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Armourknight
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Armourknight
1,028 posts
Nomad

They are built purely on vitality.. well mostly. They use poison piercing too.
Vitality: Very High
Instinct: Medium
Speed: Medium
Strength: Low
High Focus

Desperation Heal
Tier: Level 3 Focus: 90 CD:10

Heal 40%/50%/60%/70%/80% (depending on how upgraded it is) of your total HP to yourself, but claim the debuff 'slow destroyer' which makes your HP drop by 5% for the rest of the match.

  • 67 Replies
Armourknight
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Armourknight
1,028 posts
Nomad

Destructive attack

Attack with 1000% of your vitality.

Armourknight
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Armourknight
1,028 posts
Nomad

Medical Procedure
(CD: 10, Focus: 100)

Drain 20% of your HP and give it to an ally. You then get the buff, 'Medical Reap' which gives you 2% of your HP and 15 Focus a turn for 11 turns.

ryonic
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ryonic
693 posts
Nomad

Focused Shot

CD: 3, 0 Focus

Attacks the enemy with 200% strength, and gives you back 30/40/50 focus.

Armourknight
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Armourknight
1,028 posts
Nomad

The Ultimate Shot
CD:20, 100 Focus, Tier: 30

Do a shot equal to 2000% of your Vitality.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Swagger
(CD: 4, Use: 1, 100 Focus)

Increase strength by 150%, for 7 turns. This effect can stack.

Armourknight
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Armourknight
1,028 posts
Nomad

Annoyance
CD: 10 Focus: 100

Annoy the opponent, all their stats decrease by 40% for three turns. Cannot stack.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Life Absorb

CD: 18
Use: 1
Costs 100 Focus

Attack the enemy for 50% of your instinct. Stack the debuff "Life Absorption" which attacks the enemy for 175% of your instinct each turn and gives you half of the damage dealt as healing. While this effect is active, however, you take 20% more damage. Lasts 6 turns.

Armourknight
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Armourknight
1,028 posts
Nomad

Chain Reaction
CD: 12 Focus: 100

Attack all three of your opponents with 120% of your Vitality. Get 10% of the damage you do into HP.

ryonic
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ryonic
693 posts
Nomad

Get 10% of the damage you do into HP.


For 1 or all opponents?
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Chain Upgrade

CD: 15
Use: 1
Focus: 100

Attack all 3 of your opponents for 150% of your vitality. 10% of the damage from each hit is given to a random ally.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Chained Power

CD: 22
Use: 1
Focus: 101

Attack all 3 opponents for 165% of your vitality and 135% of your poison piercing. Stack the debuff "Energy Suck" which takes 10 focus from the enemy and gives 10 to you every turn for 5 turns.

Armourknight
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Armourknight
1,028 posts
Nomad

Ubeerrr Heall
CD: 10 Focus: 100

Heal 305% of your Vitality.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Why heal equal to vitality?

Armourknight
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Armourknight
1,028 posts
Nomad

OK Firetail. Heal equal to instinct.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Medic Support

CD: 16
Use: 1
0 Focus

Stack the buff "medic support" which heals you for 5% of your max life per turn and replenishes 20 focus per turn for 5 turns.

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