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Armourknight
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Armourknight
1,028 posts
Nomad

They are built purely on vitality.. well mostly. They use poison piercing too.
Vitality: Very High
Instinct: Medium
Speed: Medium
Strength: Low
High Focus

Desperation Heal
Tier: Level 3 Focus: 90 CD:10

Heal 40%/50%/60%/70%/80% (depending on how upgraded it is) of your total HP to yourself, but claim the debuff 'slow destroyer' which makes your HP drop by 5% for the rest of the match.

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Armourknight
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Armourknight
1,028 posts
Nomad

Desperation Shield
(Tier: Lvl 17, CD: 40)
Heal 100% HP, but get stunned for 10 turns.



Desperation Shield is used by Captain Hunt so you need a different name for a different effect =\\\\


OK Firetail XD

Umm,
Medics Stun Shield
(Tier: Lvl 17, CD: 40)
Heal 100% HP, but get stunned for 10 turns.
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

You added 2 more chins =\\

OH YEAH STAYIN ALIVE IS SWEET BABEH
(CD: 99, Use: 3, 0 Focus)

Heal yourself for 300% of your nothing, but lose 10% of your nothing every turn.

Armourknight
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Armourknight
1,028 posts
Nomad

Medics Slash
(CD:0, Focus:15)

A weak move that does 1% of your poison piercing, but gives you 200% HP and Focua of your attack.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Nothing
Level 0 Attribute

This attribute cannot be increased or decreased, because it does not exist.

Armourknight
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Armourknight
1,028 posts
Nomad

Something
Level 1 Attribute

When maxed out (its 10/10), makes all your stats 1% stronger.

Now lets be serious ok XD

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Be Serious
Passive Ability

Boosts confidence by 200/350/500%.

Armourknight
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Armourknight
1,028 posts
Nomad

Seriously
Passive Ability

Boosts seriousness and damage by 100%/200%/400%/500%.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Attempt At Being Serious
(CD: 1, Use: 3, 0 Focus)

Attempt at being serious. A mirror is held out in front of you. You burst out laughing for 5 turns. While you are laughing you cannot dodge any attacks, or attack, and you take 200% the normal damage. This effect can stack.

Armourknight
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Armourknight
1,028 posts
Nomad

...
Anyway,
Emergency Exit
CD:99, Focus: 100

You get stunned for 30 rounds but noone can do damage to you. After that period of time, you get the buff, 'HP Gain' which lets you gain 45% of your HP in HP and Focus. Lasts 5 turns.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Blocked Emergency Exit
(CD: 99, Use: 1, Focus: 100)

You get stunned for 30 rounds and everyone can damage you, and all damage received is doubled. After that period of time, you get the buff, 'HP Fail' which lets you lose 45% of your HP in HP and Focus. Lasts 5 turns.

ryonic
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ryonic
693 posts
Nomad

Back up emergency Exit

CD: 99, 99 focus.

You get stunned for 30 rounds and all damage received is lowered by 999%, after 30 turns, you get the buff "running like hell" which increases your speed by 5000% and takes 10% of your hp away. Lasts 10 turns.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Blocked Back up emergency Exit

CD: 99, 99 focus.

You get stunned for 30 rounds and all damage received is increased by 999%, after 30 turns, you get the buff "moving slower than hell" which decreases your speed by 5000% and takes 100% of your hp away. Lasts 1 turn.

ryonic
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ryonic
693 posts
Nomad

Unblock backup Emergency Exit

CD: 99, 99 Focus

You destroyed the blockage and ran out of the crazy ppl hospital and FREEDOM1!!!

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Reblock Backup Emergency Exit
(CD: 99, 99 Focus)

Great, you can't get out again...

ryonic
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ryonic
693 posts
Nomad

Suicides

CD:0, 0 Focus

You got enough of this blockage $#@$ and suicides.

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