Hey guys, I'm back with ANOTHER contest! This one is, instead of Zombies and animals, I want you guyd to create a nation of your own. I've myself created quite a few. With some help, I guess. Anyway, here's a list of requirements of which you must complete to be a part of this contest.
Faction Name:
Faction Type: Empire (military, strong military, makes enemies), tribal (primitive, poor, war-like, small yet versatile and elusive military), trading (rich, makes many allies, lots of resources, medium sized military), or producer (just sits, neutral, growing their resources).
Faction Culture: The people's attitudes.
Faction Military: Tell the size of the military and give an example of the faction's main soldier. (Infantry or cavalry)
Faction Riches: Is this faction rich or poor? (Trading would be very rich, and the producer would build resorces and get a second, with the military from plundering)
Faction Capital: Give the name and description of the nation's capitas(s) and its fortifications.
Faction Religion: (Optional) Maybe?
If you have an extra, then go. I'm all for it.
Alright, here's my go: (Honestly, lots of your guys' submissions make me think I'm pretty bad at this stuff)
Faction Name: Greth
Faction type: Trading
Faction Culture: Proud, but not too proud, strong willed, spiritual, witty, prefers planned action over impulsive action, easily annoyed.
Faction Military: VERY large defending army. Not to provoke, but to defend. It used to be to attack neighbouring nations T'Keth and Voraia, now it's made to defend only. Leading unit: Irita Knight A very slow yet very well defended steel warrior. Nearly invincible when being attacked with arrows, spears and sword blows aganist all besides the eyes and neck. Intimidating appearance. Charges on horseback, continues fighting on foot.
Faction Riches: Across seas, Greth is at trade with the nation of WestIron and Irithria. They get much tradable goods and weapons. They also have much riches from the many resources in their location.
EXTRA: Faction main animal: Hershbe (heh, creativity bonus)
K, I alone will judge this contest, no offense to my friends Brett and whashisface, but I think I'd do a bit more constructive editing. Judging will include: Crativity, Creator Description and how realistic you made it. Plus, a creator description depending on size made with extras and if you make it VERY vivid.
K, you can put it any way you want, but you'll lose points if it's messy.
sorry for double post, but maybe you can hold the contest again and let people who didn't get their submission in, and others in it, if you do i want my water people in it please
I loved it. All of the civilizations were amazing. I personally dunno, but it's amazing.
Thanks for the 1,220 views, guys! Thanks SO much! Please, if you'd like post as many civilizations as you'd like. I might (might) create a new contest, whether it be here or I start a new thread, check out for that.
Culture: The Kine's culture revolves around one thing- war. But not the sake of gold; that is only for some of the part. They go to war for the sake of war. They are only there to kill. When they aren't raiding, they are hired mercenaries for the highest bidder. Again, for the killing, not the gold.
Military: The Kine have a small population base, but, then again Germania did before they slaughtered three Roman legions in Teutoburg. They go to train at a young age, around six or seven, until they're eighteen, then they go to war. Their basic unit wears hard leather over a chainmail vest, and wear a helmet resembling a Greek Hoplite's. They wield a sickle, a sword or an axe and a large buckled that's 3 and a half feet in diameter, and it's wooden with an iron boss and has steel edges, and is used as a weapon as much as a shield.
Riches: The Kine are rich, but currency is nothing to them; all they care about is gold. They only trade, but other than that they keep what they catch. They are rich from plundering other nations.