************************************************************
Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(Restores 15 HP), Lesser mana potion x2(Restores 25 mana), Battle Long Sword, Iron Armor Plate, Iron Armor Helmet, Iron Armor Legs
************************************************************
(Keep those borders in your sheet, it will be easier to find you)
You're currently at the merchant house.
You can buy and sell.
Connely (Selling potions)
Lesser healing potion
Function: Restores 15 HP
Costs: 20 g
Healing Potion
Function: Restores 30 HP
Costs: 40 g
Lesser mana potion
Function: Restores 25 mana
Costs: 25 g
Mana potion
Function: Restores 50 HP
Costs: 50 g
Lesser rejuvenation potion
Function: Restores 25% of mana and HP
Costs: 150 g
Lesser potion of freezing
Function: By throwing at enemy~ freezing for 1 round
Costs: 35 g
Reginald (Selling weapons and making sockets in them, you
can put crystals and gems into sockets)
Socket
Costs: 160 g
Req: Weapon and a gem or crystal.
(Sockets can be made up to 3 in one weapon)
Right hand
Iron dagger of Poison
Dmg: 1-3
Bonuss: +4 poison dmg each round
Req: 3 Str, Agi 12
Costs: 41 g
Iron dagger of lightning
Dmg: 1-3
Bonuss: 0-7 lightning dmg
Req: 3 Str, Agi 12
Costs: 63 g
Copper dagger of skills
Dmg: 1-2
Bonuss: +1 to all rogue skills
Req: 3 str, Agi 9, Lvl 3
Costs: 275 g
Steel dagger of vampire
Dmg: 1-5
Bonuss: grants skill~ Blood drain: drains 2 life from enemy
req: 5 Str, Agi 15
Costs: 92 g
Lockpicks (for opening doors and chests, req skill~ lockpicking. Lockpicking skill you will be able to choose when you reach Lvl 5)
ammount: 50
Costs: 5 g each
Req: Lockpicking skill
Left hand
Orb of energy
Function: +10 to energy
Costs: 75 g
Req: Lvl 3
Orb of Fire
Function: +6 to burning dmg
Costs: 115
Req: Lvl 3
Orb of Ice
Function: 1 out of 3 chances to freeze enemy for 2 rounds
Costs: 95
Req: Lvl 3
Robben (Selling armor and shields)
Leather Armor (Body)
Def: 2 (Absorbs 2 dmg)
Req: 12 Str, 8 Agi
Costs: 62
Leather Armor legs
Def: 1 (Absorbs 1 dmg)
Req: 8 Str, 5 Agi
Costs: 30
Small Wooden Shield
Def: 1
Bonuss: 1 out of 3 chances to block 3 dmg
Req: Str 10, Agi 6
Costs: 55
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 5/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(Keep those borders in your sheet, it will be easier to find you)
Enemies: 4 grey wolves and 1 white wolf
Grey wolf(all) lvl 1
Dmg: 4-7
HP: 18
White wolf lvl 2
Dmg: 8-12
HP: 27
Starting battle!
Dan hit White Wolf(27/27) for 12+8 dmg (7/27)
White Wolf hit Dan(150/150) for 9 dmg (141/150)
Grey Wolf hit Dan(141/150) for 6 dmg (135/150)
Grey Wolf hit Dan(135/150) for 5 dmg (130/150)
Grey Wolf hit Dan(130/150) for 5 dmg (125/150)
Grey Wolf hit Dan(125/150) for 6 dmg (119/150)
Dan hit White Wolf(27/27) for 6+8 dmg (0/27)
Grey Wolf hit Dan(119/150) for 5 dmg (114/150)
Grey Wolf hit Dan(114/150) for 4 dmg (110/150)
Grey Wolf hit Dan(110/150) for 6 dmg (104/150)
Grey Wolf hit Dan(104/150) for 6 dmg (98/150)
Dan hit Grey Wolf(18/18) for 9+8 dmg (1/18)
Grey Wolf hit Dan(98/150) for 6 dmg (92/150)
Grey Wolf hit Dan(92/150) for 7 dmg (85/150)
Grey Wolf hit Dan(85/150) for 4 dmg (81/150)
Grey Wolf hit Dan(81/150) for 5 dmg (76/150)
Dan hit Grey Wolf(1/18) for 6+8 dmg (0/18)
Grey Wolf hit Dan(76/150) for 6 dmg (70/150)
Grey Wolf hit Dan(70/150) for 4 dmg (66/150)
Grey Wolf hit Dan(66/150) for 4 dmg (62/150)
Dan hit Grey Wolf(18/18) for 7+8 dmg (3/18)
Grey Wolf hit Dan(62/150) for 6 dmg (56/150)
Grey Wolf hit Dan(56/150) for 6 dmg (50/150)
Grey Wolf hit Dan(50/150) for 5 dmg (45/150)
Dan hit Grey Wolf(18/18) for 11+8 dmg (0/18)
Grey Wolf hit Dan(62/150) for 6 dmg (56/150)
Grey Wolf hit Dan(56/150) for 6 dmg (50/150)
Grey Wolf hit Dan(50/150) for 5 dmg (45/150)
Dan hit Grey Wolf(18/18) for 12+8 dmg (0/18)
Grey Wolf hit Dan(45/150) for 6 dmg (39/150)
Dan hit Grey Wolf(18/18) for 13+8 dmg (0/18)
Dan defeated wolf pack!
Gained 6 exp!
Items Obtained:
Wolf meat x5(Restores 5 HP)
(Inventory full... you can remove some items from your inventory or dont pick up the item)
Quest completed!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 11/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deal with your inventory (remove or not)
and then you will go to farmer after reward.
############################################################
Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)
############################################################
(Keep the borders)
You see a farmer coming out from the house, he says he saw what you did and thanks you. Farmer gives you 50 g (I already put the gold in your sheet)
Where you want to go now?
A) back to road and go forward
B) River
C) Windmill
D) Back to Empire city