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Koochman21
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Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
Koochman21
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Koochman21
894 posts
Nomad

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 55
Mana: 75
Stamina: 8/8
Exp: 1/15
Gold: 72
Weight: 4/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest, Lesser healing potion(Restores 15 HP)

Amy (Lvl 1)
Weapon dmg: 1-2
Total dmg: 2-5
Def: 1
Strenght: 6
Agility: 9
Vitality: 5
Energy: 3
HP: 25
Mana: 15
Skills: Slashing cut~ Deals 5 more dmg +3 bleeding dmg. Costs 5 mana
Weapons: Small Dagger
Armor: Leather armor shirt(body)
Exp: 0/10
Weight: 2/6

First opponents: Farmers

Anthony
Dmg: 4-7
HP: 34

Carl
Dmg: 3-8
HP: 32

Starting battle!

Thomas attacks Anthony(34/34) for 4 dmg (30/34)
Amy attacks Carl(32/32) for 3 dmg (29/32)
Anthony attacks Thomas(55/55) for 6 dmg (49/55)
Carl attacks Amy(25/25) for 5 dmg (20/25)

Thomas attacks Anthony(30/34) for 4 dmg (26/34)
Amy attacks Carl(29/32) for 2 dmg (27/32)
Anthony attacks Thomas(49/55) for 4 dmg (45/55)
Carl attacks Amy(20/25) for 4 dmg (16/25)

Thomas attacks Anthony(26/34) for 9 dmg (17/34)
Amy attacks Carl(27/32) for 2 dmg (25/32)
Anthony attacks Thomas(45/55) for 4 dmg (41/55)
Carl attacks Amy(16/25) for 7 dmg (9/25)

Thomas attacks Anthony(17/34) for 5 dmg (12/34)
Amy attacks Carl(25/32) for 5 dmg (20/32)
Anthony attacks Thomas(41/55) for 5 dmg (36/55)
Carl attacks Amy(9/25) for 8 dmg (1/25)

Amy is injured badly

what you will do?
A) Give healing potion to her
B) Stop the battle and resign from tournament

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 55
Mana: 75
Stamina: 8/8
Exp: 1/15
Gold: 72
Weight: 4/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest, Lesser healing potion(Restores 15 HP)
Amy (Lvl 1)
Weapon dmg: 1-2
Total dmg: 2-5
Def: 1
Strenght: 6
Agility: 9
Vitality: 5
Energy: 3
HP: 25
Mana: 15
Skills: Slashing cut~ Deals 5 more dmg +3 bleeding dmg. Costs 5 mana
Weapons: Small Dagger
Armor: Leather armor shirt(body)
Exp: 0/10
Weight: 2/6

A) Give her a healin potion

darknessnerd
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darknessnerd
1,139 posts
Nomad

Flag
Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: None
Total dmg: 2-4
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Stamina: 4/6
Exp: 5/10
Gold: 15 g
Weight: 5/25
Items: Small bombs x5(Causing 15 dmg)

I Try to get past them,If they see me I run up quickly!

Koochman21
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Koochman21
894 posts
Nomad

You give her the potion, she drinks it and it restores 15 hp. (Amy HP:16/25)


Thomas attacks Anthony(12/34) for 5 dmg (4/34)
Amy attacks Carl(20/32) for 5 dmg (15/32)
Anthony attacks Thomas(36/55) for 7 dmg (29/55)
Carl attacks Amy(16/25) for 4 dmg (12/25)

Thomas attacks Anthony(4/34) for 7 dmg (0/34)
Amy attacks Carl(20/32) for 3 dmg (12/32)
Carl attacks Amy(12/25) for 3 dmg (9/25)

Thomas attacks Carl(12/32) for 8 dmg (4/32)
Amy attacks Carl(4/32) for 4 dmg (0/32)

Conratulations! You defeated the first opponents!

You gained 2 exp
Amy gained 3 exp

150 g earned

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 55
Mana: 75
Stamina: 8/8
Exp: 3/15
Gold: 222
Weight: 4/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest,

Amy (Lvl 1)
Weapon dmg: 1-2
Total dmg: 2-5
Def: 1
Strenght: 6
Agility: 9
Vitality: 5
Energy: 3
HP: 25
Mana: 15
Skills: Slashing cut~ Deals 5 more dmg +3 bleeding dmg. Costs 5 mana
Weapons: Small Dagger
Armor: Leather armor shirt(body)
Exp: 3/10
Weight: 2/6

Your next opponents: Burglars

Regie
Dmg: 9-11
HP: 47

Tuck
Dmg: 8-13
HP: 41

A) attack them
B) better not

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 55
Mana: 75
Stamina: 8/8
Exp: 3/15
Gold: 222
Weight: 4/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest,
Amy (Lvl 1)
Weapon dmg: 1-2
Total dmg: 2-5
Def: 1
Strenght: 6
Agility: 9
Vitality: 5
Energy: 3
HP: 25
Mana: 15
Skills: Slashing cut~ Deals 5 more dmg +3 bleeding dmg. Costs 5 mana
Weapons: Small Dagger
Armor: Leather armor shirt(body)
Exp: 3/10
Weight: 2/6

But I tell Amy to attack Tuck and I attack Tuck aswell

Koochman21
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Koochman21
894 posts
Nomad

you can do that, but the burglars will use the same tactic - attack the person with lowest HP, so it means Amy will be attacked by them.

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Name: Thomas Mason
Race: Elf
Class: Warrior Lvl 2
Weapon dmg: 2-7
Total dmg: 3-10
Skills: Weapon mastery Lv3
Strenght: 23
Agility: 30
Vitality: 11
Energy: 15
HP: 55
Mana: 75
Stamina: 8/8
Exp: 3/15
Gold: 222
Weight: 4/20
Items: Short Sword, Rusty Dagger, Rat Hide Vest,
Amy (Lvl 1)
Weapon dmg: 1-2
Total dmg: 2-5
Def: 1
Strenght: 6
Agility: 9
Vitality: 5
Energy: 3
HP: 25
Mana: 15
Skills: Slashing cut~ Deals 5 more dmg +3 bleeding dmg. Costs 5 mana
Weapons: Small Dagger
Armor: Leather armor shirt(body)
Exp: 3/10
Weight: 2/6

Ok same as before I take the highest HP and Amy takes Lowest

Dandraer
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Dandraer
191 posts
Nomad

update mine

Koochman21
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Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Stamina: 4/6
Exp: 5/40
Gold: 77 g
Weight: 13/16
Armor: Mythril Shirt, Lizzard Skin Gloves, Grizzly Headwear
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2
Accesories: Ring of Aethus, Small Necklace of Life
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3

(skeletal minions will not appear, cuz it can mess up quite much, but i will post their dmg anyway. Skeletal Minions - SM)

Enemy:

Skeleton Prince
Dmg: 17-32
HP: 74
Def: 9 (Physical)

Starting battle!

Dan hit Skeleton Prince(74/74) for 7+8 dmg (58/74) +1 SM
Skeleton Prince hits Dan(150/150) for 20 dmg (130/150)

Dan hit Skeleton Prince(58/74) for 10+8 dmg (39/74) +1 SM
Skeleton Prince hits Dan(130/150) for 19 dmg (111/150)

Dan hit Skeleton Prince(58/74) for 11+8 dmg (20/74) +1 SM
Skeleton Prince hits Dan(111/150) for 31 dmg (80/150)

Dan hit Skeleton Prince(20/74) for 6+8 dmg (5/74) +1 SM
Skeleton Prince hits Dan(80/150) for 32 dmg (48/150)

Dan hit Skeleton Prince(20/74) for 12+8 dmg (0/74) +1 SM

You defeated Skeleton Prince!

Gained 5 exp

items Obtained:

Golden Crown
Def: 2 (absorbs physical dmg)
Req: Str 17, Level 5

Royal Black Armor(body)
Def: 7 (absorbs physical dmg)
Req: 20 Str, Level 5

Silver Longsword
Dmg: 15-24
Req: 32 Str, 22 Agi Level 6

Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Stamina: 4/6
Exp: 5/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3

What now?

A) Continue to explore
B) Open portal to camden
C) Make your own option

darknessnerd
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darknessnerd
1,139 posts
Nomad

Can you Update my one.

Koochman21
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Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: None
Total dmg: 2-4
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Stamina: 4/6
Exp: 5/10
Gold: 15 g
Weight: 5/25
Items: Small bombs x5(Causing 15 dmg)

You and merchant start to run, few shrapnels hit you for 8,4,1 dmg and merchant for 3,2,1 dmg.

Merchant
HP: 9/15

You're safe now. Goblins didnt chase you, because they would fall from rafters and blow the whole area up.

Merchant is hurt, but you both go further.

You see a light at the end of tunnel. You come closer and there are big rocks blocking the exit. You push them away (Your strenght 25 wss enough) and appear by the river out of the city. Merchant feels reliefed and takes you to the market inside the city walls and he gives you a Copper Long sword.

Item obtained

Copper long sword
Dmg: 3-9
Req: 18 Str, 8 Agi

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Stamina: 4/6
Exp: 5/10
Gold: 15 g
Weight: 6/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq)

What now?
A) Make your own option (Anything reasonable)

(If you need locations, just look in previous pages)

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Stamina: 4/6
Exp: 5/10
Gold: 15 g
Weight: 6/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq)

A)I go and hunt for weak emenys

Dandraer
offline
Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Stamina: 4/6
Exp: 5/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3

A) Continue to explore

Koochman21
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Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Stamina: 4/6
Exp: 5/10
Gold: 15 g
Weight: 6/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq)

You leave the empire city and go hunting.

You see some bandits lurking arround some farmers house

Bandit Lvl 1
Dmg: 5-10
HP: 35

Bandit lvl 1
Dmg: 5-10
HP: 35

A) Attack
B) better not...

Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Stamina: 4/6
Exp: 5/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3

You go forward to next room. There is no sign of any life. You continue walking untill you're in a hall with very high ceilings, you must be un der mountain, you think. There is hundreds of pillars in the dark hall, and its very cold. After exploring the hall you hear foot steps, they start to get louder and louder, untill you see a skeleton far away.

A) Start to run at skeleton and charge for an attack
B) Wait till it comes closer
C) RUN!!!

Thomas1st2
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Thomas1st2
1,943 posts
Peasant

Do one for me kooch :l

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