ForumsGamesGeneral Colony Discussion

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)

TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)

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Quicksmasher
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Quicksmasher
273 posts
Nomad

yea, getting good at the game takes creativity, not a bunch of data


But exactly that was the reason i didnt use numbers, just words to describe the reality! Still, maybe i should do less theory, and more praxis lol ... Anyone on Jetzul now?
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Someone must really like Colony...
Good work with the information XD

Quicksmasher
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Quicksmasher
273 posts
Nomad

Someone must really like Colony...
Good work with the information XD


Ty, King :P

Odd! It says in the campagin that capitalists get ressources 20% quicklier... but my timer (an 6 year old hany lol) sez that all the production times are just dicreased by 1 or 2 sec... Zeke, do you know more? :S
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Odd! It says in the campagin that capitalists get ressources 20% quicklier... but my timer (an 6 year old hany lol) sez that all the production times are just dicreased by 1 or 2 sec... Zeke, do you know more? :S


1-2 seconds might be that 20%?
Zeke50100
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Zeke50100
168 posts
Nomad

1 second = 20% of 5 seconds :P

Quicksmasher
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Quicksmasher
273 posts
Nomad

https://spreadsheets0.google.com/ccc?key=tS1xts4-NKKXb2GnD0SDfDg&hl=de

1 second = 20% of 5 seconds :P


Oh well:

1/3 sec. (MP - Outpost) => 1/2 sec.

Thats -33%, dude :P

Anyway, here is the todays update (the third update of today lol):

Version 4.4 - 1.8

https://spreadsheets0.google.com/ccc?key=tS1xts4-NKKXb2GnD0SDfDg&hl=de

Changes

> Added Capi produced gain. Its prospective that the stats will be corrected tomorrow since they are measured with an 6-year old **** timer.

Cya!
Quicksmasher
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Quicksmasher
273 posts
Nomad

(O.O)

Well... ill make the spreadsheet full of these datas, and also a small document, a colony units lexicon with detailed descreptions to bring the reader back to the real side of colony.

Quicksmasher
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Quicksmasher
273 posts
Nomad

Hover Tank / Saint - Ground / Air - 1.16seconds - 51/m - 90pixels - 0pixels


Chronite Tank - Ground - 4seconds - 15/m - 360pixcels - 43pixcels


Hover tanks have 25% range of the chronite tanks? Well, that must be an error. I also found some more errors, but ill report them later.

I found out that hovers have 380 pixcels range.
Quicksmasher
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Quicksmasher
273 posts
Nomad

Mod. Sakata - Ground - 0.5seconds - 30/m - 300pixels - 10pixels

Marine - Ground - 0.5seconds - 30/m - 260pixcels - 0pixels


I guess you meant in both cases 120/m?
Quicksmasher
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Quicksmasher
273 posts
Nomad

Well the update is complete (the spreadsheet has now a new URL! The old one wont get updated!)

Version 4.4-1.9

https://spreadsheets1.google.com/ccc?key=tdy-BR0ReMLfuM7iDJ9-E2g&hl=de

[/b]Changes[b]

> Changed attack ratings completely
> Added the exact numbers of speed, fire rate, reloading time, Range and splash.

Someone asked me recently how to read the spreadsheet. WTF!? Can somebody send me a screenshot of my spreadsheet pls, that i know if you can view it just as me, the author, can? I hope so.

As usual, contact me for any errors you found, suggestions you have or questions.

Zeke50100
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Zeke50100
168 posts
Nomad

English Version

You linked to the german version, so the Google text is in German ^_^

Other than that, I can understand it. It takes a while to understand at first, though (which is why I like my UI :P)

All of those abbreviations are REALLY confusing. You'll have to write up a guide to the thing ^_^

Quicksmasher
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Quicksmasher
273 posts
Nomad

Ill do that,


BUT COME TO GLASTONDALE! Im online now!

Quicksmasher
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Quicksmasher
273 posts
Nomad

https://spreadsheets2.google.com/ccc?key=tdy-BR0ReMLfuM7iDJ9-E2g&hl=de

Oops I did make typos. Sorry, hovers range is 390, you are right about the Marines and Sakatas. Thanks for pointing that out.


Its my duty as the author of the even smarter colony spreadsheet XD. Anyway, gonna to correct from 380 to 390.

You linked to the german version, so the Google text is in German ^_^


Well im Austrian, sorry about that guys.

All of those abbreviations are REALLY confusing. You'll have to write up a guide to the thing ^_^


Awww how can i change the languege of my google texts & tables? Each english word gets red underlined - 'hey user, we dont know that!' - so thats kinda annoying.

Other than that, I can understand it. It takes a while to understand at first, though (which is why I like my UI :P)


Well after so many updates ... im gonna to make a document with descreptions describing the real colony units and with NO DATAS, so that the reader just have to experience something for himself, but he can imagine much about the unit.

But say, good friend, my english is not that good, but still, shouldnt it be chromite tank, chromite armor and so on?
Quicksmasher
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Quicksmasher
273 posts
Nomad

https://spreadsheets2.google.com/ccc?ke ⦠de

What is this? Why i send the link to the spreadsheet in any post!?

Quicksmasher
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Quicksmasher
273 posts
Nomad

Well Update!

Version 4.4 - 2.0

https://spreadsheets3.google.com/ccc?key=tdy-BR0ReMLfuM7iDJ9-E2g&hl=en

Changes

> Corrected some stats
> Added a small overview, that u can learn what everything is standing for (Colored in the spreadsheet):

Rel Reloading Time
FR Fire Rate / min.
Ra Range
SP Splash

G - L Ground Light
G - Ch Ground Chronite
G - T Ground Titanium
G - S Ground Special
G - Co Ground Composite
G - B Ground Base
A - T Air Titanium
A - S Air Special

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