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Electr021
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Electr021
288 posts
Nomad

This game is set in the 1940's, mainly when a lot of dictators were around in the world. So... please use technology that was used in THIS time. Thanks!

Welcome to Dictator RPG, where you become the ruler of a small settlement at the beginning.. that could escalate higher than you could imagine, or become a mass system of poverty.

To begin, Fill out this Character Sheet:

Info:


Mountains would be high up (good protection

Dictator Name:
Bio on how you came to office:
Settlement type: Village
Population: 500
Technology: Bolt-action rifles, Barbed Wire Fencing, Wooden Huts, Basic construction , Tool-Making
Buildings: 250 Huts (2 pop. = 1 Hut.) , Barb-wired perimeter of village, 1 Guard tower
Location of Settlement:
Minerals: None
Food: None
Budget:$500,000




Location of your settlements can be the following:

island- It would mainly be gaining trade by Naval use. May be a good spot for tourism, could be a good defensive use. Would mainly have fishing as a Main Food Source. Small - Medium population.

Mountains - high up (good protection from neighboring Towns/Villages/Cities/Etc.), Great source of minerals for Building, Military, and Trade use. May have harsh weather conditions during winter. and Etc. Small-Large population)

Plains-Flat land, Great for Agriculture, No natural protection. 0-7 mineral sources. Small - Extreme population

Desert- Very hot. Your population has adapted, so no worries there. All sand: No Vegetation. Ok Defense from enemies from the heat. Very Little water from an Oasis far from your settlement. LOTS of oil. 0-5 other Mineral sources Small - Large Population. Also can get cold in the Evening, so raids may come more frequently at that time.

Jungle- Lots of wood around you. Mainly village-sized Settlements around you at the beginning. A river is near you, so a good source of water. A great amount of protection, unless you clear the wood out overtime. Fruit grows out of most of the trees, and you can plant vegetables once you clear out a spot of land. Unknown Mineral sources.

  • 87 Replies
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Dictator Name: Khalid Jihan Chalthoum
Bio on how you came to office: Chalthoum's charisma and cold intelligence were welcome traits in Afghanistan after the destruction and devastation of the war against the United States. He promised them strength and recovery, and his ratings skyrocketed.
Settlement type: Village
Population: 500
Technology: Bolt-action rifles, Barbed Wire Fencing, Wooden Huts, Moderate construction , Tool-Making , Dental Hygiene, Basic math, Counting System
Buildings: 250 Huts (2 pop. = 1 Hut.) , Barb-wired perimeter of village, 1 Guard tower
Location of Settlement: Desert
Minerals: None
Food: (In village inventory)
Budget: $500,000
Village Inventory:
150 Bolt-Action Rifles (30 Ammo each rifle) 60 Rifles with Guards, 90 piled in a hole.
70 lbs. of edible berries
50 Desert Hares
30 Non-Venomous snakes
20 desert rats
15 Hawks
0 Gallons of water
____________________________________________________________
[Villager Jobs]
Food gatherers: 200 (Gathering food)
Researchers: 90 (Thinking of new technologies)
Soldiers: 120 ( 90 guarding, 30 in your party)
Guards: 60 (guarding)
Scavengers: 30 (idle)
____________________________________________________________
[Personal Stats]
Strength: Average
Socialization skills: Average
Leadership skills: Average
Dexterity: poor
Intelligence: Average
Hand-to-hand combat skills: Average (Trained recently)
Ranged combat skills: Average (Trained recently)
Martial Arts Skills (Can be learned from neighboring villages): None
Foreign Languages: None
Financial Management skills: Average
Survival skills: Average
Creativity: Average
Construction skills: Moderate
Melee Weapon: Combat Knife
Ranged Weapon: Bolt-Action Rifle (30 Bullets)
Backpack: Map of Pendorian Settlement
Your party: 30 Soldiers armed with Bolt-Action rifles
____________________________________________________________

Whoops, I'll go back to mah village w/ mah soldiers.

Electr021
offline
Electr021
288 posts
Nomad

Dictator Name: Khalid Jihan Chalthoum
Bio on how you came to office: Chalthoum's charisma and cold intelligence were welcome traits in Afghanistan after the destruction and devastation of the war against the United States. He promised them strength and recovery, and his ratings skyrocketed.
Settlement type: Village
Population: 500
Technology: Bolt-action rifles, Barbed Wire Fencing, Wooden Huts, Moderate construction , Tool-Making , Dental Hygiene, Basic math, Counting System , Mining picks
Buildings: 250 Huts (2 pop. = 1 Hut.) , Barb-wired perimeter of village, 1 Guard tower
Location of Settlement: Desert
Minerals: None
Food: (In village inventory)
Budget: $500,000
Village Inventory:
150 Bolt-Action Rifles (30 Ammo each rifle) 60 Rifles with Guards, 90 piled in a hole.
70 lbs. of edible berries
50 Desert Hares
30 Non-Venomous snakes
20 desert rats
15 Hawks
1 Gallon of Water
1 Wooden Gallon Bucket

60 lbs. of Iron ore
____________________________________________________________
[Villager Jobs]
Food gatherers: 140 (Gathering food)
Researchers: 90 (Thinking of new technologies)
Soldiers: 120 ( 90 guarding, 30 in your party)
Guards: 60 (guarding)
Scavengers: 30 (idle)
Miners: 50 (Excavating the Iron mine)
Water Gatherers: 10 (gathering water from the oasis)
____________________________________________________________
[Personal Stats]
Strength: Average
Socialization skills: Average
Leadership skills: Average
Dexterity: poor
Intelligence: Average
Hand-to-hand combat skills: Average (Trained recently)
Ranged combat skills: Average (Trained recently)
Martial Arts Skills (Can be learned from neighboring villages): None
Foreign Languages: None
Financial Management skills: Average
Survival skills: Average
Creativity: Average
Construction skills: Moderate
Melee Weapon: Combat Knife
Ranged Weapon: Bolt-Action Rifle (30 Bullets)
Backpack: Map of Pendorian Settlement
Your party: 30 Soldiers armed with Bolt-Action rifles
____________________________________________________________

Before you leave, the Empereor has one of his servants fetch your group a bucket of fresh, cold water to bring back to the village as a thank you gift. This will definitely not last long, but at least you get the bucket!

You return to your village and are greeted happily by your research team. "My lord, while you were gone, we began excavating the mine." You smile at their responsibility while you are gone. "Good, that will come in handy. Here, try and find out how to make this thing.. they call it a bucket." The researcher examines it and takes it back to the researcher's main lab. What would you like to do now?

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Dictator Name: Khalid Jihan Chalthoum
Bio on how you came to office: Chalthoum's charisma and cold intelligence were welcome traits in Afghanistan after the destruction and devastation of the war against the United States. He promised them strength and recovery, and his ratings skyrocketed.
Settlement type: Village
Population: 500
Technology: Bolt-action rifles, Barbed Wire Fencing, Wooden Huts, Moderate construction , Tool-Making , Dental Hygiene, Basic math, Counting System , Mining picks
Buildings: 250 Huts (2 pop. = 1 Hut.) , Barb-wired perimeter of village, 1 Guard tower
Location of Settlement: Desert
Minerals: None
Food: (In village inventory)
Budget: $500,000
Village Inventory:
150 Bolt-Action Rifles (30 Ammo each rifle) 60 Rifles with Guards, 90 piled in a hole.
70 lbs. of edible berries
50 Desert Hares
30 Non-Venomous snakes
20 desert rats
15 Hawks
1 Gallon of Water
1 Wooden Gallon Bucket
60 lbs. of Iron ore
____________________________________________________________
[Villager Jobs]
Food gatherers: 140 (Gathering food)
Researchers: 90 (Thinking of new technologies)
Soldiers: 120 ( 90 guarding, 30 in your party)
Guards: 60 (guarding)
Scavengers: 30 (idle)
Miners: 50 (Excavating the Iron mine)
Water Gatherers: 10 (gathering water from the oasis)
____________________________________________________________
[Personal Stats]
Strength: Average
Socialization skills: Average
Leadership skills: Average
Dexterity: poor
Intelligence: Average
Hand-to-hand combat skills: Average (Trained recently)
Ranged combat skills: Average (Trained recently)
Martial Arts Skills (Can be learned from neighboring villages): None
Foreign Languages: None
Financial Management skills: Average
Survival skills: Average
Creativity: Average
Construction skills: Moderate
Melee Weapon: Combat Knife
Ranged Weapon: Bolt-Action Rifle (30 Bullets)
Backpack: Map of Pendorian Settlement
Your party: 30 Soldiers armed with Bolt-Action rifles
____________________________________________________________

Have the scavengers go with the miners to help find the iron.
Uh go find that enemy that our allies told us about, and recon?

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