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Koochman21
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Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
StormDragon
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StormDragon
4,584 posts
Peasant

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(Restores 15 HP), Lesser mana potion x2(Restores 25 mana), Battle Long Sword, Iron Armor Plate, Iron Armor Helmet, Iron Armor Legs

I dicide to explore my new home.

Koochman21
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Koochman21
894 posts
Nomad

Name: Storm
Race: Elf
Class: Rouge
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(Restores 15 HP), Lesser mana potion x2(Restores 25 mana), Battle Long Sword, Iron Armor Plate, Iron Armor Helmet, Iron Armor Legs

(O.o do you guys dan and storm even know that you're now at the same place? Dan was in camden all the time, but storm just appeared from portal)

Doors of the stone house opens and there appears an old man with long white beard and a staff, he says that he got a message from Artheas the thief king that you will arrive, he introduces himself as a friend of Artheas and says, his name is Seth an you're welcome to stay at his house. You enter the house and you both talk for awhile, and you start to feel like home. Seth tells you about village and his friends - Daron and the new guy Dan. He tells you that you should meet them if you would like to go hunt. He says Daron is at his house couple houses away, Dan went to forest

Where do you want to go now?
A) High tower
B) Go to Daron's house
C) Visit merchants
D) Forest
E) Crystal Mines
F) Leave the village and go further the road
G) Talk with Seth
H) Make your own option

Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

A) Go down the stairs to tomb

bacobit
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bacobit
1,671 posts
Nomad

Name: Jake Runer
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

am i to late?

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

You climb down the stairs. The tomb now is full of zombies and skeletons.

Enemies: 4 Skeletons and 2 Zombies

Skeleton Lvl 1
Damage: 1-6
HP: 25

Z0mbie lvl 1
Damage: 1-3
HP: 60

What you will do?
A) Attack!
B) Run for your life!

Name: Jake Runer
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

(Very good, stats are ok and no you're not too late, everyone can join at anytime)

You start at The Empire City. You live in a farm house with your parents.

Where do you want to go?

A) Visit other farmers
B) Black Market
C) Blacksmith
D) Merchant Alley
E) Army Tent
F) Guild Hall
G) Castle
H) Main Guard Tower
I) Battle Arena
J) Sewers
K) Leave The City

Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

A) Attack!

darknessnerd
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darknessnerd
1,139 posts
Nomad

Name:Yusei
Race:Human
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills:Weapon mastery Level 1
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

This ok?

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped)
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy

Summoned creatures (Dan side)
Skeletal minions
Dmg: 0-1
HP:1
(Summoned each round up to 6)

Enemies: 4 Skeletons and 2 Zombies

Skeleton Lvl 1
Damage: 1-6
HP: 25

Z0mbie lvl 1
Damage: 1-3
HP: 60

Starting battle!

Dan attacks (1)Skeleton(HP:5/25) for 12 (+8 elemental dmg)
Skeletal Minion attacks (1)Skeleton(HP:5/25) for 0 dmg
(1)Skeleton attacks Dan(HP:122/125) for 3 dmg
(2)Skeleton attacks Dan(HP:117/125) for 5 dmg
(3)Skeleton attacks Dan(HP:115/125) for 2 dmg
(4)Skeleton attacks Dan(HP:110/125) for 5 dmg
(5)Zombie attacks Dan(HP:109/125) for 1 dmg
(6)Zombie attacks Dan(HP:106/125) for 3 dmg

Dan attacks (1)Skeleton(HP:0/25) for 10 (+8 elemental dmg)
Skeletal Minion attacks (2)Skeleton(HP:24/25) for 1 dmg
Skeletal Minion attacks (2)Skeleton(HP:23/25) for 1 dmg
(2)Skeleton attacks Dan(HP:100/125) for 6 dmg
(3)Skeleton attacks Dan(HP:96/125) for 4 dmg
(4)Skeleton attacks Dan(HP:93/125) for 3 dmg
(5)Zombie attacks Dan(HP:90/125) for 3 dmg
(6)Zombie attacks Dan(HP:87/125) for 3 dmg

Dan attacks (2)Skeleton(HP:8/25) for 7 (+8 elemental dmg)
Skeletal Minion attacks (2)Skeleton(HP:8/25) for 0 dmg
Skeletal Minion attacks (2)Skeleton(HP:7/25) for 1 dmg
Skeletal Minion attacks (2)Skeleton(HP:7/25) for 0 dmg
(2)Skeleton attacks Dan(HP:81/125) for 6 dmg
(3)Skeleton attacks Dan(HP:78/125) for 3 dmg
(4)Skeleton attacks Dan(HP:73/125) for 5 dmg
(5)Zombie attacks Dan(HP:70/125) for 3 dmg
(6)Zombie attacks Dan(HP:68/125) for 2 dmg

Dan attacks (2)Skeleton(HP:0/25) for 10 (+8 elemental dmg)
Skeletal Minion attacks (3)Skeleton(HP:24/25) for 1 dmg
Skeletal Minion attacks (3)Skeleton(HP:24/25) for 0 dmg
Skeletal Minion attacks (3)Skeleton(HP:24/25) for 0 dmg
Skeletal Minion attacks (3)Skeleton(HP:24/25) for 0 dmg
(3)Skeleton attacks Dan(HP:66/125) for 2 dmg
(4)Skeleton attacks Dan(HP:63/125) for 3 dmg
(5)Zombie attacks Dan(HP:60/125) for 3 dmg
(6)Zombie attacks Dan(HP:58/125) for 2 dmg

Dan attacks (3)Skeleton(HP:9/25) for 7 (+8 elemental dmg)
Skeletal Minion attacks (3)Skeleton(HP:9/25) for 0 dmg
Skeletal Minion attacks (3)Skeleton(HP:8/25) for 1 dmg
Skeletal Minion attacks (3)Skeleton(HP:7/25) for 1 dmg
Skeletal Minion attacks (3)Skeleton(HP:7/25) for 0 dmg
Skeletal Minion attacks (3)Skeleton(HP:7/25) for 0 dmg
(3)Skeleton attacks Dan(HP:56/125) for 2 dmg
(4)Skeleton attacks Dan(HP:55/125) for 1 dmg
(5)Zombie attacks Dan(HP:52/125) for 3 dmg
(6)Zombie attacks Dan(HP:50/125) for 2 dmg

Dan attacks (3)Skeleton(HP:0/25) for 10 (+8 elemental dmg)
Skeletal Minion attacks (4)Skeleton(HP:25/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:24/25) for 1 dmg
Skeletal Minion attacks (4)Skeleton(HP:24/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:24/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:24/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:23/25) for 1 dmg
(4)Skeleton attacks Dan(HP:45/125) for 5 dmg
(5)Zombie attacks Dan(HP:44/125) for 1 dmg
(6)Zombie attacks Dan(HP:41/125) for 3 dmg

Dan attacks (4)Skeleton(HP:8/25) for 7 (+8 elemental dmg)
Skeletal Minion attacks (4)Skeleton(HP:8/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:7/25) for 1 dmg
Skeletal Minion attacks (4)Skeleton(HP:7/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:7/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:7/25) for 0 dmg
Skeletal Minion attacks (4)Skeleton(HP:7/25) for 0 dmg
(4)Skeleton attacks Dan(HP:39/125) for 2 dmg
(5)Zombie attacks Dan(HP:38/125) for 1 dmg
(6)Zombie attacks Dan(HP:37/125) for 1 dmg

Dan attacks (4) Skeleton(HP:0/25) for 9 (+8 elemental dmg)
Skeletal Minion attacks (5)Zombie(HP:43/60) for 0 dmg
Skeletal Minion attacks (5)Zombie(HP:42/60) for 1 dmg
Skeletal Minion attacks (5)Zombie(HP:41/60) for 1 dmg
Skeletal Minion attacks (5)Zombie(HP:41/60) for 0 dmg
Skeletal Minion attacks (5)Zombie(HP:41/60) for 0 dmg
Skeletal Minion attacks (5)Zombie(HP:41/60) for 0 dmg
(5)Zombie attacks Dan(HP:34/125) for 3 dmg
(6)Zombie attacks Dan(HP:33/125) for 3 dmg

Dan attacks (5)Zombie(HP:22/60) for 13 (+8 elemental dmg)
Skeletal Minion attacks (5)Zombie(HP:21/60) for 1 dmg
Skeletal Minion attacks (5)Zombie(HP:21/60) for 0 dmg
Skeletal Minion attacks (5)Zombie(HP:20/60) for 1 dmg
Skeletal Minion attacks (5)Zombie(HP:20/60) for 0 dmg
Skeletal Minion attacks (5)Zombie(HP:19/60) for 1 dmg
Skeletal Minion attacks (5)Zombie(HP:19/60) for 0 dmg
(5)Zombie attacks Dan(HP:32/125) for 1 dmg
(6)Zombie attacks Dan(HP:30/125) for 2 dmg

Dan attacks (6)Zombie(HP:42/60) for 9 (+8 elemental dmg)
Skeletal Minion attacks (6)Zombie(HP:42/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:41/60) for 1 dmg
Skeletal Minion attacks (6)Zombie(HP:40/60) for 1 dmg
Skeletal Minion attacks (6)Zombie(HP:40/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:40/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:40/60) for 0 dmg
(5)Zombie attacks Dan(HP:27/125) for 3 dmg
(6)Zombie attacks Dan(HP:24/125) for 3 dmg

Dan attacks (6)Zombie(HP:20/60) for 12 (+8 elemental dmg)
Skeletal Minion attacks (6)Zombie(HP:19/60) for 1 dmg
Skeletal Minion attacks (6)Zombie(HP:19/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:19/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:19/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:18/60) for 1 dmg
Skeletal Minion attacks (6)Zombie(HP:17/60) for 1 dmg
(5)Zombie attacks Dan(HP:23/125) for 1 dmg
(6)Zombie attacks Dan(HP:21/125) for 2 dmg

Dan attacks (6)Zombie(HP:0/60) for 9 (+8 elemental dmg)
Skeletal Minion attacks (6)Zombie(HP:19/60) for 1 dmg
Skeletal Minion attacks (6)Zombie(HP:19/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:19/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:19/60) for 0 dmg
Skeletal Minion attacks (6)Zombie(HP:18/60) for 1 dmg
Skeletal Minion attacks (6)Zombie(HP:17/60) for 1 dmg
(5)Zombie attacks Dan(HP:23/125) for 1 dmg
(6)Zombie attacks Dan(HP:21/125) for 2 dmg

(ow i fuked it up a lil bit. this took me so much time.

anyway you win! (I will not make so complicated anymore...lol)

You gained 6 exp!
Stamina -2

Item obtained:
Damaged Cleavers x2. Dmg: 1-2
Bone pile x4 (ingredients, you cn throw them out if you want)
Rotten meat x2 (same)

After you defeated skeletons and zombies, you see a giant zombie troll coming at you

Giant Zombie Troll Lvl 5
Dmg: 1-27
HP: 99
Skill: Slam~ Slams the ground after 3 rounds and stuns the enemy for 1 round.

A) Attack!
B) Run!

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 6/6
Exp: 13/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x2

A) Attack!

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: None
Total dmg: 2-4
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

(Now its ok)

You start at The Empire City. You live in a farm house with your parents.
Where do you want to go?
A) Visit other farmers
B) Black Market
C) Blacksmith
D) Merchant Alley
E) Army Tent
F) Guild Hall
G) Castle
H) Main Guard Tower
I) Battle Arena
J) Sewers
K) Leave The City

gurlsnbeef
offline
gurlsnbeef
50 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm Lvl 1 (+8 costs 15 mana)
Strenght: 10
Agility: 35
Vitality: 10
Energy: 15
HP: 50
Mana: 110
Stamina: 8/9
Exp: 2/10
Gold: 15 g
Weight: 4/10
Items: Small Wooden Bow, Arrows x36, magic beans x2, Silver Mdallion of Energy(+7 Ene)

Equip the medallion and go hunting outside.

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: None
Total dmg: 2-4
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Stamina: 6/6
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Sewers.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 3
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 1, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 25
Energy: 50
HP: 125
Mana: 250
Stamina: 4/6
Exp: 19/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x2

Enemy:

Giant Zombie Troll Lvl 5
Dmg: 1-27
HP: 99
Skill: Slam~ Slams the ground after 3 rounds and stuns the enemy for 1 round.

Starting battle!

Dan(HP:125) vs G.Z.Troll(HP:99)

Dan(125/125) 11+8 dmg -> (80/99)Giant Zombie Troll
1 Skeletal(1/1) 0 dmg -> (80/99)Giant Zombie Troll
Dan(102/125) <- 23 dmg (80/99)Giant Zombie Troll

Dan(102/125) 9+8 dmg -> (63/99)Giant Zombie Troll
2 Skeletals(1/1) 1 dmg -> (62/99)Giant Zombie Troll
Dan(99/125) <- 3 dmg (62/99)Giant Zombie Troll

Dan(99/125) 10+8 dmg -> (44/99)Giant Zombie Troll
3 Skeletals(1/1) 0 dmg -> (44/99)Giant Zombie Troll
Dan(79/125) <- 20 dmg and stuns (44/99)Giant Zombie Troll

Skeletals and Dan Stunned
Dan(58/125) <- 21 dmg and stuns (44/99)Giant Zombie Troll

Dan(58/125) 6+8 dmg -> (30/99)Giant Zombie Troll
4 Skeletals(1/1) 3 dmg -> (27/99)Giant Zombie Troll
Dan(47/125) <- 11 dmg (27/99)Giant Zombie Troll

Dan(47/125) 8+8 dmg -> (14/99)Giant Zombie Troll
5 Skeletals(1/1) 4 dmg -> (10/99)Giant Zombie Troll
Dan(38/125) <- 9 dmg (10/99)Giant Zombie Troll

Dan(47/125) 10+8 dmg -> (0/99)Giant Zombie Troll

You defeated Giant Troll Zombie!

Item Obtained:
Rotten Meat x1

Gained 6 exp!

LEVEL UP!

You're now Level 4!
(Distribute 1 skill and 5 attribute points!

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 125
Mana: 150
Stamina: 4/6
Exp: 19/25
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3

Thomas1st2
offline
Thomas1st2
1,943 posts
Peasant

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 75
Mana: 75
Stamina: 8/8
Exp: 4/15
Gold: 72
Weight: 3/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest

A) Wow its been a long time I'm very busy :P

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