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Koochman21
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Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
darknessnerd
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darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

B)Try and get it back.

Koochman21
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Koochman21
894 posts
Nomad

Name: Jusonus
Race: Norman
Class: Archer Lvl 1
Weapon dmg: None
Total dmg: 1-2
Skills: Penetrate target(1 out of 4 chances) Lvl 1
Strenght: 15
Agility: 20
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Exp: 0/10
Gold: 0
Weight: 1/15
Items: Quiver of 25 arrows

You read a book about adventures, and you fall asleep in your chair. You wake up.

What now?
A) Go back to sleep
B) Leave the house
C) make your own option

Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

(Oh... O.o allright then)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 19/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Enemies: skeletons x10, zombies x2

10 Skeletons lvl 1
Dmg: 5-10
HP: 5

2 Zombies(common) lvl 3
Dmg: 8-13
HP: 41

Dan and Storm, Wich target you will attack first, and what other items you will use (If you want)?

Koochman21
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Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

You got your stuff back, but three bandits appear in front of you.

Enemies: bandits x3

Bandits lvl 3
Dmg: 12-19
HP: 38

A) Attack!
B) Run!

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: Jusonus
Race: Norman
Class: Archer Lvl 1
Weapon dmg: None
Total dmg: 1-2
Skills: Penetrate target(1 out of 4 chances) Lvl 1
Strenght: 15
Agility: 20
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Exp: 0/10
Gold: 0
Weight: 1/15
Items: Quiver of 25 arrows

B) leave

Koochman21
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Koochman21
894 posts
Nomad

Name: Jusonus
Race: Norman
Class: Archer Lvl 1
Weapon dmg: None
Total dmg: 1-2
Skills: Penetrate target(1 out of 4 chances) Lvl 1
Strenght: 15
Agility: 20
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Exp: 0/10
Gold: 0
Weight: 1/15
Items: Quiver of 25 arrows

You're out of your house standing in cold weather.
A) wonder arround snowy peak
B) Take the path leading down
C) make your own option

Dandraer
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Dandraer
191 posts
Nomad

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 19/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Zombies

Koochman21
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Koochman21
894 posts
Nomad

we have to wait for storm to reply. I will write in her profile comments.

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

The lesser undead like the zombies would probly be easier.

Krizaz
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Krizaz
2,399 posts
Nomad

Hey Kooch, very nice RPG, I'm not going to compare them since I have to much personal pride for my own. Although, the king of RPG's I have to say is Moabagamer, his name is something like that, good luck.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 19/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Enemies: skeletons x10, zombies x2

10 Skeletons lvl 1
Dmg: 5-10
HP: 5

2 Zombies(common) lvl 3
Dmg: 8-13
HP: 41

Starting battle!

Dan hit Zombie(41/41) for 11+8 dmg(22/41)
Storm hit Zombie(22/41) for 2+5 dmg(15/41)
Zombie hit Storm(50/50) for 8 dmg(42/50)
Zombie hit Dan(150/150) for 10 dmg(140/150)
Skeleton hit Storm(42/50) for 5 dmg(38/50)
Skeleton hit Dan(140/150) for 7 dmg(133/150)
Skeleton hit Storm(38/50) for 8 dmg(30/50)
Skeleton hit Dan(133/150) for 10 dmg(123/150)
Skeleton hit Storm(30/50) for 8 dmg(22/50)
Skeleton hit Dan(123/150) for 5 dmg(118/150)
Skeleton hit Storm(22/50) for 10 dmg(12/50)
Skeleton hit Dan(118/150) for 5 dmg(113/150)
Skeleton hit Storm(12/50) for 6 dmg(6/50)
Skeleton hit Dan(113/150) for 7 dmg(106/150)

Storm is badly injured, she drinks a healing potion. +35 hp

Dan hit Zombie(15/41) for 6+8 dmg(1/41)
Storm hit Zombie(1/41) for 7 dmg(0/41)
Zombie hit Dan(106/150) for 8 dmg(98/150)
Skeleton hit Storm(41/50) for 6 dmg(35/50)
Skeleton hit Dan(98/150) for 6 dmg(92/150)
Skeleton hit Storm(35/50) for 10 dmg(25/50)
Skeleton hit Dan(92/150) for 8 dmg(84/150)
Skeleton hit Storm(25/50) for 6 dmg(19/50)
Skeleton hit Dan(84/150) for 7 dmg(77/150)
Skeleton hit Storm(19/50) for 5 dmg(14/50)
Skeleton hit Dan(77/150) for 7 dmg(70/150)
Skeleton hit Storm(14/50) for 9 dmg(5/50)
Skeleton hit Dan(70/150) for 8 dmg(62/150)

Storm is badly injured, she drinks a healing potion. +35 hp

Dan hit Zombie(41/41) for 8+8 dmg(25/41)
Storm hit Zombie(25/41) for 3+5 dmg(17/41)
Zombie hit Dan(62/150) for 8 dmg(54/150)
Skeleton hit Storm(40/50) for 5 dmg(35/50)
Skeleton hit Dan(54/150) for 6 dmg(48/150)
Skeleton hit Storm(35/50) for 8 dmg(27/50)
Skeleton hit Dan(48/150) for 10 dmg(38/150)
Skeleton hit Storm(27/50) for 10 dmg(17/50)
Skeleton hit Dan(38/150) for 10 dmg(28/150)
Skeleton hit Storm(17/50) for 6 dmg(11/50)
Skeleton hit Dan(28/150) for 10 dmg(18/150)
Skeleton hit Storm(11/50) for 7 dmg(4/50)
Skeleton hit Dan(18/150) for 5 dmg(13/150)

Dan heals +30 hp: -2 lesser hp potions
Storm heals +30 hp: -2 lesser hp potions

Dan hit Zombie(17/41) for 9+8 dmg(0/41)
Storm hit Skeleton(5/5) for 6 dmg(0/5)
Skeleton hit Storm(34/50) for 7 dmg(27/50)
Skeleton hit Dan(43/150) for 10 dmg(33/150)
Skeleton hit Storm(27/50) for 6 dmg(21/50)
Skeleton hit Dan(33/150) for 9 dmg(24/150)
Skeleton hit Storm(21/50) for 9 dmg(12/50)
Skeleton hit Dan(24/150) for 8 dmg(16/150)
Skeleton hit Storm(12/50) for 8 dmg(6/50)
Skeleton hit Dan(16/150) for 9 dmg(7/150)
Skeleton hit Storm(6/50) for 5 dmg(1/50)

Dan hit Skeleton(5/5) for 7+8 dmg(0/5)
Storm hit Skeleton(5/5) for 6 dmg(0/5)
Skeleton hit Storm(1/50) for 9 dmg(0/50)
Skeleton hit Dan(7/150) for 8 dmg(0/150)

You have been defeated... 7 skeletons remain...

(Dont start to wine when you loose like thomas did, im not choosing who will win or loose, its just happens.)

Dan: -6 exp
Storm: -3 exp

You both are fallen in battlefield, but your spirits never vanquish...

The sacred ankh of life brings you to life...

You both find yourself lying in the water. You come out from the water totaly naked. Its a holy place near the church. The grass is green and the sky is blue, looks like a peacefull place to be. The priest comes out of a church, he says that there is an open portal wich leading back to the place you died, but it will close soon, and there is no time, you have to get back.

A) Step through the portal to go back to save lives in burning village and get back your items.
B) Stay at this wonderfull place, no fights, no threats only peace.

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 0/10
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

A) Step through the portal

Koochman21
offline
Koochman21
894 posts
Nomad

Storm, step through the portal now or wait for dan?

Dandraer
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Dandraer
191 posts
Nomad

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 13/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

A) Step through the portal to go back to save lives in burning village and get back your items.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 19/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Storm and Dan rushes through the portal, as they touch the snowy ground of cmden own, the portal dissapears. You take your items from your old bodies, quickly dress up as the air is freezing cold. The village is still burning, many people have ran away, some killed. There is few warriors fighting against the undead. it seems that 7 skeletons only remaining.

Enemies remained:

7 skeletons Lvl 1
Dmg: 5-10
HP: 5

A) Attack!
B) Leave the village
C) make your own option

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

I attack the skeletons.

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