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Koochman21
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Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
Koochman21
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Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 45
HP: 125
Mana: 225
Stamina: 6/6
Exp: 13/25
Gold: 288 g
Weight: 15/16
Items: Ring of Aethus, Mythril Shirt, Small wand, Lesser orb of energy, Lizzard Skin Gloves, Town Portal to Camden, Grizzly Headwear, Scepter of Necromancery (Equipped), Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Golden Dagger of Fortune, Small Ruby, Small Emerald, Small Necklace of Life

(I add a few things like i did with bow shop, wich is in previous or couple pages before)

the merchants are gone, they took a trip to another town.

Here's the new merchants:

Connely (Selling potions)

Lesser healing potion
Function: Restores 15 HP
Costs: 20 g

Healing Potion
Function: Restores 30 HP
Costs: 40 g

Lesser mana potion
Function: Restores 25 mana
Costs: 25 g

Mana potion
Function: Restores 50 HP
Costs: 50 g

Lesser rejuvenation potion
Function: Restores 25% of mana and HP
Costs: 150 g

Lesser potion of freezing
Function: By throwing at enemy~ freezing for 1 round
Costs: 35 g

Reginald (Selling weapons and making sockets in them, you can put crystals and gems into sockets)

Socket
Costs: 160 g
Req: Weapon and a gem or crystal.

(Sockets can be made up to 3 in one weapon)

Right hand weapons

Oak Staff of Lightning
Dmg: 1-12 magical dmg
Bonuss: +1 to Lightning skill~ Req lvl 5
Req: Str 5, Ene 25
Costs: 132 g

Scepter of Light
Dmg: 4-7 magical dmg
Bonuss: +100% damage to undead
Req: Str 10, Ene 22
Costs: 145

Left hand

Orb of energy
Function: +10 to energy
Costs: 75 g
Req: Lvl 3

Orb of Fire
Function: +6 to burning dmg
Costs: 115
Req: Lvl 3

Orb of Ice
Function: 1 out of 3 chances to freeze enemy for 2 rounds
Costs: 95
Req: Lvl 3

Robben (Selling armor and shields)

Leather Armor (Body)
Def: 2 (Absorbs 2 dmg)
Req: 12 Str, 8 Agi
Costs: 62

Leather Armor legs
Def: 1 (Absorbs 1 dmg)
Req: 8 Str, 5 Agi
Costs: 30

Small Wooden Shield
Def: 1
Bonuss: 1 out of 3 chances to block 3 dmg
Req: Str 10, Agi 6
Costs: 55

Or you can sell your stuff if you like to.

Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 45
HP: 125
Mana: 225
Stamina: 6/6
Exp: 13/25
Gold: 288 g
Weight: 15/16
Items:
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesoires: Ring of Aethus, Town Portal to Camden, Small Necklace of Life
else: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Small Ruby, Small Emerald

first ill sell Small wand, Golden Dagger of Fortune and Lesser orb of energy (i took them already out of the list of my items) and i changed my inventory a bit

after that ill buy a socket (if i have enough money 2) and enchant the Scepter of Necromancy with it (both) and enchant the socket(s) with the Small Ruby (and the other one with the small Emerald if i have 2)

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +2 burning dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 40
HP: 125
Mana: 200
Stamina: 6/6
Exp: 13/25
Gold: 288 g
Weight: 15/16
Items:
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesoires: Ring of Aethus, Town Portal to Camden, Small Necklace of Life
else: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Small Ruby, Small Emerald

Selling:
Small wand for 32 g
Golden Dagger of Fortune for 147 g
Lesser orb of energy for 25 g

You gained 204 g for selling your stuff

Total gold: 492 g

You bought 2 sockets for 320 g
Scepter Of Necromancery (3 sockets total, 2 empty)

Reginald imbues your scepter with Ruby and Emerald.

It cost you only 20 g

Scepter of Necromancery +3 To Max Magic, burning and poison dmg. (+3 magic and +6 elemental) Total dmg: +9

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 45
HP: 125
Mana: 225
Stamina: 6/6
Exp: 13/25
Gold: 152 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden

What now?
A) Buy
B) Leave

Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 45
HP: 125
Mana: 225
Stamina: 6/6
Exp: 13/25
Gold: 152 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden

Now Ill buy an orb of Energy

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 45
HP: 125
Mana: 225
Stamina: 6/6
Exp: 13/25
Gold: 152 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden

(k... its your choice, but i would buy the fire orb, you have enough mana atm)

You bought Orb of energy: +10 to energy. for 75g

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 152 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

(Dont edit your sheet, its all correct now)

What now?
A) Buy
B) Leave

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 152 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

B) Leave

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

What now?
A) Return to high tower
B) Go to Daron's house
C) Go to wizzard's house
D) Head in forest
E) Go Home (Snowy Peak)
F) Leave the village and go further the road

gurlsnbeef
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gurlsnbeef
50 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm Lvl 1 (+8 costs 15 mana)
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 8/9
Exp: 2/10
Gold: 15 g
Weight: 2/10
Items: Small Wooden Bow, Arrows x36, magic beans x2

Carefuly open the package and have a look.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm Lvl 1 (+8 costs 15 mana)
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 8/9
Exp: 2/10
Gold: 15 g
Weight: 2/10
Items: Small Wooden Bow, Arrows x36, magic beans x2

You open the package carefully, its a small chest, you open the chest and see a silver medallion.

What now?
A) Take it and forget about the old man
B) Deliver it to the old man

gurlsnbeef
offline
gurlsnbeef
50 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm Lvl 1 (+8 costs 15 mana)
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 8/9
Exp: 2/10
Gold: 15 g
Weight: 2/10
Items: Small Wooden Bow, Arrows x36, magic beans x2

I will take the medallion MwhHhahahAaaa!!!

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm Lvl 1 (+8 costs 15 mana)
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 8/9
Exp: 2/10
Gold: 15 g
Weight: 2/10
Items: Small Wooden Bow, Arrows x36, magic beans x2

Item Obtained

Silver Medallion of Energy
+7 to Energy

What you will do with it?
A) Equip it
B) Sell it

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

D) Head in forest

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(Restores 15 HP), Lesser mana potion x2(Restores 25 mana), Battle Long Sword, Iron Armor Plate, Iron Armor Helmet, Iron Armor Legs.

(Sorry storm i didnt notice your post, next time just say to update yours, if i miss next time)

You give him the weapons as a reward for his help. Artheas thanks you and is happy that your father is saved. He says that probably the elders will now be at warrior guild's side, since they hate thief guild. King says that there will be a war between the guilds, but you're too weak to stand against them, so he gives you a scroll, and says that it will lead to more safer place than this, after some time, he will give a message to return when the things will calm down. Artheas also mentions that your father will stay and help the thief guild, aswell the wizzard guild will be on thief guild's side, since their guild master, your father, was attacked by warrior guild.

You go to your father and say farewells. Artheas opens the portal, and you step through it...

On the other side you see some wooden houses, its snowing. The portal closes behind you, you see a well near you and a stone house.

What now?
A) Walk arround and search for people
B) Knock on doors of the stone house

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

You head to the forest, but before you reach it, you see a handsome girl with light hair by the wizzard's house, she looks confused.

What you will do?
A) Go there and talk to her
B) Nevermind, go to forest

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

A) Go there and talk to her

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

She says nothing (Oh well, we will have to wait for Storm then)

You see she is fine, but not talking (yet)
So you decide to go to forest. After a few moments you wind up by the cave, where you barely escaped undead.

What next?
A) Go down the stairs to tomb
B) Pass by the cave

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