Welcome. This is a Role Playing Game wich sets up in the medieval times. Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)
Attribute explanation:
Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better. Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP. Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.
When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.
Warrior: Mellee attacker. Can attack only 1 target.
+10 to Strenght +20 to HP + 1 to Stamina Level 1 Skills: (only one can be chosen at the begining)
Weapon Mastery.(Melee only) Lvl 1: +20% to weapon damage Lvl 2: +35% to weapon damage Lvl 3: +50% to weapon damage Lvl 4: +80% to weapon damage Lvl 5: +115% to weapon damage
Bash. Lvl 1: 150% damage of total damage. Costs 20 mana Lvl 2: 175% damage of total damage. Costs 25 mana Lvl 3: 200% damage of total damage. Costs 30 mana Lvl 4: 250% damage of total damage. Costs 45 mana
Stun. Lvl 1: Stuns enemy for 1 round. Costs 35 mana Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana
Bleeding Strike. Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana
Rogue. Melee attacker. Can attack only 1 target.
+15 to Agility -5 to HP +3 to Stamina
Level 1 Skills: (only one can be chosen at the begining)
Sneak. (Not active in battle) Lvl 1: 1 out of 6 chances. Lvl 2: 1 out of 4 chances. Lvl 3: 1 out of 2 chances.
Swiftness. Lvl 1: 15% chance to avoid enemy attacks. Lvl 2: 25% chance to avoid enemy attacks. Lvl 3: 50% chance to avoid enemy attacks.
Poisoned Daggers: Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana
Escape. Lvl 1: 50% chance to escape the battle.
Archer: Ranged attacker. Can attack only 1 target (at the begining)
+10 to agility +2 to Stamina
Level 1 Skills: (only one can be chosen at the begining)
Second Chance. Lvl 1: 10% chance to make one more shot. Lvl 2: 20% chance Lvl 3: 30% chance
Bow Mastery. Lvl 1: 25% to bow damage Lvl 2: 40% to bow damage Lvl 3: 60% to bow damage Lvl 4: 90% to bow damage
Strong Arm. Lvl 1: Adds +8 to bonuss damage. Lvl 2: Adds +12 to bonuss damage. Lvl 3: Adds +18 to bonuss damage.
Penetrate. Lvl 1: 15% chance to shoot through armor Lvl 2: 30% chance Lvl 3: 50%
Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.
Energy +10 mana +15 HP -10 Stamina: +1
Level 1 Skills: (only one can be chosen at the begining)
Fire Bolt. Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana
Ice Shard. Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana
Alchemy.(not active in battle)(-2 to stamina every time you make one) Lvl 1: 25% chance to make a lesser HP or MP potion Lvl 2: 50% chance to make a lesser HP or MP potion
Energy Shield. Lvl 1: Absorbs 10 magical dmg. Costs 15 mana Lvl 2: Absorbs 15 magical dmg. Costs 20 mana lvl 3: Absorbs 35 magical dmg. Costs 30 mana
Your next opponents: Burglars Regie Dmg: 9-11 HP: 47
Tuck Dmg: 8-13 HP: 41
Starting battle!
Thomas hit Regie(47/47) for 7 dmg (40/47) Amy hit Tuck(41/41) for 4 dmg (37/41) Regie hit Thomas(55/55) for 10 dmg (45/55) Tuck hit Amy(25/25) for 9 dmg (16/25)
Thomas hit Regie(40/47) for 8 dmg (32/47) Amy hit Tuck(37/41) for 2 dmg (35/41) Regie hit Thomas(45/55) for 11 dmg (34/55) Tuck hit Amy(16/25) for 8 dmg (8/25)
Thomas hit Regie(32/47) for 8 dmg (26/47) Amy hit Tuck(35/41) for 5 dmg (30/41) Regie hit Thomas(34/55) for 11 dmg (23/55) Tuck hit Amy(8/25) for 9 dmg (-1/25)
Burglars defeated your team.
Thomas lost 1 exp amy lost 2 exp
You both are droped out from the tournament (Dont say that i didnt warned you man .)
Name: Thomas Mason Race: Elf Class: Warrior Lvl 2 Weapon dmg: 2-7 Total dmg: 3-10 Skills: Weapon mastery Lv3 Strenght: 23 Agility: 30 Vitality: 11 Energy: 15 HP: 55 Mana: 75 Stamina: 8/8 Exp: 2/15 Gold: 222 Weight: 3/20 Items: Short Sword, Rusty Dagger, Rat Hide Vest
What now? A) Go and talk with farmers B) Head towards the road (forward) C) Go down by the river (left) D) Head to windmill (right) E) Return to Empire City (back)
Name: Dan Race: Norman Class: Mage Lvl 4 Weapon dmg: None Total dmg: 6-13 +5 burn, +3 poison dmg Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1 Strenght: 16 Agility: 10 Vitality: 30 Energy: 50 HP: 150 Mana: 250 Exp: 5/40 Gold: 77 g Weight: 16/16 Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq) Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
You wait till it comes closer, you see it running towards you and suddenly there appears th whole legion of undead!
(These are different skeleton types: they will break into pieces with just one strike, but dmg is higher than ussual, also they are nummerous)
You see them approaching...
Enemies: 15 Skeletons (equipped with weapons)
(All)Dmg: 5-10 (All)HP: 5
(Compare stats before deciding)
A) Unleash your fire bolts at them B) RUN!!! (or just open your portal and teleport to Camden safely xD)
(GUYS! Did you noticed something in your sheets now? If not... i will tell you. I removed stamina, because i thought it was useless, k thats it, continue brawling)
Name: Dan Race: Norman Class: Mage Lvl 4 Weapon dmg: None Total dmg: 6-13 +5 burn, +3 poison dmg Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1 Strenght: 16 Agility: 10 Vitality: 30 Energy: 50 HP: 150 Mana: 250 Exp: 5/40 Gold: 77 g Weight: 16/16 Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq) Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
you didnt find Nothing interesting there, in all houses living ordinary people and families. You talk with some of them and they tell you about wolves who attacking their cows at night. You say them that you will help to solve their problem. Its daytime at the moment, so you have some time to wonder arround.
Name: Dan Race: Norman Class: Mage Lvl 4 Weapon dmg: None Total dmg: 6-13 +5 burn, +3 poison dmg Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1 Strenght: 16 Agility: 10 Vitality: 30 Energy: 50 HP: 150 Mana: 250 Exp: 5/40 Gold: 77 g Weight: 16/16 Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq) Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
You go back to high tower.
As you enter it, you see the broken stair pieces on the ground, its all crumbled down here. It gets pretty cold in the tower, as you dont find anything there, you leave the tower.