ForumsForum GamesDestiny RPG (Medieval)

518 58243
Koochman21
offline
Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
Dandraer
offline
Dandraer
191 posts
Nomad

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 19/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

attack

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Flag
Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)


I Attack but If we Get under 30 HP run.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 0/10
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 13/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Enemies:
7 Skeletons lvl 1
Dmg: 5-10
HP: 5

Starting battle!

Dan hit skeleton(5/5) for 10+8 dmg(0/5)
Storm hit skeleton(5/5) for 5 dmg(0/5)
Skeleton hit Dan(150/150) for 7 dmg(143/150)
Skeleton hit Storm(50/50) for 9 dmg(41/50)
Skeleton hit Dan(143/150) for 5 dmg(138/150)
Skeleton hit Storm(41/50) for 9 dmg(32/50)
Skeleton hit Dan(138/150) for 7 dmg(131/150)

Dan hit skeleton(5/5) for 12+8 dmg(0/5)
Storm hit skeleton(5/5) for 7 dmg(0/5)
Skeleton hit Dan(131/150) for 7 dmg(124/150)
Skeleton hit Storm(32/50) for 10 dmg(22/50)
Skeleton hit Dan(124/150) for 5 dmg(119/150)

Dan hit skeleton(5/5) for 8+8 dmg(0/5)
Storm hit skeleton(5/5) for 2+5 dmg(0/5)
Skeleton hit Dan(119/150) for 10 dmg(109/150)

Dan hit skeleton(5/5) for 9+8 dmg(0/5)

Dan and Storm defeated skeletons.

Dan gets 8 exp
Storm gets 12 exp

Storm Lvl up! You're now level 2 rogue!
You can distribute 5 attribute points and 2 skills (Add new one or upgrade your actual skill. Skill list is on the front page)


Name: Storm
Race: Elf
Class: Rogue lvl 2
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/15
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 21/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

(Storm first distribute your points)

You both rush to village to help people. You see Daron already taking care of them, but he says that you have to stop the rest of the undead. There is two liches still heading towards you.

2 Liches lvl 2
Dmg: 1-12
HP: 47

A) Attack
B) heope they will go away...

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rogue lvl 2
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1/ swiftness lvl 1/ escape lvl 1
Strenght: 10
Agility: 40
Vitality: 15
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/15
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

Attack

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Storm
Race: Elf
Class: Rogue lvl 2
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1/ swiftness lvl 1(1 out of 5)/ escape lvl 1(1 out of 2)
Strenght: 10
Agility: 40
Vitality: 15
Energy: 15
HP: 75
Mana: 75
EXP: 2/15
Gold: 29
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 21/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Enemy:
2 Liches lvl 2
Dmg: 1-12
HP: 47

Starting battle!

Storm hit Lich(47/47) for 8+5 dmg(34/47)
Dan hit Lich(34/47) for 7+8 dmg(19/47)
Lich hit Storm(75/75) for 9 dmg(66/75)
Lich hit Dan(150/150) for 3 dmg(147/150)

Storm hit Lich(19/47) for 5+5 dmg(9/47)
Dan hit Lich(9/47) for 7+8 dmg(0/47)
Lich hit Storm(66/75) for 6 dmg(60/75)
Lich hit Dan(147/150) for 6 dmg(141/150)

Storm hit Lich(47/47) for 7+5 dmg(35/47)
Dan hit Lich(35/47) for 11+8 dmg(16/47)
Lich hit Storm(60/75) for 9 dmg(Evaded!60/75)

Storm hit Lich(16/47) for 4+5 dmg(7/47)
Dan hit Lich(7/47) for 8+8 dmg(0/47)

Dan and Storm defeated Liches!

Dan gets 2 exp
Storm gets 4 exp

Items droped from liches:
Pile of bones x2
2 Copper Crowns +1 to vitality
2 Bone Staffs Dmg: 1-10

(Split the items as you like)

What now?
A) Make your own option

Dandraer
offline
Dandraer
191 posts
Nomad

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 21/40
Gold: 1197 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

storm can have all of the dropped items
i dont need them

ill look for people in dangour

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rogue lvl 2
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1/ swiftness lvl 1(1 out of 5)/ escape lvl 1(1 out of 2)
Strenght: 10
Agility: 40
Vitality: 17
Energy: 15
HP: 75
Mana: 75
EXP: 4/15
Gold: 29
Weight: 10/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(15 hp),Healing potion x2(35 hp), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg), 2 Copper Crowns(+1 to vitality), 2 Bone Staffs(Dmg: 1-10)

I will also look for survivers

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

Never mind, Attack.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

(You cant escape from battle, unless you have escape skill, wich is only for rogues... but you have some bandages, tho only 9 hp healing...)

Enemies: bandits x3
Bandits lvl 3
Dmg: 12-19
HP: 38

Starting battle!

Yusei hit Bandit(38/38) for 9 dmg(29/38)
Bandit hit Yusei(120/120) for 17 dmg(103/120)
Bandit hit Yusei(103/120) for 19 dmg(84/120)

Yusei hit Bandit(29/38) for 10 dmg(19/38)
Bandit hit Yusei(84/120) for 16 dmg(68/120)
Bandit hit Yusei(68/120) for 19 dmg(49/120)

Yusei hit Bandit(19/38) for 13 dmg(6/38)
Bandit hit Yusei(49/120) for 18 dmg(31/120)
Bandit hit Yusei(31/120) for 18 dmg(13/120)

Yusei used bandages and healed 9 hp

Yusei hit Bandit(6/38) for 6 dmg(0/38) 1 bandit killed.
Bandit hit Yusei(22/120) for 17 dmg(5/120)

Yusei hit Bandit(38/38) for 9 dmg(29/38)
Bandit hit Yusei(5/120) for 12 dmg(0/120)

You have been defeated...

You lost 3 exp

Your body dies... but spirit never vanquishes...

You have revived at the empire city, ankh of life. You're naked without your items, priest gives you clean clothes as you come out from the water.

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 0-0
Total dmg: 2-4
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 6/10
Gold: 0
Weight: 0/25
Items: Grey shirt and pants.

A) Make your own options. (If you need locations just say, im just lazy to look for it)

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Storm
Race: Elf
Class: Rogue lvl 2
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1/ swiftness lvl 1(1 out of 5)/ escape lvl 1(1 out of 2)
Strenght: 10
Agility: 40
Vitality: 16
Energy: 15
HP: 80
Mana: 75
EXP: 4/15
Gold: 29
Weight: 10/10
Items: Torch, Steel Dagger(Equipped), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg), 2 Copper Crowns(+1 to vitality. Eq), 2 Bone Staffs(Dmg: 1-10)

You find 8 people still live, but suffering. They are allready takn care of by other citizens.

What now?
A) Look arround the village
B) Merchants
C) Forest
D) Make your own option

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 21/40
Gold: 1197 g
Weight: 15/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You also see that the people is taken care of.

What now?
A) Look arround the village
B) Merchants
C) Forest
D) Make your own option

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 0-0
Total dmg: 2-4
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 6/10
Gold: 0
Weight: 0/25
Items: Grey shirt and pants.

I look for weak monsters to battle.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rogue lvl 2
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1/ swiftness lvl 1(1 out of 5)/ escape lvl 1(1 out of 2)
Strenght: 10
Agility: 40
Vitality: 16
Energy: 15
HP: 80
Mana: 75
EXP: 4/15
Gold: 29
Weight: 10/10
Items: Torch, Steel Dagger(Equipped), Lesser mana potion x2(25 mp), Mana potion x2(50 hp), Freezing potion x2(frz 1 round), Orb of fire(+6 brn dmg), 2 Copper Crowns(+1 to vitality. Eq), 2 Bone Staffs(Dmg: 1-10)

I go to the merchents to see if I can sell the bone staffs.

Dandraer
offline
Dandraer
191 posts
Nomad

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 21/40
Gold: 1197 g
Weight: 15/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Town Portal to Camden, Orb of energy
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ill go to the merchants and sell Damaged Cleavers x2, Silver Longsword, Bone pile x4, Rotten meat x3
I took them already out of the inventory

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior Lvl 1
Weapon dmg: 0-0
Total dmg: 2-4
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 6/10
Gold: 0
Weight: 0/25
Items: Grey shirt and pants.

You leave the city and go hunting. There is a wierd looking thing in front of you staring at you while eating some dirts from the ground, it looks like gnome with rat head, its small and round. It stopped chewing the dirty grass and the thing is approaching you, he smacks his teeth in your flesh.

Knobbit lvl 1
Dmg: 1-10
HP: 15

You hit him with your fist.

Starting battle!

Yusei hit Knobbit(15/15) for 2 dmg(13/15)
Knobbit hit Yusei(120/120) for 5 dmg(115/120)

Yusei hit Knobbit(13/15) for 4 dmg(9/15)
Knobbit hit Yusei(115/120) for 7 dmg(108/120)

Yusei hit Knobbit(9/15) for 2 dmg(7/15)
Knobbit hit Yusei(108/120) for 3 dmg(105/120)

Yusei hit Knobbit(7/15) for 3 dmg(4/15)
Knobbit hit Yusei(105/120) for 1 dmg(104/120)

Yusei hit Knobbit(4/15) for 4 dmg(0/15)

You have defeated Knobbit!

2 exp gained

After killing the little thingy, there appears 5 of them behind you.

5 Knobbits lvl 1
Dmg: 1-10
HP: 15

A) Attack!
B) Retreat.

Koochman21
offline
Koochman21
894 posts
Nomad

Storm selling: 2 bone staffs for 142 g total

Dan selling:
Damaged Cleavers x2 for 50g
Silver Longsword for 210g
Bone pile x4 for 12g
Rotten meat x3 6g
Gold total: 278

You're at the merchants.

Connely (Selling potions)

Lesser healing potion
Function: Restores 15 HP
Costs: 20 g

Healing Potion
Function: Restores 30 HP
Costs: 40 g

Lesser mana potion
Function: Restores 25 mana
Costs: 25 g

Mana potion
Function: Restores 50 HP
Costs: 50 g

Lesser rejuvenation potion
Function: Restores 25% of mana and HP
Costs: 150 g

Lesser potion of freezing
Function: By throwing at enemy~ freezing for 1 round
Costs: 35 g

Reginald (Selling weapons and making sockets in them, you
can put crystals and gems into sockets)

Socket
Costs: 160 g
Req: Weapon and a gem or crystal.
(Sockets can be made up to 3 in one weapon)

Right hand

DAGGERS

Iron dagger of Poison
Dmg: 1-3
Bonuss: +4 poison dmg each round
Req: 3 Str, Agi 12
Costs: 41 g

Iron dagger of lightning
Dmg: 1-3
Bonuss: 0-7 lightning dmg
Req: 3 Str, Agi 12
Costs: 63 g

Copper dagger of skills
Dmg: 1-2
Bonuss: +1 to all rogue skills
Req: 3 str, Agi 9, Lvl 3
Costs: 275 g

Steel dagger of vampire
Dmg: 1-5
Bonuss: grants skill~ Blood drain: drains 2 life from enemy
req: 5 Str, Agi 15
Costs: 92 g

STAVES

Small Wooden staff of Fire
Dmg: 2-4
Bonuss: +6 burn dmg, +50% more fire spell dmg
Req: 4 str, 3 agi, Ene 17, lvl 2
Costs: 167g

Small Wooden staff of Ice
Dmg: 2-4
Bonuss: 50% chance to freeze for 1 round, +75% more Ice spell dmg

Crude Pine Staff
Dmg: 8-13
Req: 9 str, 7 agi, Ene 32, lvl 3
Costs: 117

Oak Staff of Lightning
Dmg: 1-12 magical dmg
Bonuss: +1 to Lightning skill~ Req lvl 5
Req: Str 5, Ene 25
Costs: 132 g

Scepter of Light
Dmg: 4-7 magical dmg
Bonuss: +100% more damage to undead
Req: Str 10, Ene 22
Costs: 145

Left hand

Orb of energy
Function: +10 to energy
Costs: 75 g
Req: Lvl 3

Orb of Fire
Function: +6 to burning dmg
Costs: 115
Req: Lvl 3

Orb of Ice
Function: 1 out of 3 chances to freeze enemy for 2 rounds
Costs: 95
Req: Lvl 3

Robben (Selling armor and shields)

Leather Armor (Body)
Def: 2 (Absorbs 2 dmg)
Req: 12 Str, 8 Agi
Costs: 62

Leather Armor legs
Def: 1 (Absorbs 1 dmg)
Req: 8 Str, 5 Agi
Costs: 30

Small Wooden Shield
Def: 1
Bonuss: 1 out of 3 chances to block 3 dmg
Req: Str 10, Agi 6
Costs: 55

Showing 406-420 of 518