The objective is to destroy the brick wall using whatever means nessecary. I will check back frequently and make adjustments saying status. Remember, the wall cant do what other walls cant.
I Kick the wall in the shins, only to find it has no shins(nor any other normal bodily parts)so i say some hurtful and insulting things at it and give up.
You kick the wall -10 hp, then say mean things to it
Current Wall hp: 73,690 Status: The wall is meme immune. It also trusts Accan2. Immune to mandates in the user's post. Dead: russianfreak, Minnakht, GameReviewer1997, Crimsonblade Stage: Completely open plain, with a few tumble weeds. Sandstorm!
yehey! Ima live! okay I throw my sweaty socks to you!(lol I bet I might die from that) after that I befriend the wall and tell him your a tasty chicken!
I blow up the wall, THE END.(if this doesent work te wall is a cheater >.<
But the Soviet Russians are here, so in Russian reversal, the wall blows up you! (slatwob is dead, by the way, deaths only last for 2 pages)
yehey! Ima live! okay I throw my sweaty socks to you!(lol I bet I might die from that) after that I befriend the wall and tell him your a tasty chicken!
You throw socks at me. I use them as ammo for my supercharged lazor, and I shoot it at the wall, and then at you (you are dead, wall -1000 hp)
Current Wall hp: 72,690 Status: The wall is meme immune. It also trusts Accan2. Immune to mandates in the user's post. Dead: russianfreak, Minnakht, GameReviewer1997, Crimsonblade, slatwob, miguelin11 Stage: Completely open plain, with a few tumble weeds.
I set up a rocket launcher. It is shielded with an indestructible, brick resistant force field that however lets rockets out. The launcher fires one rocket per second, and they are so crammed with targeting devices that they do 1 hp of damage each, but they do this ALWAYS. And the targeting makes them completely resistant to being shot down.
And the rockets are teleported to the launcher, automatically loaded, and fired, and I have 76800 of them. And the mechanism NEVER JAMS. And, the rockets are enchanted so their damage is not affected by damage reduction, retrogradening and subversion.
One whole day later (24 hours), I should cause 76800 damage to the wall.
I know I'll fail epicly, and the wall won't take more than 10 damage, but still worth trying. Poor host...
Holy censor, you got lethal lately. I possess a man and then...
ULTIMATE WEAPONS!
Ultimate Weapon 1: Statidonker
I set up a rocket launcher. It is shielded with an indestructible, brick resistant force field that however lets rockets out. The launcher fires one rocket per second, and they are so crammed with targeting devices that they do 1 hp of damage each, but they do this ALWAYS. And the targeting makes them completely resistant to being shot down.
And the rockets are teleported to the launcher, automatically loaded, and fired, and I have 76800 of them. And the mechanism NEVER JAMS. And, the rockets are enchanted so their damage is not affected by damage reduction, retrogradening and subversion.
One whole day later (24 hours), I should cause 76800 damage to the wall.
I know I'll fail epicly, and the wall won't take more than 10 damage, but still worth trying. Poor host...
You posess a retarded person, and therefore, you make the gun incorrectly, and it shoots you 50 times. You are dead (again!). Then it just sits there, shooting all organic lifeforms that come near it.
Current Wall hp: 72,690 Status: The wall is meme immune. It also trusts Accan2. Immune to mandates in the user's post. Dead: russianfreak, Minnakht, GameReviewer1997, Crimsonblade, slatwob, miguelin11 Stage: Completely open plain, with a few tumble weeds. Plus a gun that will shoot anything organic.
I convince an army of one million ants (and one aunt) to attack the wall.
They get shot by the gun that shoots all lifeforms, but they manage to get near the wall, and some shots hit it (-1000 hp to wall)
And Russian Freak has been resurected.
Current Wall hp: 71,690 Status: The wall is meme immune. It also trusts Accan2. Immune to mandates in the user's post. Dead: Minnakht, GameReviewer1997, Crimsonblade, slatwob, miguelin11 Stage: Completely open plain, with a few tumble weeds. Plus a gun that will shoot anything organic.
I possess another person, this time carefully selecting it, so it... hey, how come that despite I possessed this person its intelligence mattered in the launcher setting process? <insert here> Ohwell. This time I carefully select a person that was in a deep coma before I possess it, so its mind is buried someone deep in its consciousness and won't interrupt my plans.
Okay, Ultimate Weapon 2: Krimagination.
I kidnap another person, and then I take it to a ship with "White November" painted on it. There, I kill it and then resurrect it as a zombie. I also spam up the ship with more zombies and set a blind man to guide the chosen zombie around. Then, after some time, when the chosen zombie develops a friendship, I send some people to kill the blind man. And, I told the ghost possessing him to give the zombie a tape.
Then, I use my connections as a ghost to call some Japanese ghosts to make the abit of shore nearby to look like their graveyard, and then, when the zombie arrives there, I tell the ghosts to fight it, but let it win if it develops good. And it does. And, I give it a partner developed in a similar way, but focusing it on healing, and its fights are based on endurance.
Then, I tell the ghosts to possess more people, dress them up in Native American costumes, and tell the possessed to fight the zombie and let it win if it is almost like a superhero. And, then, I personally paint meself black and red and serve as a final test.
Then, I possess a Russian woman (after my previous host is killed by the zombie), steal a bike with an engine, steal the zombie's tape, and repeat the training. Now that the zombie is a kickass killing maching better than Chuck Norris and with an ally that can recover it from anything, I give it another ally that can team support and is an excellent tank, and then...
...I set the zombie with two allies against your wall. It won't finish before it destroys it, will respawn endlessly, develop better strategies, become even stronger... until it beats The Wall. Now, your Wall will DIE.
I kidnap another person, and then I take it to a ship with "White November" painted on it. There, I kill it and then resurrect it as a zombie. I also spam up the ship with more zombies and set a blind man to guide the chosen zombie around. Then, after some time, when the chosen zombie develops a friendship, I send some people to kill the blind man. And, I told the ghost possessing him to give the zombie a tape.
Then, I use my connections as a ghost to call some Japanese ghosts to make the abit of shore nearby to look like their graveyard, and then, when the zombie arrives there, I tell the ghosts to fight it, but let it win if it develops good. And it does. And, I give it a partner developed in a similar way, but focusing it on healing, and its fights are based on endurance.
Then, I tell the ghosts to possess more people, dress them up in Native American costumes, and tell the possessed to fight the zombie and let it win if it is almost like a superhero. And, then, I personally paint meself black and red and serve as a final test.
Then, I possess a Russian woman (after my previous host is killed by the zombie), steal a bike with an engine, steal the zombie's tape, and repeat the training. Now that the zombie is a kickass killing maching better than Chuck Norris (OXYMORON ALERT!) and with an ally that can recover it from anything, I give it another ally that can team support and is an excellent tank, and then...
...I set the zombie with two allies against your wall. It won't finish before it destroys it, will respawn endlessly, develop better strategies, become even stronger... until it beats The Wall. Now, your Wall will DIE.
Comsidering it took you 4 paragraphs to say: I send Sonny, Veradux, and Roald at the wall...
How do I counter this...
Hmmm....
Got it, lol...
You team gets ripped to shreds by the gun that shoots only organic life, and Chuck Norris, (who is awesome enough, that he can choose wether to be organic or not...) since you insulted him. Your team dies, and as payment, Chuck Norris gives the wall a round house kick. (-1690 HP to wall)
Current Wall hp: 70,000 Status: The wall is meme immune. It also trusts Accan2. Immune to mandates in the user's post, and ultimate weapons, as judged by me, and possesing others is also prohibited. Dead: Minnakht, GameReviewer1997, Crimsonblade, slatwob, miguelin11 Stage: Completely open plain, with a few tumble weeds. Plus a gun that will shoot anything organic with more than enough ammo.
grr still dead here...well I shall wait...now I am hoping that someone else shall continue fighting the good fight against the evil wall of annoying indestructibility,cheapness,and god-modding.
grr still dead here...well I shall wait...now I am hoping that someone else shall continue fighting the good fight against the evil wall of annoying indestructibility,cheapness,and god-modding.
I only make it look cheap when people put too much effort into their attacks, and since you techinally died on the first post on page 83, not on page 82, out of luck...