo by cutting yourself, which takes 5% of your life very turn, but makes the other team sad and makes them not want to fight (decreases all their stats and piercing by 70%)
Interlock with a single opponent, allowing all damage dealt to you to also be dealt to that opponent, and vice-versa. Chain breaks once one of the interlocked players are killed.
You go completely insane, raining down damage upon your team and the opponents. You end up in a mental hospital, because that is Firetail's fate. Adds 200% Strength damage to every Suicidal attack and effect.
You turn into a super-nova, killing you in the prosess, but deal 40 times your instict to any target, 70% chance to kill your entire team, 50% chance to miss (not counting speed) 1% chance to turn into a blackhole giving you 1000 more vitality and 1000 more damage per hit.
[b]Teh really real hobo! you smell so badly, your brain dies, but it debuffs all monsters, giving them DAM effect, making then lose 2000 heal a turn, 99% less healing, and lose 100 focus a turn for 5 turns (not able to miss, be dispelled, or countered.)