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Koochman21
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Koochman21
894 posts
Nomad

Welcome. This is a Role Playing Game wich sets up in the medieval times.
Explore the races, classes and skills. Example how you should make your character is at the end. Read it all before asking me something (LoL ther's alot to read)

Attribute explanation:

Strenght: Strenght is needed to carry more items and to wield better melee class weapons such as axes, swords, clubs and others. It doesnt rises total dmg, only weapons can make weapon and total dmg better.
Agility: Agility mainly affects your stamina wich is the number of actions you can make, if its on zero you should take a rest. Also puting points in agility lets you wield better bows and daggers aswell
Vitality: Vitality is your HP (hit points) when you level up, you will get 5 points to spend on skill you want. One point in Vitality is 5 HP.
Energy: The same point distribution as vitality only in mana. Rising Energy also lets you to wield greater staffs.

When you will have a created char (after few more ppl joining) I will give you an options from wich you will have to choose.


Races:

Human.
Home: The Empire City.
Weapon dmg: None
Total dmg: 2-4
Skills: None
Strenght: 15
Agility: 10
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Elf.
Home: The Elven Temple.
Weapon dmg: None
Total dmg: 1-3
Skills: None
Strenght: 10
Agility: 25
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/10
Items: None

Orc.
Home: The Desert Encampment.
Weapon dmg: None
Total dmg: 2-5
Skills: None
Strenght: 25
Agility: 10
Vitality: 15
Energy: 10
HP: 75
Mana: 50
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/25
Items: None

Norman.
Home: The Snowy Peak.
Weapon dmg: None
Total dmg: (Spell)
Skills: None
Strenght: 15
Agility: 10
Vitality: 15
Energy: 20
HP: 75
Mana: 100
Stamina: 5/5
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

Classes:

Warrior: Mellee attacker. Can attack only 1 target.

+10 to Strenght
+20 to HP
+ 1 to Stamina
Level 1 Skills: (only one can be chosen at the begining)

Weapon Mastery.(Melee only)
Lvl 1: +20% to weapon damage
Lvl 2: +35% to weapon damage
Lvl 3: +50% to weapon damage
Lvl 4: +80% to weapon damage
Lvl 5: +115% to weapon damage

Bash.
Lvl 1: 150% damage of total damage. Costs 20 mana
Lvl 2: 175% damage of total damage. Costs 25 mana
Lvl 3: 200% damage of total damage. Costs 30 mana
Lvl 4: 250% damage of total damage. Costs 45 mana

Stun.
Lvl 1: Stuns enemy for 1 round. Costs 35 mana
Lvl 2: Stuns enemy for 2 rounds. Costs 50 mana
Lvl 3: Stuns enemy for 3 rounds. Costs 75 mana

Bleeding Strike.
Lvl 1: Makes the enemy bleed for 10% of his life for 2 turns. Costs 20 mana
Lvl 2: Makes the enemy bleed for 10% of his life for 3 turns. Costs 30 mana
Lvl 3: Makes the enemy bleed for 10% of his life for 4 turns. Costs 40 mana

Rogue. Melee attacker. Can attack only 1 target.

+15 to Agility
-5 to HP
+3 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Sneak. (Not active in battle)
Lvl 1: 1 out of 6 chances.
Lvl 2: 1 out of 4 chances.
Lvl 3: 1 out of 2 chances.

Swiftness.
Lvl 1: 15% chance to avoid enemy attacks.
Lvl 2: 25% chance to avoid enemy attacks.
Lvl 3: 50% chance to avoid enemy attacks.

Poisoned Daggers:
Lvl 1: Adds 15 poison damage to daggers over 3 rounds. Costs 15 mana
Lvl 2: Adds 30 poison damage to daggers over 3 rounds. Costs 30 mana
Lvl 3: Adds 50 poison damage to daggers over 3 rounds. Cst 45 mana

Escape.
Lvl 1: 50% chance to escape the battle.

Archer: Ranged attacker. Can attack only 1 target (at the begining)

+10 to agility
+2 to Stamina

Level 1 Skills: (only one can be chosen at the begining)

Second Chance.
Lvl 1: 10% chance to make one more shot.
Lvl 2: 20% chance
Lvl 3: 30% chance

Bow Mastery.
Lvl 1: 25% to bow damage
Lvl 2: 40% to bow damage
Lvl 3: 60% to bow damage
Lvl 4: 90% to bow damage

Strong Arm.
Lvl 1: Adds +8 to bonuss damage.
Lvl 2: Adds +12 to bonuss damage.
Lvl 3: Adds +18 to bonuss damage.

Penetrate.
Lvl 1: 15% chance to shoot through armor
Lvl 2: 30% chance
Lvl 3: 50%

Wizzard. Ranged Attacker. Massive damage but weak defense. Canattack onl1 target at the begining.

Energy +10
mana +15
HP -10
Stamina: +1

Level 1 Skills: (only one can be chosen at the begining)

Fire Bolt.
Lvl 1: 2 to 6 dmg +1 burning dmg (every round) -10 mana
Lvl 2: 3 to 8 dmg +2 burning dmg -12 mana
Lvl 3: 5 to 10 dmg +2 burning dmg -16 mana
Lvl 4: 6 to 13 dmg +3 burning dmg -21 mana

Ice Shard.
Lvl 1: 1 to 4 dmg and 15% chance to freeze the enemy for 1 round -13 mana
Lvl 2: 2 to 6 dmg and 30% chance to freeze the enemy for 1 round -17 mana
Lvl 3: 4 to 7 dmg and 30% chance to freeze the enemy for 2 rounds. -21 mana
Lvl 4: 5 to 9 dmg and 50% chance to freeze the enemy for 2 rounds -26 mana

Alchemy.(not active in battle)(-2 to stamina every time you make one)
Lvl 1: 25% chance to make a lesser HP or MP potion
Lvl 2: 50% chance to make a lesser HP or MP potion

Energy Shield.
Lvl 1: Absorbs 10 magical dmg. Costs 15 mana
Lvl 2: Absorbs 15 magical dmg. Costs 20 mana
lvl 3: Absorbs 35 magical dmg. Costs 30 mana

Here's an example:

Name: Robin Hood
Race: Human
Class: Archer
Weapon dmg: None
Total dmg: 2-4
Skills: Bow mastery lvl 1
Strenght: 15
Agility: 20
Vitality: 20
Energy: 15
HP: 100
Mana: 75
Stamina: 7/7
Exp: 0/10
Gold: 0
Weight: 0/15
Items: None

  • 518 Replies
Koochman21
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Koochman21
894 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 5/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3

You go to cow farm and climb up on the rafters. You wait till it gets dark. While waiting, you fall asleep, but you suddenly woke up, from noises. You see a hungry wolf pack...

Enemies: 4 grey wolves and 1 white wolf

Grey wolf(all) lvl 1
Dmg: 4-7
HP: 18

White wolf lvl 2
Dmg: 8-12
HP: 27

Choose wich wolf you will attack first?

Dandraer
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Dandraer
191 posts
Nomad

Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 5/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3

ill attack the white wolf first

darknessnerd
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darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 10
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 97 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (+1 agi)

Can I Equip my Sandals?

And I Go and talk to the farmer.

StormDragon
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StormDragon
4,584 posts
Peasant

@Koochman21: I need an update my last post was on page 34.

Koochman21
offline
Koochman21
894 posts
Nomad

************************************************************
Name: Storm
Race: Elf
Class: Rogue
Weapon dmg: 1-5
Total dmg: 2-8
Skills: Poisoned Daggers lvl 1/ Sneak lvl 1
Strenght: 10
Agility: 40
Vitality: 10
Energy: 15
HP: 50
Mana: 75
Stamina: 10/10
EXP: 2/10
Gold: 0
Weight: 8/10
Items: Torch, Steel Dagger(Equipped), Lesser healing potion x2(Restores 15 HP), Lesser mana potion x2(Restores 25 mana), Battle Long Sword, Iron Armor Plate, Iron Armor Helmet, Iron Armor Legs
************************************************************
(Keep those borders in your sheet, it will be easier to find you)

You're currently at the merchant house.

You can buy and sell.

Connely (Selling potions)

Lesser healing potion
Function: Restores 15 HP
Costs: 20 g

Healing Potion
Function: Restores 30 HP
Costs: 40 g

Lesser mana potion
Function: Restores 25 mana
Costs: 25 g

Mana potion
Function: Restores 50 HP
Costs: 50 g

Lesser rejuvenation potion
Function: Restores 25% of mana and HP
Costs: 150 g

Lesser potion of freezing
Function: By throwing at enemy~ freezing for 1 round
Costs: 35 g

Reginald (Selling weapons and making sockets in them, you
can put crystals and gems into sockets)

Socket
Costs: 160 g
Req: Weapon and a gem or crystal.
(Sockets can be made up to 3 in one weapon)

Right hand

Iron dagger of Poison
Dmg: 1-3
Bonuss: +4 poison dmg each round
Req: 3 Str, Agi 12
Costs: 41 g

Iron dagger of lightning
Dmg: 1-3
Bonuss: 0-7 lightning dmg
Req: 3 Str, Agi 12
Costs: 63 g

Copper dagger of skills
Dmg: 1-2
Bonuss: +1 to all rogue skills
Req: 3 str, Agi 9, Lvl 3
Costs: 275 g

Steel dagger of vampire
Dmg: 1-5
Bonuss: grants skill~ Blood drain: drains 2 life from enemy
req: 5 Str, Agi 15
Costs: 92 g

Lockpicks (for opening doors and chests, req skill~ lockpicking. Lockpicking skill you will be able to choose when you reach Lvl 5)

ammount: 50
Costs: 5 g each
Req: Lockpicking skill

Left hand

Orb of energy
Function: +10 to energy
Costs: 75 g
Req: Lvl 3

Orb of Fire
Function: +6 to burning dmg
Costs: 115
Req: Lvl 3

Orb of Ice
Function: 1 out of 3 chances to freeze enemy for 2 rounds
Costs: 95
Req: Lvl 3

Robben (Selling armor and shields)

Leather Armor (Body)
Def: 2 (Absorbs 2 dmg)
Req: 12 Str, 8 Agi
Costs: 62

Leather Armor legs
Def: 1 (Absorbs 1 dmg)
Req: 8 Str, 5 Agi
Costs: 30

Small Wooden Shield
Def: 1
Bonuss: 1 out of 3 chances to block 3 dmg
Req: Str 10, Agi 6
Costs: 55

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 5/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(Keep those borders in your sheet, it will be easier to find you)

Enemies: 4 grey wolves and 1 white wolf
Grey wolf(all) lvl 1
Dmg: 4-7
HP: 18

White wolf lvl 2
Dmg: 8-12
HP: 27

Starting battle!

Dan hit White Wolf(27/27) for 12+8 dmg (7/27)
White Wolf hit Dan(150/150) for 9 dmg (141/150)
Grey Wolf hit Dan(141/150) for 6 dmg (135/150)
Grey Wolf hit Dan(135/150) for 5 dmg (130/150)
Grey Wolf hit Dan(130/150) for 5 dmg (125/150)
Grey Wolf hit Dan(125/150) for 6 dmg (119/150)

Dan hit White Wolf(27/27) for 6+8 dmg (0/27)
Grey Wolf hit Dan(119/150) for 5 dmg (114/150)
Grey Wolf hit Dan(114/150) for 4 dmg (110/150)
Grey Wolf hit Dan(110/150) for 6 dmg (104/150)
Grey Wolf hit Dan(104/150) for 6 dmg (98/150)

Dan hit Grey Wolf(18/18) for 9+8 dmg (1/18)
Grey Wolf hit Dan(98/150) for 6 dmg (92/150)
Grey Wolf hit Dan(92/150) for 7 dmg (85/150)
Grey Wolf hit Dan(85/150) for 4 dmg (81/150)
Grey Wolf hit Dan(81/150) for 5 dmg (76/150)

Dan hit Grey Wolf(1/18) for 6+8 dmg (0/18)
Grey Wolf hit Dan(76/150) for 6 dmg (70/150)
Grey Wolf hit Dan(70/150) for 4 dmg (66/150)
Grey Wolf hit Dan(66/150) for 4 dmg (62/150)

Dan hit Grey Wolf(18/18) for 7+8 dmg (3/18)
Grey Wolf hit Dan(62/150) for 6 dmg (56/150)
Grey Wolf hit Dan(56/150) for 6 dmg (50/150)
Grey Wolf hit Dan(50/150) for 5 dmg (45/150)

Dan hit Grey Wolf(18/18) for 11+8 dmg (0/18)
Grey Wolf hit Dan(62/150) for 6 dmg (56/150)
Grey Wolf hit Dan(56/150) for 6 dmg (50/150)
Grey Wolf hit Dan(50/150) for 5 dmg (45/150)

Dan hit Grey Wolf(18/18) for 12+8 dmg (0/18)
Grey Wolf hit Dan(45/150) for 6 dmg (39/150)

Dan hit Grey Wolf(18/18) for 13+8 dmg (0/18)

Dan defeated wolf pack!

Gained 6 exp!

Items Obtained:
Wolf meat x5(Restores 5 HP)
(Inventory full... you can remove some items from your inventory or dont pick up the item)

Quest completed!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 11/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x4, Rotten meat x3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Deal with your inventory (remove or not)

and then you will go to farmer after reward.

############################################################
Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)
############################################################
(Keep the borders)
You see a farmer coming out from the house, he says he saw what you did and thanks you. Farmer gives you 50 g (I already put the gold in your sheet)

Where you want to go now?
A) back to road and go forward
B) River
C) Windmill
D) Back to Empire city

gurlsnbeef
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gurlsnbeef
50 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm Lvl 1 (+8 costs 15 mana)
Strenght: 10
Agility: 35
Vitality: 10
Energy: 22
HP: 50
Mana: 110
Stamina: 8/9
Exp: 2/10
Gold: 15 g
Weight: 4/10
Items: Small Wooden Bow, Arrows x36, magic beans x2, Silver Mdallion of Energy(+7 Ene)

Leave the temple and go hunting

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Valleorn Callas
Race: Elf
Class: Archer lvl 1
Weapon dmg: 1-2
Total dmg: 2-5
Skills: Strong Arm Lvl 1 (+8 costs 15 mana)
Strenght: 10
Agility: 35
Vitality: 10
Energy: 22
HP: 50
Mana: 110
Stamina: 8/9
Exp: 2/10
Gold: 15 g
Weight: 4/10
Items: Small Wooden Bow, Arrows x36, magic beans x2, Silver Mdallion of Energy(+7 Ene)

You head to main gates and leave the temple. You walk the path leading deeper in the enchantd forest, suddenly you see few forest imps behind trees, one of them throws a small rock at you.

Enemies: 3 forest imps

Forest imps Lvl 1
Dmg: 3-4
HP: 20

A) attack
B) Better not...

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

A)Go forward.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

As you walk the road, you see a girl on the road side sleeping. She have a ruby necklace on her neck.

A) Take the necklace and continue to walk
B) Wake up the girl
C) Ignore her and go your way

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

Wake up the girl

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

You wake her up. She scratches her head and is clearly lost. She asks: "who are you?" You say your name and help her to get up. The girl says her name is Anne. Anne tells you that she was riding horse, when suddenly she felt from it and she doesnt remember how it happened. She tells you that she comes from Camden town in north and she needs to get to Empire city where her brother lives.

What you will do?
A) Take her to the city
B) Tell her how to get there and continue walking the road

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

A)Take her to the city.

Koochman21
offline
Koochman21
894 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

You go back to the empire city, but after walking a bit, you both see a crowd of thieves on the road. Luckily they havent spot you yet.

6 Thieves (Lvl 1)
Dmg: 5-8
HP: 35

Burglar Lvl 2
Dmg: 8-12
HP: 48

what you will do?
A) Stand still
B) Take the longest way (over the river and into forest)
C) RUN AWAY!!!

darknessnerd
offline
darknessnerd
1,139 posts
Nomad

Name: Yusei
Race: Human
Class: Warrior
Weapon dmg: 3-9
Total dmg: 5-13
Skills: Weapon mastery Level 1
Strenght: 25
Agility: 11
Vitality: 24
Energy: 15
HP: 120
Mana: 75
Exp: 9/10
Gold: 147 g
Weight: 10/25
Items: Small bombs x5(Causing 15 dmg), Copper long sword(Eq. Dmg:3-9),Chicken meat x1 (Restores 5 hp), Bandages x3 (restores 3 hp), Rusty Steel dagger (Dmg: 1-5), Sandals (Eq. +1 agi)

A)Stand still

Dandraer
offline
Dandraer
191 posts
Nomad

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Dan
Race: Norman
Class: Mage Lvl 4
Weapon dmg: None
Total dmg: 6-13 +5 burn, +3 poison dmg
Skills: Fire Bolt lvl 3, Alchemy lvl 2, Summon Skeletal Minions lvl 1
Strenght: 16
Agility: 10
Vitality: 30
Energy: 50
HP: 150
Mana: 250
Exp: 11/40
Gold: 77 g
Weight: 16/16
Armor: Mythril Shirt(Eq), Lizzard Skin Gloves(Eq), Grizzly Headwear(Eq), Golden Crown, Royal Black Armor
Weapons: Scepter of Necromancery (Equipped), Damaged Cleavers x2, Silver Longsword
Accesories: Ring of Aethus(Eq), Small Necklace of Life(Eq)
Misc: Small bottle of blood(3 doses), Lesser mana potion x2(Restores 25 mana), Lesser healing potion x1(Restores 15 HP), Town Portal to Camden, Orb of energy, Bone pile x2, Wolf meat x5(Restores 5 HP)
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go to the farmer

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